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I think Paletress summoned any legendary, so this would be the same
I'd say this card is Playable.
It's stats as a 4/6 for 8 are quite terrible stats, it's effect has a LOT of synergies though.
For the 1-2 mana slot so you can have instant activation:
Animated Berserker, Whirlwind, Revenge, Slam, Blood to Ichor, Cruel Task, and Inner Rage.
Prior turn setups include: Blood Razor, Death's Bite, and Animated Berserker.
While this minion is in play: Almost every previously mentioned card, Ravaging Ghoul, Ticking Abomination, Abomination, and many more.
Now, the effect.
This card reminds me of Confessor as you're still going to need to pay mana to guarantee the effect. How much is a random legendary minion worth? Well, to find that out, we have to look at the TOTAL legendaries in each format.
Wild: 151, Average cost: 5-7 (72 Legendaries)
Standard: 90, Average Cost: 5-6. (24 Legendaries) It's worth noting there are also 12 9-Mana legendaries. These were the three highest scores, making them the three most likely.
Now to judge stats, effects, and immediate board presence of these random legendaries.
Each and every legendary has a special effect.
Battlecries for Standard: 38. Wild: 58. These will be purely stat based minions.
Deathrattles for Standard: 11. Wild: 25.
Taunts for Standard: 8. Wild: 13.
Charge for Standard: Six. Wild: 8.
And there you have it. This card seems like it will see some play in some decks that aim to have fun rather than win. It's worth noting there is also Synergy with Bouncing Blade, but odds are it would kill your legendary you worked so hard for.
Overall, for a Warrior Legendary, I expected Saurfang, but this is fine too. 6.5/10. Won't see much play outside of fun decks.
Nice analysis. Just curious - where did you pull all the stats on #s of Deathrattles, etc?
I went to the Hearthstone Wiki and counted up all the most important tags for legendaries, I didn't include those I didn't find noteworthy.
Is there even a single already revealed death knight who isn't disappointing?
And I thought the shaman dk would be freeze related.
So far all the hero cards and legendary minions of each class have totally unrelated effects and synergies. If the trend continuos the warrior DK won't be about self damage.
Can't Doubt About Blizzard RNG? U Know Why? Because This Is RNG Based Game... And Base On This Card, An Instant There Will Be A Board Full of Rotface After Combo With Animated Berserker!
RNG-wise you won't have to worry about that particular case, because Animated Berserker reads "After you PLAY a minion".
Oh... Sht... NVM
o.0
Might find a home in Control Warrior if it makes a comeback. Won't really fit into anything else though. Enrage/tempo Warrior would rather run Grommash Hellscream.
Not better than Sneed's Old Shredder. Not even better than Confessor Paletress. This card makes me realise how good Grommash and Geddon are.
Confessor Paletress has aggressive stats that do not fit the archetype of the decks that would run it and does not synergize with the boat-load of whirlwind effects that already exist or are entering the game. To compare the two is pretty idiotic. Oh, and Bouncing Blade + this = Rank 1 Legend.
WHOA!!! Legendary!
It's got pretty bad stats and most Legendaries in Standard are used for their Battlecry. It'll see play but it won't bring back Control Warrior, thankfully.
Control warrior will not be brought back by this, but the other dozen control cards in this expansion WILL bring it back and I would rather play a dozen control warrior matches than one pirate warrior cancer match.