Fr0zen's Top 10 Legend Control Warrior
- Last updated Dec 28, 2017 (Kobolds Patch)
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Wild
- 11 Minions
- 16 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Warrior
- Crafting Cost: 6840
- Dust Needed: Loading Collection
- Created: 12/29/2017 (Kobolds Patch)
- Fr0zen
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Built with Fibonacci
Is this deck playable without the legendaries? Can they be replaced somehow or they are the spine of the deck?
-1 [card]Unidentified Shield[/card], +Geosculptor Yip
Still doing good vs. aggro, improved matchup with druids and priests.
Oh this is the deck I saw many streamers play.. was weird people were playing CW cause warrior is kinda weak ATM compared to other control classes.
From omnislash (don't remember who actually said what)
Zalae: "Fibonnaci will hit rank 1 legend with CW".
Firebat: " The sky is blue".
im minus skulking geist and plus elise trailblazer just my personal preference cos the geist isnt always useful and i luv trailblazer can be great in late game :D
This deck is full of removal and taunt. I can see this beating aggro but how can you beat control deck with this? Let them fatigue to death?
Yeah this is a fatigue warrior
Brawl
Have played today this deck, but without King Mosh. Put second Brawl as recomended by creator.
Druids(jade): had no activation for fishes or execute = lose. Playable, but no luck for those 2 times for me.
Priest(razakus): is absolutely dead matchup with no chances.
Warlock: lost 1 to zoo because i thinked it was cubelock and cut Drywhisker Armorer on mulligan.
Other: - comfortable and winnable.
Keep in mind, that this is my first CW expierence, so if you are better cw player you can increase your winrte.
why not add Ravaging Ghoul to this deck.
For more fun late game value, -1 Corner sentry + 1 Elise, -1 Stonehill + 1 Lichking
It's a good deck, but like with any control warrior list in this meta, you will still have a (relatively) tough time. Games are hard and long, and require a lot of thought and planning ahead against other control decks. You will often experience games that are just downright unfair, due to the amazing card-generation options that other classes have available (Priest and Mage), which allow them to create new win-conditions that you simply can't build against. Dead Man's Hand is added to give you a better chance against these decks, and enables you to go the distance into fatigue. However, DMH isn't a very consistent card, as you can both draw it early or get unlucky with your draw when you are forced to use it.
By all means, play this deck, as it is both rewarding and fun for the control fanatic. But keep in mind that inexperienced control warrior players will struggle, and that other control decks would yield better results in a shorter amount of time.
A side note: Fibonacci's original list had 2xSlam, instead of the battle rage. I'd recommend using the slams.
I'm curious about the reasoning for skulking geist I know mainly for jade counters and priest spells, but its highly situational as you really want to avoid destroying your own sheild slams, and to a lesser degree whirlwinds
how does geist "wreck cubelock"? just bc they lose mortal coil? what am i missing here??
Kills off Dark Pact, too, which is a huge value generator for cubelock. Geist is better in this meta than it's ever been, imo. Really good against innerfire dragon priest as well, which is tier 1 right now.
ahh didnt think of the dark pact
100% Geist is super good against just about all the priest decks.
yea, without Geist I don't even think this list would be worth playing. You NEED it to compete with all the controlish Warlocks and vs Jade Druid or your win rate vs them will plummet, even though it's just one card (long games, though).
also, imho, this is not a "get me to rank 5 deck", either. Not at all. This would be post-5 at the very least, if not even lower.