My idea is a simple card with two effects which work much different together. That's practically 2 cards in one (like Druid choose one effects), and your choice is if you want a 2/2 + 2/1 Mechs, or +2/+2 and Reborn for a friendly mech.
Edit: Grammar mistake in explanation. (There is probably more, I'm not native speaker)
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Not all heroes wear capes.
Also thanks @Sinti for the feedback!
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Pretty straightforward idea. Add this to a deck in the deck builder, and now your deck size is 33 instead of 30. Other deck building rules apply. More cards could mean more power, but it does dilute your card pool. Note that this card would interfere with Prince Keleseth and Baku the Mooneater .
Edit- Reworded it to be more clear as suggested.
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Or giant robot arms!
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My submission this week is a pot dealer.
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@Demonxz95
Thanks for the feedback. I’m assuming if this card was added to the game, one or more Banana generators would be added as well.
Here’s a slightly better worded version, and a Grimy Goons themes submission for a pot dealer.
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Didn’t we already have this prompt? Oh well.
@Zardozspeaks2
Banana Crawler is a simple, flavorful Hunter card. Spooky Banana fits with Warlock disruption, but might fit better on a minion instead of just a spell with no other effect. Totally Bananas should probably cost 2 or more. The empty hand is a big requirement, but you can get a LOT of power out of a hand full of bananas.
Here’s my initial idea. He eats all the Bananas, so running him with Mukla is a good idea. If you have two of them, the one that’s been on the battlefield the longest gets the bananas.
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Game play - A 1 mana Spell Damage minion would be a powerful card for many classes, so it has a significant detriment once it dies.
Lore - Two units in one! Sorceresses helped defend the Sunwell against the Scourge. When they failed, they were raised again as Banshees, powerful anti-magic casters.
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There’s gonna be a lot if invalid entries this week... too many people making spells or legendary minions.