Ogre Ninja
Card Text
Stealth
50% chance to attack the wrong enemy.
Flavor Text
He didn't have the grades to get into ninja school, but his dad pulled some strings.
Card Sounds
Stealth
50% chance to attack the wrong enemy.
He didn't have the grades to get into ninja school, but his dad pulled some strings.
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"leaving him with only the targets you want him to hit"
Yeah, but even if you only had one enemy minion left on the field, you would still have a 50% chance of hitting face instead of the desired target minion. Anyway, my overall concern is that the randomness of this card's attacks may force us Rogue players to make suboptimal follow-up plays when this Ogre doesn't attack our desired target.
Hey! ME! It's me! I'm here, a tempo rogue on the ladder!
You can find me... oh... somewhere between 10 and 11 rank. /: But the season isn't over yet! >:]
Each head wants attack a target
what a shrektastic ogre card
should make an Ogre expansion pack / card type lol.. ogre deck!
Aside from my general feeling of Ogres being too large to be stealthy, I love this card. 6/6 for 5 with stealth so it shouldn't die first turn out. Then it may go past Taunt. Zoo decks will have an advantage over these new Ogre cards but for a casual deck, I would love to see more ogres. You never know what your going to hit!
Can these attack your own hero and minions? I assume by the wording "wrong enemy" that it will attack something on the opponents side of the board no matter what.
It can attack anything in the other side of the board randomly.
The interesting stuff about this ability is that it can hit past taunts. If you order it to attack a Sludge Belcher, it has a 50% chance that it will hit anything else, including the opponent player.
In my opinion this could fits in rogue tempo deck
+ doesn´t repect taunt
You can silence it
Owl + this = 7 mana for a 6/6, then you're better off playing Boulderfist.
Perhaps Wailing Soul rogue with anubar amushers and ogres? :P But yeah, jokes aside, I wouldn't silence it as well
Ogre Ragnaros: Can't Attack. At the end of your turn, deal 8 damage to a random enemy. 50% chance to damage another random enemy instead.
am I doing it right? :D
Ogre Ogre: Battlecry: 50% chance that this card isn't actually an ogre at all.
hmmm, not sure about this random enemy stuff