Patches the Pirate Loses Charge - Four Card Nerfs Coming in February
Four cards are being nerfed! These changes are not yet live and will be available in a February patch. They will all be disenchantable for their full value once to patch arrives. Please do not disenchant these cards until that patch - Blizzard won't help you out get the correct dust value.
- Bonemare now costs 8 mana, up from 7.
- Corridor Creeper now has 2 attack, down from 5.
- Patches the Pirate no longer has charge. His voice line will also be changing. (Source)
- Raza the Chained's effect now sets your Hero Power to 1 mana, up from 0.
We've got dedicated threads available to discuss each card nerf.
Discuss the Nerf Discuss the Nerf Discuss the Nerf Discuss the Nerf
Quote from BlizzardIn the upcoming 10.2 update, we will be making balance changes to the following cards:
Bonemare - Now costs 8 mana. (Up from 7)
Bonemare has been quite strong in both constructed and Arena. It has a big, immediate impact on the board, and since it’s neutral, it’s been finding its way into a wide variety of decks.
Increasing its mana cost by 1 will give opponents more time to utilize powerful late-game cards to counteract Bonemare’s effect on the board.
Corridor Creeper - Now has 2 Attack. (Down from 5)
Due to the way that Corridor Creeper’s mana cost reduction works, it can cause big swings based on whether or not it happens to be in-hand at the start of the game.
Since it’s a very strong neutral card, Corridor Creeper has been played by a lot of classes. By lowering its attack, we reduce the overall swing potential and power level of the card, but still allow players who draw it early to benefit from having a low-cost minion to play when the game state is ideal.
Patches the Pirate - No longer has Charge.
As we move closer to the new Hearthstone Year, we had some concerns about allowing Patches to remain in his current state after moving out of Standard. Patches’ strength has caused almost every class to add some Pirates just to benefit from him, and his early game power forces control decks to include a good answer to him. This change should give Wild players more flexibility when building their decks.
Removing Charge will lower his power level, ensuring he shows up in fewer decks and allowing opposing players some additional time to respond to Patches, making him less “in charge” of the early game.
Raza the Chained - Now reads: Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game.
In a similar vein to Patches the Pirate, we had some concerns about allowing Raza to remain in his current state forever. Raza is currently an important combo piece along with Shadowreaper Anduin, and can lead to games that rely heavily on drawing him by turn 5. Adjusting his Battlecry will lower his overall power level when combined with Shadowreaper Anduin in Standard, and keep his power level reasonable in Wild as we prepare for the new Hearthstone Year.
Once these card changes are live with Update 10.2 next month, players will be able to disenchant the changed cards for their full Arcane Dust value for two weeks. Thanks for reading, and we’ll see you in the tavern!
Well at least I'm getting back my 1600 dust which I've spent for crafting Patches last year so it's a fair deal
These are all great changes. Now bow to your Warlock masters.
Instead of balancing cards, it's better to destroy them, Well Met! now Cube Warlock and Jade Druid in the whole ladder of the world
R.I.P. HS, waiting for April
Tempo rogue got hit really hard. Gotta prepare for our new overlods the warlocks I guess.
I only approve of the nerf of bonemaire. And one more thing: Nerf the new priest hero, in stead of nerfing Raza the Chained.
What if they changed Shadowreaper Anduin's hero power Voidform to deal 1 damage instead and leave Raza the Chained unchanged? I can only imagine.
16/16 on turn 6 are you referring to Mountain Giant and Faceless Manipulator those cards have been in the game since launch, they are not a problem.
Patches the Pirate is a 1 mana Wisp
The benefit I guess is to not have to draw it and it having the pirate tag, still not totally trash!
So during 2 months Raza priest end, Jade druid end, tempo mage end and for somebody C'thun end. I am waiting what bring new expansion.
Woo!.. Guess I'm gonna avoid ladder then.
I was wrong about Raza and Patches because I didn't consider that they would adjust a card for wild.
"I'm old enough to remember when you could play a neutral 5/5 for 0."
Great nerfs.
*neutral*
cough neutral cough
Some really nice changes, imo.
Basically. I'll dust them all and wait to see if they still see some play...
Patches, I do not see how it could still be play, same thing for the creepers. Raza, I'll probably use it in wild and Bonemare will probably to continue to see some play.