Once again the community of Hearthpwn has come out en masse to vote on the new cards of the upcoming expansion.
Based on the results of those polls we have assigned a final score to each card. Below we have summarized a compendium
of the most interesting and powerful cards in "Journey to Un'Goro"!
Top 10 Rated Cards
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Quest Accepted!
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Storm, Earth & Fire, Heed My Call!
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Class Highlights
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Magma Rager Award
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Community Favorites
nurgling13 - Card Design ChampionThis is a great example of how a simple card can still be a great design, with lots of synergies. Two 1-Cost minions from the same card means it’s going to be auto-include in any Hunter Quest deck, and can trigger Ravasaur Runt and Nesting Roc by itself. It also should work well in Zoo, and might even push out Possessed Villager. It’s also the most plausible way to get a big Ozruk, although I’m not sure that will see much play.
SanderNightsite - ModeratorThis is one of my favorite cards from Un'Goro. Hunter will have access to a lot of powerful 1-Cost beasts this expansion which makes Stampede incredibly powerful. It's also playable if you only have one beast in your hand because every beast you play recycles itself. It's a fun card and I can't wait to experiment with it.
Asylum_Rhapsody - Card Design ChampionI think Tortollan Primalist will surprise you despite its high cost and randomness. Most Mage spells, for example, have no target and can't backfire, including Blizzard, Cabalist's Tome, and all of those juicy Secrets. Plus, it reminds me of one of my favorite HearthPwn mods.
FrostyFeetEU - ModeratorI’ve really liked Mana Bind ever since I first saw it as it has great art coupled with an awesome effect. Forcing your opponent to play around it will generally work in your favor. The spells you’re getting will also help you with the Mage quest. I expect the card to see a lot of play, at least in my Mage decks.
CheeseEtc - Card Design ChampionSpikeridged Steed combines a great effect with great flavor. Worst case scenario, it's a (8) mana 3/7 Taunt that summons a 2/6 Taunt when it dies, which doesn't strike me as awfully bad (at least not in all matchups). Best case scenario you have a minion to play this on on turn 6 and you get a huge wall. Sadly I don't think it will make Paladin great again, but it's nonetheless a cool card with a cool effect that fits the class very well which, for me, is what matters the most. Also, turtles riding dinosaurs? Yes please.
For all card scores visit the forum thread! To learn more about Journey to Un'Goro visit our guide!
Did those guys paid you to put their comments?Like"it reminds me of my favorite mod"lmao lickylicky
#Hearthpwnrigged2017
I think it's a little funny that Primalfin Champion got such a good community rating while The Last Kaleidosaur got such a bad rating. My only conclusion can be that it's murloc tribe status increased it's appeal. Kappa
Primalfin Champion wasn't released yet when voting went up on The Last Kaleidosaur. It is rated high because it is the card that might make the quest viable. No one thought the quest was viable when it was posted, hence the low rating.
It really helps with the huge downside of buffs. getting your cards cheaply 2 for 1'd.
Unfortunately, sap/devolve/hex/polymorph exist. Priests could also punish you if you buff wit with cards that don't make it's attack go over 2-3.
But vs any class besides rogues/shaman/mage and sometimes priest... it will be a pretty good card.
The entire problem with the Paladin quest is, that it can be countered by tons of cards and by the neutral legend tinkmaster overspark, so it never will have the opportunity to become Meta or even something strong.
And without the Quest, the Paladin literally received nothing with his already very bad Situation in the Metagame, the 6' Buff is probably the most insane shit i´ve ever seen but cards like this wont solve his problems at all.
These are SO WELL DONE every expansion. Huge props to the Hearthpwn team for putting this together.
It's great comparing what the community thinks will be powerful to what I personally think will be powerful, and ultimately comparing what BECOMES powerful in the meta once the true power of these cards is realized.
Glad you like them!
''Like'' is an understatement here : LOVE 'hem!
Assuming we are good at rating cards.
I'm so sick of people crying about f2p...
When I see someone crying about f2p I hope that person is 12 years old or something like that. Would be a shame for a grown up to have such complains.
you do realize that not everyone wants/likes this game enough to spend money on it (and your getting ripped off if you buy packs) or spend the massive amounts of time it takes to grind these cards without getting VERY lucky.
you do realize that you are not obligated to play it whether you like it or not?
If you think that there is no point to grind the game anymore, why don't you do something else with your time then? But in your case, when you are not "massively wasting your time" you are crying at the forums because mommy's money won't buy you the same amount of packs that it did last year or you have to play less LoL to grind more new cards. Oh man...
great job whoever put this graphic together
jmxd styled the whole thing!
In top rated cards first 4 cards are soo overrated lol
SO PURTY!
Thanks to everyone who voted on cards throughout the reveal period!
Thank you - Hearthpwn Staff and Moderator - for that summarized votes wrap-up. Very interesting and highly appreciated, many more thanks!