[Legend] Odd Paladin - Incredible pressure.
- Last updated May 29, 2018 (Spiteful Nerf)
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Wild
- 19 Minions
- 8 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Odd Paladin
- Crafting Cost: 4500
- Dust Needed: Loading Collection
- Created: 5/23/2018 (Spiteful Nerf)
- user-13576612
- Registered User
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- 5
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- 23
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Battle Tag:
Seyance#2842
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Region:
EU
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Total Deck Rating
276
Greetings Challenger!
In this Guide, we're going to be talking about my Odd Paladin, we'll explore each matchup individually and learn how to beat every opponent, Before we get Started check out Kiwiinbacons Spotlight of this Deck, and some Gameplay from Khris! Show some love whilst you're there!
Deck Archetype
Firstly Lets talk about what you should expect from this deck A Classic Aggro deck gets on the board early and stays there for the entire match. This deck opens with 1-drops, or a fleet of 2-drops, and uses a combination of cheap minions, board buffs, other high tempo spells to control the board. The best part is that we are guaranteed to curve out well in every single match. We’ll run out of steam fairly quickly, but we’ve hopefully already won the game before that inevitability. The key to success with this deck is knowing when to trade on the board and when to deal face damage. This deck is a bit more flexible than it may appear to be at first glance, capable of sustaining itself into the late mid-game with advantageous trades on the board and liberal use of the hero power, or unleashing a massive wave of early game face damage to be finished off with reach. Either way, we’ll be the ones who set the pace in every matchup from the opening turns and we won’t take our foot off the gas pedal until it runs out.
Mulligan - What Cards do I want in my opening Hand?
You're going to want to to swap out any cards that may ruin our early game pressure, for Example
Cards to Keep: Lost in the Jungle x1 - Righteous Protector x2 - Unidentified Maul x1 - Argent Squire - Dire Mole x2 - Glacial Shard x1 - Corridor Creeper x1 (Only if you have 1 or 2 other minions to play before)
Aggro/Mirror matchups
Against Aggro decks or mirror Match ups, you're going to want to Hard Mulligan for Dire Mole, Argent Squire, or Corridor Creeper, these cards are going to be fantastic for trading, and holding board presence, right from the start of the game your win condition is to get your cards on the board, and use your minions as currency to hold board presence, trading your Silver Hand recruits into their Low HP Minions, and using cards Like Corridor Creeper / Dire Mole to target High priority cards such as Knife Juggler/Mana Wyrm that could potentially sway the board control in their favour.
THIS IS NOT A FACE RACE! Refrain from trying to rush your minions into your opponents face and make sure that with every trade you're keeping as many of your own minions alive as possible so that when you draw Level Up!, Unidentified Maul, Stormwind Champion and Fungalmancer You have a board to buff.
Control/Midrange
Control is by far your hardest Match up, from the start of the game you're going to want to Mulligan as usual however your priority is to fish for Divine Favor - This card is the difference between winning and losing.
However hard this match up may be, it isn't a guarenteed loss, you're overally priority is ending the game QUICK! Play your cards as fast as tempo will allow whilst also being mindful of their board Clears, don't put all your eggs into the same basket especially if you haven't got a Divine Favor to bail you out.
Your win condition here is making sure that Control decks don't get to theirs, For example Mages playing Frost Lich Jaina, if they play their frost Lich, you've probably Lost. This applies to all other classes and their Hero Replacements. often they'll play their Trump cards and clear the board, but if you keep forcing the pressure more often than not, they'll run out of answers for your minions giving you room to SMorc their face.
Against Warlocks
Concede.
Important things to know
This deck contains Stonehill Defender not only being a great tool to protect your smaller aggro cards this cards main purpose is to Discover Sunkeeper Tarim
Be mindful of your cards battlecries for example: Glacial Shard - This Can be used to freeze any of your opponents big minions you aren't willing to trade your whole board into, it can also be used as a free 1 mana Iceblock to break you out of rough situations
Ironbeak Owl - You only have one of these, it's precious so make sure you keep it for big Taunts, it's very rarely acceptable to play this on Tempo
How can I juice up my Deck?
This deck is a very effective way to achieve Legend without spending a fortune, sitting at around 4500 Dust it is a cheap deck, but that doesn't mean you can't add a spoiler and Hotrod flames to it.
Interesting Card to Consider:
Prince Liam - Transforming all of your 1 cost cards into Legendary minions doesn't sound too Shabby to me.
