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    posted a message on New Shaman Card - Drakkari Defender
    Quote from SchruteBucks >>

    is 3 mana

    heartpwn: costs 6 mana

    you guys are really good at evaluating cards. /s

    Judging it one way, it is a 6 mana 2/8 taunt, and is outclassed by Ancient of Blossoms which never saw play.

    ancient of blossoms is a pretty solid 3-drop to be perfectly honest. 

    He is valuing it based on the 3 overload being added to the 3 mana cost which makes 6 spread over two turns... don't see the problem.
    You on the other hand are legitimately really good at reading. /s
     
    Posted in: Card Discussion
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    posted a message on New Card Reveal: Skulking Geist
    Quote from Pacster2 >>

    I think a lot of players overestimate the value of this card. 4/6 for 6 is bad...and the special ability only works once....so nobody will run more than one of those in his deck. It's a turn 6 card...so you will most likely not want it in your starting hand. That leaves you with like a 15-20% chance(not feeling to do the real maths right now) to have it by turn 6. So even if you hit on a druid or priest that is heavyly relying on 1cost spells...well...it does not mean that you get the card in time. Not to mention, that your opponent may already have used quite a number of his 1 cost spells(you mulligan for those and you usually don't keep them on hand for turn 10 or so). Yes, greedy jade druids may run into trouble once in a blue moon...but that's not going to ruin them either.

    Going to be hilarious tho if  a priest copies that from your deck and can't play it then. ;-)

    Lol you don't need to cast it turn 6 and for control decks that have draw you might only need to use it turn 10 to beat the Jade Druid. 
    Also as priest I would not mind playing it, potion of madness and even inner fire are not that great in a control match up and cleaning my deck sounds great.
    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Card Revealed: Ice Fishing
    Quote from Kleinth16 >>

    I'm saying that this card won't see competitive play if something big doesn't happen to quest shaman, of course you can play this at ladder but it's different in competitive hearthstone.

     Are you seriously this brainless?
    You know the elemental card that saw play in a deck not based on elementals? Glacial shard in quest rogue.
    This card does not need a quest deck to be viable and can work simply as a draw two in a non murloc based deck that just has two freeze murlocs to gaurantee freezes in a freeze shammy deck. Or a murloc package of 5 murlocs.
    How are people so short sighted?
    Posted in: News
  • -1

    posted a message on New Card Revealed: Skulking Geist
    Quote from trmeilo >>

    This card is not healthy for the game. When you have to print a card just to counter another one because that card held the whole meta back from playing a heavy control/fatigue style deck. It's also way to effective against other decks than jade druid. 

    Druid: Earthen ScalesJade Idol, Mark of the Lotus (doesn't matter that much since it's turn 6)

    Priest: Power Word: ShieldPotion of MadnessInner Fire (fuck your combo)

    Rogue: HallucinationJourney Below

    Shaman: Evolve

    Warlock: Mortal CoilSoulfire

    Warrior: Shield Slam (see, it also punishes other control decks), Whirlwind

    Just another epic tech card you have to put in your control deck to stand a chance against one particular deck. Still like it 

    This card is perfect as a tech card San it not only hard counters jade it has other uses against more than one archetype. I think this is great for control decks in general and will definitely go great with archbishop priest and control warrior with the deck manipulation introduced. 
    Posted in: News
  • 0

    posted a message on New Card Reveal: Skulking Geist

    This is also a buff to archbishop decks to get rid of cheap junk in control warrior matchups like whirlwinds and shield slam and other control matchups. Along with hemet, archbishop is looking to be better and better.

    Posted in: Card Discussion
  • 2

    posted a message on New Card Revealed: Skulking Geist

    At least it's an execute buff

    Posted in: News
  • 3

    posted a message on New Card Revealed: Skulking Geist
    Quote from Mancer >>

    I think this card will break the meta. No prince keleseth + hunter quest, no jade idols, alot of mage and hunter cards destroyed, paladin secrets all die. This is too op, and i think this is gonna ruin the meta. It is not even legendary, wtf. 

    Can you even read? Only destroys spells not minions. Why is half of the HS community so brainless? 
    Posted in: News
  • 1

    posted a message on New Paladin Rare - Desperate Stand
    Quote from finniggann >>

    this plus primalfin goes infinite, the paladin buff deck can now basically run primalfin and this as 2 ofs, and then a bunch of buffs. And it will have so much lategame value, priest could entomb it and silence stops it, but otherwise this card plus primalfin is infinite value.

    Lol this doesn't go infinite... they can kill the primalfin twice preventing you from casting the returned desperate stand on the primalfin a second time. Some people should really think a bit harder before they type.
    Posted in: Card Discussion
  • 0

    posted a message on Rogue Hero Card Reveal - Valeera the Hollow

    It's not unlimited. You get at the start of a turn and it disappears next turn. Also you can only play it once a turn.

    Has anybody watched the revels stream, gonna be a lot of people disappointed 

    Posted in: Card Discussion
  • 0

    posted a message on [BUG?]Legendary in first 10 packs of each sets.

    HAppened to me with Old gods and Mean Streets in first 6 packs each. Classic didn't work after open 12.

    Posted in: General Discussion
  • 0

    posted a message on Priest Legendary Card Reveal: Archbishop Benedictus

    He said destroying deck SYNERGY not the deck. Learn to read!

    Posted in: News
  • 3

    posted a message on Priest Legendary Card Reveal: Archbishop Benedictus

    If drawing games by reaching the turn limit becomes a thing in tournaments then player stamina is going to become an important resource like in Tennis or other Sports. Esports trying to be more like IRL sports Kappa

    Posted in: News
  • 0

    posted a message on Priest Legendary Card Reveal: Archbishop Benedictus

    Lol with this and Dead Man's Hand there's gonna be a new archetype 'Draw Warrior' and/or 'Draw Priest' MonkaS

    Posted in: News
  • 0

    posted a message on New Warlock Card Reveal - Defile
    Quote from Ophion >>
    Quote from MetaRifting >>  
     I *might* be wrong. But I don't think the spell is recast multiple times, it will just count as one spell with a cascading effect. So the latter two synergies don't count.
     I do think it works that way because of how the other similar card, Spreading Plague, is worded. If it didn't work that way, why isn't Spreading Plague worded like Unleash the Hounds? They chose the more complex wording for some reason, and I can only imagine that it's exactly to clarify this interaction.
    It's not worded like Unleash the Hounds because it makes a a 1/5 even if your opponent has an empty board unlike Unleash which gives you nothing...
    Posted in: Card Discussion
  • 3

    posted a message on Prince Taldaram

    Lol cut prince malchezaar if it puts 2 or 3 mana cards in your deck it stops the other princes working.

    Posted in: Prince Taldaram
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