also... nuke evil miscreant out of the orbit alongside magic carpet.
- sQuba
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Member for 5 years and 23 days
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kitox_me posted a message on Rise of Shadows Card Nerfs - What Do Pros Want To See Smacked?Posted in: News -
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kitox_me posted a message on Rise of Shadows Card Nerfs - What Do Pros Want To See Smacked?Posted in: Newswhat ??? no no no bunnyhoppor didnt said that about preparation. he means to change the cost reduction to (2) mana, not making it a 2 mana cost spell. wtf he is not dumb guys
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Alius4156 posted a message on Rise of Shadows Card Nerfs - What Do Pros Want To See Smacked?Posted in: News3 mana 1/5 and 3 mana 1/6 are decent stats for otherwise powerful effects, definitely nerf worthy.
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TallAr92 posted a message on Rise of Shadows Card Nerfs - What Do Pros Want To See Smacked?Posted in: NewsConjurer's Calling to 4 mana please :)
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Funny .. good job!
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i crafted two kobold stickyfingers.. for a rogue/warrior meta, it feels safe and good to play them in all my decks nowadays
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He lost in bronze to some totems.frustration put him up to a whole new identity in the world , so he can post this
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Maaaan .. have a break .. you re far from what HS is today
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I find that in every match vs rogue.leeroy was better to face than this
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I crafted 2 copies of it.great tech in this meta.it doesnt hunt only mages,it can kill a magnetised huge stuff in hunter matchups and warriors,and all swarm decks bring a sea giant(druids,warlocks).pally eggs crack in bgh too , a miracle van cleef goes home quickly as well. And gives shudderwock the power of a big board clear.
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Sucks to hear this man
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Conjurers calling - up to 4 mana
Evil miscreant - 1/3 stats
Elysiana - up to 10 mana
Dr boom - lose ability of discover a mech
Elekk - 4 mana
Magic carpet - cost up to 4
Nourish - cost down to 5
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I think this will bring balance between 9 classes
Edit... barnes up to 6 cost and 4/5 stats! Good for control decks , but not OP