Witch's Couldron - Every time a minion dies add a Shaman Spell to your hand? Well... We have a lot of minions, and a lot of them are going to die ;) It also has fantastic stats, being a 0-4 Minion it will survive most boardclears, Priests will maybe think twice before they drop that duskbreaker on you.
Let me know down below if you decide to swap out any cards, and the results! I love Theorycrafting and building decks is half of the fun in the game!
Success Stories!
Reklam1: Thanks a lot for the deck. First time I made it to legend I am so happy. Started from rank two. 9-1, only lost against a druid. Played a lot with even pally before, but could not make it to legend, played over 100 matches.
VickyD: I'm a super casual HS player - and for the first time, I'm rank 7 with this deck! <3 Thank you so much for sharing it and tips/tricks. Edit: Went from rank 12 to 7 that is. Have had 2 losses so far:
Rdias88: Yesterday I managed to get a 100% winrate between rank 3 (with 3 stars) up until all the 5 stars at rank 1! I then lost another 2 games before I hit Legend. I didn't do the math but out of 17 matches I won 15 which is insane.
refree: I played 10 games just to try the deck. I dont have Corridor so I replacedit with a Leeroy and a Tar Creeper. I won 9 games. Leeroy won it against Priests and Locks so its worthful.
Like most Aggro Decks, climbing with this is a Grind! as soon as you start to play this deck your Philosophy is a high Quantity of Fast games, you're looking to go on a winstreak and that is how you're going to climb and how you're going to achieve Legend in the end, don't lose heart Challenger.And thank you very much
- SeyaNce
Proof of Legend https://prnt.sc/jm5unz
I'm a super casual HS player - and for the first time, I'm rank 7 with this deck! <3 Thank you so much for sharing it and tips/tricks.
Edit: Went from rank 12 to 7 that is. Have had 2 losses so far:
One was to a tempo mage, he drew really well and had his 0/2 taunts on board that I could not clear.
Another one to a warlock
The thing about this deck is that it puts up so much pressure on the board on just about every turn. I just went to a rush warrior who cleared my board 4 times with: Reckless Flurry (into Ooze to kill my Tirion (from Stonehill) + Ashbringer) > Brawl > Brawl > Reckless Flurry. Still ended up winning the game with a board Lost in the Jungle, Maul, hero power into a level up + stormwind champion.
I am likely not playing it perfectly (overplaying my board etc), but definitely a great deck to climb with!
If you're facing a lot of control that have weapons, tech in Harrison Jones or Gluttonous Ooze . If you don't have that, then Corrosive Sludge does the same. If you're facing a lot of taunts, another silence could be useful.
I dont have the Corridor Creeper what to put on that place ?
I'm having flashbacks to when Creeper was the most OP card in Hearthstone history. The things team 5 overlooks sometimes just blows my mind.
It's very good. Really.
I'm running a version of this without the 2 Corridor Creeper and minus one Acherus Veteran. I've replaced them with Leeroy Jenkins, a second Vinecleaver, and one Void Ripper which works great against Plagues and other annoying taunt walls, also can get some good trades going against rogues on an early stage.
Yesterday I managed to get a 100% winrate between rank 3 (with 3 stars) up until all the 5 stars at rank 1! I then lost another 2 games before I hit Legend. I didn't do the math but out of 17 matches I won 15 which is insane.
I opened Prince Liam from packs, I lack the Corridor Creepers. I am f2p and sitting on 1900dust would it be wise to craft 2 Creepers and 1 Cauldron? What should I take out for Liam and the Cauldron? The variants I am using at the moment are
