Death's Head Cultist
Card Text
Taunt
Deathrattle: Restore 4 Health to your hero.
Flavor Text
Nothing can stop death. Except a Taunt. With Healing.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Frostmourne | Weapon | Death Knight | 7 | 5 | 3 |
Frostmourne | Weapon | Death Knight | 6 | 4 | 3 |
Corrupted Ashbringer | Weapon | Death Knight | 6 | 5 | 2 |
Corrupted Ashbringer | Weapon | Death Knight | 6 | 5 | 2 |
Deathbringer Saurfang | Minion | Death Knight | 5 | 3 | 6 |
Deathbringer Saurfang | Minion | Death Knight | 5 | 3 | 5 |
Climactic Necrotic Explosion | Ability | Death Knight | 10 | 0 | 0 |
Die-Hard Fan | Minion | Death Knight | 1 | 1 | 1 |
Frost Queen Sindragosa | Minion | Death Knight | 7 | 6 | 6 |
Sindragosa's Wing | Minion | Death Knight | 1 | 2 | 1 |
Sindragosa's Wing | Minion | Death Knight | 1 | 2 | 1 |
Icy Touch | Ability | Death Knight | 1 | 0 | 0 |
Frostmourne | Weapon | Death Knight | 6 | 4 | 3 |
Frostmourne | Weapon | Death Knight | 7 | 5 | 5 |
Icy Touch | Ability | Death Knight | 1 | 0 | 0 |
Servant of the Primus | Minion | Death Knight | 3 | 3 | 3 |
Frostmourne | Weapon | Death Knight | 5 | 3 | 5 |
Lich King | Hero | Death Knight | 0 | 0 | 30 |
Pile of Bones | Minion | Death Knight | 2 | 2 | 1 |
Reska, the Pit Boss | Minion | Death Knight | 20 | 6 | 3 |
Corpse Farm | Ability | Death Knight | 3 | 0 | 0 |
Wildwalker | Minion | Druid | 4 | 4 | 4 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Ixlid | Hero | Druid | 0 | 0 | 20 |
Ixlid, Fungal Lord | Minion | Druid | 5 | 2 | 4 |
Wild Growth | Ability | Druid | 2 | 0 | 0 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Wild Growth | Ability | Druid | 2 | 0 | 0 |
Keeper Stalladris | Minion | Druid | 2 | 2 | 3 |
Breath of Dreams | Ability | Druid | 2 | 0 | 0 |
Green-Thumb Gardener | Minion | Druid | 6 | 5 | 5 |
Anubisath Defender | Minion | Druid | 5 | 3 | 5 |
Wild Growth | Ability | Druid | 2 | 0 | 0 |
Wither | Ability | Druid | 1 | 0 | 0 |
Eonar, the Life-Binder | Minion | Druid | 10 | 5 | 7 |
Fye, the Setting Sun | Minion | Druid | 9 | 4 | 12 |
Lor'themar | Hero | Hunter | 0 | 0 | 30 |
Jeweled Macaw | Minion | Hunter | 1 | 1 | 2 |
Emeriss | Minion | Hunter | 10 | 8 | 8 |
The anti-aggro card we all needed.
I like this card. Khartut Defender saw play in many different control decks for the same reason that this will. But with the added benefit that you can play this before you die. (depending on the matchup)
Silverback patriarch cries in a corner
He's dead. Didn't make the core set cut. Might as well not even exist.
We will be seeing this card forever, mark my words, rotten applebaum still sees play, all this changes is one health stat and one healing point for 2 less mana. The attack power is irrelevant because this card is just there to make sure your opponent fucks off.
Priest loves this. Rally! loves this
Neutral Healing. Check
Taunt. Check
Fair Statline. Check.
Easily will see play. (I worry about how strong control lock is going to be).
Going into my Reno N'Zoth deck in wild. :-)
Same :-)
Gotta love taunt deathrattle: Healz
Hell yeah!