Rabid Saurolisk
Card Text
Poisonous
Deathrattle: Deal 1 damage to all enemies.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Bladed Cultist | Minion | Rogue | 1 | 1 | 2 |
Parrot Mascot | Minion | Rogue | 3 | 2 | 2 |
Cathedral Gargoyle | Minion | Paladin | 2 | 2 | 2 |
Manasaber | Minion | 1 | 8 | 2 | |
Envoy of Lazul | Minion | Priest | 2 | 2 | 2 |
Blistering Rot | Minion | 3 | 1 | 2 | |
Devouring Ectoplasm | Minion | 3 | 3 | 2 | |
Imploc | Minion | Warlock | 2 | 2 | 2 |
Bladed Cultist | Minion | Rogue | 1 | 1 | 2 |
Trogg Gemtosser | Minion | Druid | 3 | 3 | 2 |
Stoneskin Armorer | Minion | Warrior | 2 | 2 | 2 |
Chamber of Viscidus | Location | Warlock | 3 | 0 | 2 |
Clearance Promoter | Minion | 3 | 3 | 2 | |
Hagatha the Fabled | Minion | Shaman | 4 | 4 | 3 |
Escaping Trogg | Minion | 1 | 2 | 3 | |
Azerite Chain Gang | Minion | 4 | 2 | 3 | |
Framester | Minion | Shaman | 3 | 3 | 3 |
Suspicious Alchemist | Minion | Mage | 1 | 1 | 3 |
Muck Pools | Location | Shaman | 1 | 0 | 3 |
Muck Pools | Location | Shaman | 1 | 0 | 3 |
Flightmaster Dungar | Minion | 3 | 3 | 3 | |
Muck Pools | Location | Shaman | 1 | 0 | 3 |
Outrider's Axe | Weapon | Warrior | 4 | 3 | 3 |
Sunken Pirate | Minion | Rogue | 3 | 3 | 3 |
Azsharan Pirate | Minion | Rogue | 3 | 3 | 3 |
Fortune Teller | Minion | Priest | 5 | 3 | 3 |
Felsteel Executioner | Minion | Demon Hunter | 3 | 4 | 3 |
Felsteel Executioner | Weapon | Demon Hunter | 3 | 4 | 3 |
Al'ar | Minion | 5 | 7 | 3 | |
Ashes of Al'ar | Minion | 1 | 0 | 3 | |
Released Soul | Minion | Warlock | 3 | 3 | 3 |
Manafeeder Panthara | Minion | 2 | 2 | 3 | |
Black Cat | Minion | Mage | 3 | 3 | 3 |
Spirit of the Dragonhawk | Minion | Mage | 2 | 0 | 3 |
Likkim | Weapon | Shaman | 2 | 1 | 3 |
Kezan Mystic | Minion | 4 | 4 | 3 | |
Madam Goya | Minion | 6 | 4 | 3 | |
Primalfin Totem | Minion | Shaman | 2 | 0 | 3 |
The Runespear | Weapon | Shaman | 8 | 3 | 3 |
Toothy Chest | Minion | 3 | 0 | 4 |
If you give this thing taunt, it breaks the AI. The AI knows not to kill it since their board will be wiped, but won't be able to react because of that.
I remember the days when playing Kel'Thuzad alongside a Target Dummy would break the AI.
It knew that it would just get resurrected, so it failed to see the point in killing it (even if they had like 30 damage on their board), so it wouldn't do anything until it drew a spell that could get rid of kel directly. A shame they fixed that