- Would just like to add that Leeroy Jenkins works very well with rogue DK. I mean, its 10 mana deal 12 damage to finish them off :) try it if you dont believe me
-1 shadow strike +1 leeroy
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- Would just like to add that Leeroy Jenkins works very well with rogue DK. I mean, its 10 mana deal 12 damage to finish them off :) try it if you dont believe me
-1 shadow strike +1 leeroy
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not too great vs. mirrors since you both have all that aoe its down to what can go DK first
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if any one wonders what the art joke is about
this murloc only has one point of health which means he cant be damged without already dying which means this card wont kill him just like you cant drown a murloc
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At the very moment your opponent who is playing Rogue plays Elven Archer, you know you are going to lose the game.
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I got the card today.
I've been looking forward to it since 2014, finally decided to grind out all 700 dust today.
It's really underwhelming now that I have it :(
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I'm liking the no-overload theme. But this card.. I don't know. It just.. doesn't seem that good. Shaman's are already hesitant to take face damage even with Healing Wave. They also have better options for removal. That's not to say it won't see play, I can't envision the standard meta without knowing all the goodies other classes get yet, so the possibility of this card being a main-stay in a future deck is there. But in wild I don't think so.
This card fills a very different purpose than Doomhammer does. You slam this card down on turn 5, no second thoughts, and kill their 4-drop. If you're using DH for removal you've probably already lost. With this card you still have fire elemental potential on turn 6. A weapon like this is meant to gain back tempo. DH is meant to just kill your opponent, it's not really a weapon, but a burn spell that is affected by taunts.
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As amazing as the number of different card names you wrote on that post.
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What's the point? freeze status will fade away on your next turn.
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TL;DR : BGH is not broken at all. If you think otherwise, you should learn about how card game works in general first.
Still wanna read? Keep going.
I don't get why everyone whine about BGH getting a nerf. it's a good card, and make you think before slamming down a Ragnaros into an open board. It's not overpowered at all, it's just a part of the food chain.
Don't get me wrong, I got BGH-ed many time, and it felt sucks. BIG TIME. Does that make me think of BGH getting nerfed? NOT EVEN A SLIGHTEST THOUGHT.
Just imagine if BGH kind of card gone missing in the food chain : Are you gonna whine about any-OP-big-minion for getting nerf because it can't be killed easily? What then if that minion is getting nerfed? Whine about the next chain in the food chain?
Slamming a finisher (which usually BGH target) should not easily ending the game. You should time it correctly to make it stick. If a card like BGH exist, play around it. Have 2 finishers instead of one. it's that simple
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just wait for standard season
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If N'Zoth is a 7 mana 7/7 with battlecry "put 2 1/1 Tentacle of N'Zoth", it'll be hilarious.
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Kirin Tor Mage is the only logical choice
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If this deck plays correctly, you should win by that phase / nearly win, makes you can rely on topdeck alone. So, better real threat than 3 mana to draw 2 cards.
The problem if this deck doesn't, well, it's just bad luck or you already losing (bad matchup)