This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Whizbang's Workshop Set Cards List & Guide
-1
Quote from VladDraculathe1 >> the problem with beast hunter is card draw,and this card can help with that.
the problem with beast hunter is card draw,and this card can help with that.
3
looks nice on curve with raptor
8
give shaman another removal tool and we are talking full control shaman
2
is the "2 damage to random enemy" better or worse than the flamewaker effect?
makes early ferals significantly better
1
if they were smart they'd choose some obscure time like 4:42am eastern just to avoid everyone jamming the servers
Quote from JarlB jump Brawl is already closed in EU. Also says "Back in 2 days". So let's rather hope that's not indicative of anything.
Brawl is already closed in EU. Also says "Back in 2 days". So let's rather hope that's not indicative of anything.
its indicative that brawl will be back in 2 days, because brawl is always back on wednesdays
i would find a way to get feral spirits in there. malygos decks need to be able to stall without wasting too much of the burn cards
6
basically if it gets to turn 10 (or 9 with thaurissan)... you better be able to burst the warrior to 0 within one turn
16
I'm surprised it doesn't have Overload 3
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
-1
3
looks nice on curve with raptor
8
give shaman another removal tool and we are talking full control shaman
2
is the "2 damage to random enemy" better or worse than the flamewaker effect?
2
makes early ferals significantly better
1
if they were smart they'd choose some obscure time like 4:42am eastern just to avoid everyone jamming the servers
1
its indicative that brawl will be back in 2 days, because brawl is always back on wednesdays
2
i would find a way to get feral spirits in there. malygos decks need to be able to stall without wasting too much of the burn cards
6
basically if it gets to turn 10 (or 9 with thaurissan)... you better be able to burst the warrior to 0 within one turn