Raise Dead
Card Text
Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Flavor Text
Technically, it’s just really late healing.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Ley Lines | Hero Power | 0 | 0 | 0 | |
Shrouding Mist | Ability | 0 | 0 | 0 | |
Corrupt Garrosh | Hero | Warrior | 0 | 0 | 30 |
Inner Rage | Ability | Warrior | 0 | 0 | 0 |
Myra Rotspring | Hero | 0 | 0 | 30 | |
Dr. Morrigan | Hero | 0 | 0 | 30 | |
Inquisitor Hav'nixx | Hero | Priest | 0 | 0 | 40 |
Bristlesnarl | Hero | Hunter | 0 | 0 | 50 |
Cosmic Projection | Ability | 0 | 0 | 0 | |
War Master Voone | Hero | Warrior | 0 | 0 | 10 |
Raise Dead | Ability | Priest | 0 | 0 | 0 |
Raise Dead | Ability | Priest | 0 | 0 | 0 |
Inner Rage | Ability | Warrior | 0 | 0 | 0 |
Dark Pact | Ability | Warlock | 1 | 0 | 0 |
Frost Widow | Minion | Druid | 1 | 1 | 2 |
Jade Swarmer | Minion | Rogue | 1 | 1 | 1 |
Devastate | Ability | Warrior | 1 | 0 | 0 |
Faceless Lackey | Minion | 1 | 1 | 1 | |
Partner Assignment | Ability | Druid | 1 | 0 | 0 |
Curse of Agony | Ability | Warlock | 1 | 0 | 0 |
Agony | Ability | Warlock | 1 | 0 | 0 |
Fury (Rank 1) | Ability | Demon Hunter | 1 | 0 | 0 |
Fury (Rank 2) | Ability | Demon Hunter | 1 | 0 | 0 |
Fury (Rank 3) | Ability | Demon Hunter | 1 | 0 | 0 |
Devastate | Ability | Warrior | 1 | 0 | 0 |
The Demon Seed | Ability | Warlock | 1 | 0 | 0 |
Establish the Link | Ability | Warlock | 1 | 0 | 0 |
Complete the Ritual | Ability | Warlock | 1 | 0 | 0 |
Relic of Extinction | Ability | Demon Hunter | 1 | 0 | 0 |
Blood Plague | Ability | Death Knight | 1 | 0 | 0 |
Unholy Plague | Ability | Death Knight | 1 | 0 | 0 |
Frost Plague | Ability | Death Knight | 1 | 0 | 0 |
Jade Swarmer | Minion | Rogue | 1 | 1 | 1 |
Risen Ghoul | Minion | Death Knight | 1 | 2 | 1 |
Corridor Sleeper | Minion | 1 | 3 | 5 | |
Illidan's Gift | Ability | Demon Hunter | 1 | 0 | 0 |
Kabal Demon | Minion | 2 | 2 | 2 | |
Boneguard Lieutenant | Minion | 2 | 3 | 2 | |
Grievous Bite | Ability | Hunter | 2 | 0 | 0 |
Chittering Tunneler | Minion | Warlock | 2 | 2 | 2 |
After a bit of retrospect, this card probably shouldn't have been free.
My opponent played Hecklebot and summoned Zephrys the Great from my deck, then killed him. I played this and got Zephrys in my hand. Awesome card!
Even Warlock's happy noises
What? This is so good. Especially because you can use it early in the game after only two things die to get two cheap things ready to be replayed.
Also, play Vargoth, get Vargoth killed. Play this, play Vargoth, get Vargoths for days.
This is insane good. It's like drawing 2 cards for 0 mana, the health isn't that relevant for Priest. I love it. Priest badly needed something like this if there was to be any chance of a non-Gala priest deck being viable and I'm all for that.
Epic Cinema Guy voice:
"In a world, where two mana draw two is considered powerful, comes a new card that will CHANGE.....THE......GAME. Two cards, 3 health, ZERO cost! Raise Dead! This time, it's personal!"
Will they ever stop fueling rez priest?
This is sooooooo gonna get nerfed. Zero mana, easily changes health for the change health Battlecries, AND gives you TWO dudes. Priest is gonna be even more of an annoyance.
Wild Raza priest approves this.
Literally out of all this deck's cards only raza is bad to come back.
Ugh. That archetype can burn in hell. why did raza get denerfed? whyyyy
quest mage is alot better though
quest mage isn't even the best version of mage in wild. Secret Mage has higher win rate and is more annoying to play against.
Raza priest is not even that good now.
But who knows with that new cards.
They return to hand at least... not to the battlefield.
More res priest tools lmao, it’s gonna be fun. Add that new legendary to ruin combos so you can truly just dragggg a game out
You're not gonna want to play the new Priest Legendary in Res Priest, its just gonna screw over your res pool.
0 mana draw 2 isnt broken when you consider that 1 mana draw 5 is coming out in the same set.
Broken