[RANK 1 & 2 LEGEND] Combo Dragon Priest
- Last updated Feb 9, 2018 (Patches Nerf)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Dragon Priest
- Crafting Cost: 3000
- Dust Needed: Loading Collection
- Created: 1/26/2018 (Kobolds Patch)
- Bullseye
- Deck Architect
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- 11
- 25
- 36
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Battle Tag:
#2900
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Region:
EU
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Total Deck Rating
3361
Hey guys, I'm back at it again with another deck. This time around, it's quite a unique deck that was created by the user @RB8647poke to reach #1 and #2 legend on two different servers. Not only is this deck unique, but it also crushes those pesky priests and warlocks and can beat aggro, provided that you can deal with their board state either through early game minions or a duskbreaker. The card that make this deck special and set it apart from the either dragon combo priest decks is the addition stormwind champion instead of a Lyra.
If you guys are interested in the deck and want to know how to pilot it, please leave an upvote as it would help a lot.
+20=Mulligan guide and card replacements.
+40=Matchups, plays and tech/card choices.
+60=Video.
+80=Complete deck guide.
If you guys are not sure as to what you should play, check out my other decks:
Face Hunter: http://www.hearthpwn.com/decks/1017046-rank-1-legend-face-hunter.
Miracle Rogue: http://www.hearthpwn.com/decks/1018657-top-50-legend-miracle-rogue.
Tempo Rogue: http://www.hearthpwn.com/decks/1018657-top-50-legend-miracle-rogue.
Zoolock: http://www.hearthpwn.com/decks/1028099-top-3-legend-enders-zoolock.
DECK GUIDE:
Sorry for keeping you guys waiting; I was ill for a week, so I couldn't write the deck guide.
Video:
As always, our good friend Kiwiinbacon has made a video spotlighting how this deck does in the current meta. Check out his video, as he explains every single play he makes which will hopefully help give you a better idea on how to pilot the deck.
Link to the video: https://www.youtube.com/watch?time_continue=8&v=9EnFONJoV0Q.
Link to Kiwiinbacon's youtube channel: https://www.youtube.com/channel/UC8ArNKE0vzsClKov3CKBG1A.
Card Replacements:
Curious Glimmeroot: Tar creeper.
Shadow visions: Core card. If you really can't afford it, +2x golakka crawler.
Twilight acolyte: Tar creeper, if already replaced, golakka crawler and then Cobalt Scalebane.
Netherspite Historian: Golakka crawler, shadow ascendant, tar creeper and then cobalt scalebane shadow.
Mulligans:
VS Aggro:
Northshire Cleric,Novice Engineer, Radiant Elemental, Netherspite Historian, Duskbreaker, Kabal Talonpriest or Curious Glimmeroot with a 1 drop or 2 drop and Power Word: Shield. With coin, Keep Curious Glimmeroot and Talonpriest together. You can keep Twilight Drake with a good hand. Always keep potion of madness.
VS Control:
Power Word: Shield, Northshire Cleric, Netherspite Historian with a dragon, radiant elemental, Curious Glimmeroot, Kabal Talon Priest and Twilight Drake with coin.
Pretty much always keep radiant elemental, power word shield, divine spirit and innerfire together.
Matchups:
Favored against: Priests, Druids, Control mages - pretty much all control decks except for Cube/control warlocks.
Unfavored: Cubelocks and control warlocks.
Slightly unfavored: All aggro matchups. What it really comes down to is whether you can get an early duskbreaker or not.
Tech Choices:
Silence: Gives you a chance vs Voidlords.
Twilight Acolyte: Synergizes well with the dragon package and allows you to handle any big threats without having to run shadow word death.
Novice Engineer: Helps you get your combo faster vs priests and can help you cycle against aggro.
Stormwind Knight: You won't need to stick a minion any more against priests and control mages: you can just smack 'em in the face for 28 on turn 9 (stormwind knight, radiant elemental, power word shield, 2x divine spirit and inner fire)!
Plays:
Try to keep your innerfires against control until you can OTK them. You usually wanna stick your buffs on a single guy and smack your opponent for 25+ but, if you have the resources, you can buff two different minions to ensure that you have something that will stick. Don't over commit onto the board, if you think he has a silence or heavy removal, try to wait for stormwind knight.
Against aggro, use your buffs to make value trades and make the board as awkward as possible to deal with for them. Try to get as much value as possible from your Duskbreaker and try to keep their board in check.
I hope I was able to make it easier for you to pilot the deck. Thank you for reading the guide!
Post-Patches nerf decks:
Ender's [Top 10 Murlocadin]: https://www.hearthpwn.com/decks/1035183-top-6-7-legends-enders-murlocadin.
Muzzy's Top 150 Legend Zoolock: https://www.hearthpwn.com/decks/1035199-top-150-legend-muzzys-zoolock.
When do you live stream?
It's kinda hard to say now that I have a new job, but the certainty is that i stream on sunday in the afternoon that is for sure.
i'm currently working on a new schedule as well
already +100 still waiting
I changed out the Stormwind Knight [/card]for [card]Lyra the Sunshard. It has worked out a few times in the mirror and against mages. Thinking of switching her for another dragon though, or a Twilight Acolyte [/card]because that thing is just fun. If lyra goes then so will the [card]radiant elemental.
Why not keep Stormwind Knight and switch it out for something less crucial, like Curious Glimmerroot
Deck guide please
Idk if I like Lyra not being in here. It can serve as another win condition
Where is the Mulligan Guide?
maybe place for dragon soul?
.
Just because it's a Dragon Priest doesn't mean it should run Dragon Soul. Dragon Soul doesn't actually have any dragon synergy at all.
Can you replace netherspite historian with another good card?
Faerie Dragon if anything
niiiiiice deck .... and this deck in the wild format .... please
I played 2 matches with redhen´s version and dominated them. It seems to have a lot of potential.
entertaining but loses a lot
Then you aren't playing it correctly. Combo Dragon Preist is probably the hardest deck to pilot. You have to think a lot of turns in advance sometimes. Many turns the correct play is to literally almost do nothing while waiting for combo pieces. It's all about timing and knowing when it's ok to take damage and still be able to survive long enough.
This deck have one only weakness: Skulking Geist if everyone add this bastard in their deck, it’s OVER.