Minefield
Deal 5 damage randomly split among all minions.
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Dodge bombs like you're playing Tonksweeper!
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Psychic Conjurer | Minion | Priest | 1 | 1 | 2 |
Wandmaker | Minion | 2 | 2 | 2 | |
Shrinkmeister | Minion | Priest | 2 | 3 | 2 |
Gold Panner | Minion | 2 | 1 | 2 | |
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Tavish's Ram | Minion | Hunter | 2 | 2 | 2 |
Psychic Conjurer | Minion | Priest | 1 | 1 | 2 |
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Wandmaker | Minion | 2 | 2 | 2 | |
Infectious Sporeling | Minion | 1 | 1 | 2 | |
Sky Claw | Minion | Paladin | 3 | 1 | 2 |
Tamed Crab | Minion | Hunter | 2 | 2 | 2 |
Crabby | Minion | Hunter | 2 | 2 | 2 |
Grandmummy | Minion | Priest | 2 | 1 | 2 |
Helping Hand | Minion | 1 | 4 | 2 | |
Eager Underling | Minion | Warlock | 4 | 2 | 2 |
Temple Berserker | Minion | 2 | 1 | 2 | |
Golden Scarab | Minion | 3 | 2 | 2 | |
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Death's Bite | Weapon | Warrior | 4 | 4 | 2 |
Shrinkmeister | Minion | Priest | 2 | 3 | 2 |
Whirling Zap-o-matic | Minion | Shaman | 2 | 3 | 2 |
Sparring Partner | Minion | Warrior | 2 | 3 | 2 |
Orc Warrior | Minion | Warrior | 2 | 3 | 2 |
Sparring Partner | Minion | Warrior | 2 | 3 | 2 |
Broom | Minion | Warlock | 2 | 2 | 2 |
Splitting Sapling | Minion | 3 | 2 | 2 | |
Mad Hatter | Minion | 4 | 3 | 2 | |
Drywhisker Armorer | Minion | Warrior | 2 | 2 | 2 |
Banana Buffoon | Minion | 3 | 2 | 2 | |
Scarab Egg | Minion | 2 | 0 | 2 | |
Explodinator | Minion | 4 | 3 | 2 | |
Steel Rager | Minion | 4 | 5 | 1 | |
Skaterbot | Minion | 1 | 1 | 1 | |
Scarab | Minion | 1 | 1 | 1 | |
EVIL Cable Rat | Minion | 2 | 1 | 1 | |
Woodchip | Minion | 1 | 1 | 1 | |
Vryghoul | Minion | 3 | 3 | 1 | |
Twilight Summoner | Minion | 4 | 1 | 1 |
Beat any aggro opening or deal with a single 5 health minion. Versatile and powerful.
Dyn-o-matic without the body. Good control card to deal with small stuff in a cheap way
But you also had the luxury of often not hitting your own minions (if you were going mechs). However, of any class to have this, Warrior makes most sense.
Yes but if your opponent was using mechs, it was useless. It's only advange to this card is that it could be discovered multiple times through boom's hp or omega assembly. Don't get me wrong, dynomatic was an amazing card but I believe this is better. At least in that meta it would be (mechs were pretty popular).