### Odd Variant
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 2x (1) Acherus Veteran
# 2x (1) Argent Squire
# 2x (1) Blessing of Might
# 2x (1) Dire Mole
# 1x (1) Glacial Shard
# 1x (1) Light's Justice
# 2x (1) Lost in the Jungle
# 2x (1) Righteous Protector
# 2x (3) Divine Favor
# 1x (3) Ironbeak Owl
# 1x (3) Raid Leader
# 2x (3) Stonehill Defender
# 2x (3) Unidentified Maul
# 2x (5) Fungalmancer
# 1x (5) Leeroy Jenkins
# 2x (5) Level Up!
# 1x (7) Stormwind Champion
# 1x (7) Vinecleaver
# 1x (9) Baku the Mooneater
#
AAECAZ8FCKIC/wKvBPEF+QqXwQKDxwKe+AILRqcF9QWbwgK4xwLjywKVzgLR4QKL5QLW5QK15gIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
### Odd Paladin
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 2x (1) Acherus Veteran
# 2x (1) Argent Squire
# 2x (1) Blessing of Might
# 2x (1) Fire Fly
# 2x (1) Lost in the Jungle
# 2x (1) Righteous Protector
# 1x (3) Divine Favor
# 2x (3) Raid Leader
# 2x (3) Stonehill Defender
# 2x (3) Unidentified Maul
# 2x (5) Frostwolf Warlord
# 2x (5) Fungalmancer
# 2x (5) Level Up!
# 2x (7) Stormwind Champion
# 2x (7) Vinecleaver
# 1x (9) Baku the Mooneater
#
AAECAZ8FAqcFnvgCDkbwA/EF9QX5CpvCAuvCAoPHArjHAuPLApXOAtHhAtblArXmAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
But today I got destroyed by Big Spell Mage (couldn't get anything to stick against their clears and taunts, he even topdecked voodoo doll against my discovered tirion and had Gluttonous Ooze on the same turn. I never drew either of my divine favors. This is the reason I lost against odd rogue (plus he lucked out and got windfury on fledgling. Had he not gotten it I had lethal next turn with baku out 1-2 small minions and Leeroy in hand). Both times I used the Odd Variant
I feel like Stormwind Champion is either an overkill, or a dead card. Usually, if I have the board, I would prefer fugalmancer/levelup/vinecleaver/raidleader+maul+might, and if I have not, I may concede ahah.
Have you ever considered one of these cards:
Blood Knight: In many situation I can have a 6,6 turn 3 or 4 (agent squire / righteous protector), similar to a Van'Cleef. It is more robust against AOE and it usually surprise the enemy who may have hard mulligan for AOE. In mirror, it can even be a massive weapon.
Frostwolf Warlord: And if you continue with a turn 5 7,7 or 8,8 you may burst him out, without the need of Level up. Kinda similar to a Mountain Giant.
Tinkmaster: fun / powerfull. You can easily put you in a good gamble position, transforming one of your 1,1 into a 5,5 or 1,1 (oponent without a huge board); for warlock transform a demon that won't annoy you / be resurected with guld'an (you need to crush your board on it before); for taunt druid, it makes him in a bad 50/50 situation 'cause the transformed minion is a beast (make sure you have not a board and you can deal with a 5,5 next turn, just in case ahah); in bad situations, it can either kill you directly or make you come back with panache :).
With these 3 cards in the deck, it makes you choose between 2 options: hero power + 1 drops or curving with bigger minions. I don't know if it is the best idea, but it sometimes work (rank 2 atm)! To add them I cut Stormwind Champ, 2x 1 drops and the Corridors (don't have them :'( ).
thanks
I played 10 games just to try the deck. I dont have Corridor so I replacedit with a Leeroy and a Tar Creeper. I won 9 games. Leeroy won it against Priests and Locks so its worthful.
Odd rogue? Tempo Mage? Murloc Pali? Face hunter? Token Druid?
There are more aggro decks on the ladder than before the nerf. Stop being a little bitch.
Hello, what i did was remove the corridor creeper and added Leeroy Jenkins and Gluttonous Ooze, what is your take on this? Leeroy for reach and Ooze for pesky weapons. Thanks, got 6 win streak with this deck prior to modification
Worst deck ever. Loose again every other decks. Enable to have any kind of board whereas it is an aggro deck. Dumb.
It is an aggro deck, so match will be short and winrate near 50%, so mechanically, you will hit legend. It doesn't prove that it is a good deck and the win/loss depends almost only on the number of AoE or taunt of the opponent.
How would Vicious Fledgeling fit in this deck?
Vicious Fledgling
Will do man! Deck is working wonders atm. I don't have any Corridor Creeper so I've added a Vicious Fledgling and good'ol Leeroy Jenkins on their place!
If you want to climb the ladder in this final week of the season, you're probably going to want to play this deck, It is absolutely insane! It is very fun to play while also being able to control the ladder without any major issues! Give this a try if you haven't already you will surely climb a few ranks.
Here's a video showcasing the deck in action, I really hope you like it
The bright green font is too bright and hard to see.
what is replacement for coridor crepper?
What about Raid Leader? it sounds silly but it's won me a handful of games.