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Battlecry: The next Secret you play costs (0).
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It turns out she wasn't so great at keeping secrets after all.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Magister Dawngrasp | Playable Hero | Mage | 7 | 0 | 30 |
Legion | Hero Power | 2 | 0 | 0 | |
Dinomancy | Hero Power | Hunter | 2 | 0 | 0 |
Gloop Sprayer | Hero Power | 0 | 0 | 0 | |
Soul Battery | Hero Power | 0 | 0 | 0 | |
Glorious Gloop | Hero Power | 0 | 0 | 0 | |
Arcane Burst | Hero Power | Mage | 2 | 0 | 0 |
Swordfish | Weapon | Rogue | 3 | 2 | 3 |
Staff of the Nine Frogs | Weapon | Shaman | 5 | 1 | 9 |
Lesser Onyx Spellstone | Ability | Rogue | 5 | 0 | 0 |
Shifting Scroll | Ability | Mage | 0 | 0 | 0 |
Flanking Strike | Ability | Hunter | 4 | 0 | 0 |
Dinomancy | Ability | Hunter | 2 | 0 | 0 |
Dragons Free! | Ability | 6 | 0 | 0 | |
Mage Armor | Ability | Mage | 1 | 0 | 0 |
Freezing Potion | Ability | Mage | 0 | 0 | 0 |
Felfire Potion | Ability | Warlock | 6 | 0 | 0 |
Lunar Visions | Ability | Druid | 5 | 0 | 0 |
Potion of Polymorph | Ability | Mage | 3 | 0 | 0 |
Potion of Madness | Ability | Priest | 1 | 0 | 0 |
Felfire Potion | Ability | Warlock | 6 | 0 | 0 |
Freezing Potion | Ability | Mage | 0 | 0 | 0 |
Onyx Spellstone | Ability | Rogue | 5 | 0 | 0 |
Greater Onyx Spellstone | Ability | Rogue | 5 | 0 | 0 |
Wish | Ability | 10 | 0 | 0 | |
Floop's Glorious Gloop | Ability | Druid | 1 | 0 | 0 |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
Ray of Roasting | Ability | 10 | 0 | 0 | |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
Cannon Barrage | Ability | Rogue | 6 | 0 | 0 |
Regenerate | Ability | Priest | 0 | 0 | 0 |
Time Out! | Ability | Paladin | 3 | 0 | 0 |
Crystal Power | Ability | Druid | 1 | 0 | 0 |
Piercing Thorns | Ability | Druid | 1 | 0 | 0 |
Healing Blossom | Ability | Druid | 1 | 0 | 0 |
Crystalsong Portal | Ability | Druid | 2 | 0 | 0 |
Mass Resurrection | Ability | Priest | 9 | 0 | 0 |
Crystal Power | Ability | Druid | 1 | 0 | 0 |
Time Rip | Ability | Priest | 5 | 0 | 0 |
Clear the Way | Ability | Hunter | 1 | 0 | 0 |
In wild, we have Kirin Tor Mage and Kabal Lackey, now we have this, secret deck getting more OP
Game Master seething
Because for some classes spending mana on a secret is a ton of lost tempo,you pay 3 mana to basicaly do nothing,and your oponent will usualy play around it
Whelp, Secret Mage is back.
And it's not even this turn. So combos are coming.
Why does secrets always have to be discounted in some way?
Can this be banned in wild, pretty please?
the secret support standard needed, and a ridiculously high buff for wild secret decks
OK I guess the balance team is high
high and drunk