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    posted a message on The Playtime Calculation

    A 20 min game is really rare, even for a control player like myself. Made my calculation with 8 minutes and got 1600h as a result.

     

    Posted in: General Discussion
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    posted a message on Shudderwock

    Lone Champion will trigger on Shudderwock quite often, since with Grumble all other minions are returned to your hand. And afterwards your Saranite might copy the taunt/divine shield Shudder.

    Posted in: Shudderwock
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    posted a message on Rexxar's Buffet

    That was most likely a joke, implying that he wins without the buffs.

    Posted in: Rexxar's Buffet
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    posted a message on Weekly Card Design Competition 5.05 - Submission Topic

    REMOVED

    Posted in: Fan Creations
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    posted a message on New Warlock Card Reveal: Felfire Potion

    sadly he gets cycled out next year :l but id like to see Renolock becoming a thing again, like when LoE was released.... had the best Hearthstone time back then...

    Posted in: News
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    posted a message on New Card Reveal: Bloodfury Potion

    in that very rare, nearly impossible situation (at least in Warlock - Priest is another Story) there are much better options like Abusive Sergeant or even Dark Iron Dwarf

    Posted in: News
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    posted a message on [Legend Top 100] Meta Crusher C'Thun Warrior 85.7% Win rate

    I would consider to craft Sylvanas anyways, since she is a classic set card and very powerful (if not playing against SMorcs).

    Baron and Harrison are techcards, good to have but not that necessary... you can try other boardclears like Revenge or even Corrupted SeerCrazed Worshipper might be helpful against aggro but otherwise it's ... meh.

    Posted in: [Legend Top 100] Meta Crusher C'Thun Warrior 85.7% Win rate
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    posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (FINAL POLL)
    Quote from Zyber >>

    Wow I just made one for this competition lmao.. O well, let me know what you think, despite being late to the party

     First of all I'd set its Attack to 0 and write: Gain +1 Attack for each Attack of your C'Thun.
    In general I think it's a really cool mechanic, but it is completely broken imo.... like you play a lets say 14/14 C'thun on turn 10, which cleares most likely the Board and deals some face damage and then your opponent has to remove it with a relatively high cost Spell and can't play anything big anymore. And then you play this card and deal another 14 Facedamage... doesn't seem that balanced to me...
    My idea would be: 8 mana 0/3 weapon: Gain half the Attack of your C'Thun. Cant attack the enemy hero.
    (also seems a bit op to me honestly :D)
    EDIT: I also dont like that "half the Attack"-phrase...
    Posted in: Fan Creations
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    posted a message on Keeping Hearthstone Fresh - Card Nerfs!

    I think it's really not that bad. In certain Zoo/Combolock Decks it was really just op, but now it has still something going for it. Of course giving your opponent a free mana crystal is a heavy drawback in later stages, but in the moment when you play Arcane Golem it is pure tempo in my opinion. Normally you plan foreward to what you will do the next turns and getting an extra mana is irrelevant for the next 2-3 turns imo, if the golem has been played on turn 3 (or even 2).

    Of course in constructed this card will suck most of the time, but in arena I think it is on average or even above. I'm gonna give it a try sometime :)

    If you compare it to Dancing Swords it is pretty situational, whether it's better or worse. But in my opinion drawing a card is more powerful than gaining a mana crystal when playing average decks (and not those, that rely on it [Rampdruids])

     EDIT: I forgot to say something about the Ogre Brute: This card is obviously much better than the golem :D

    Posted in: News
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    posted a message on HANDLOCK DOESN'T MATTER - NEW GIANT PALADIN

    nice deck! I did only play 2 games yet and crushed an aggrodruid and a control/elise Warrior who had over 60 life temporary.

    I just had to switch one Lay on Hands for Tirion Fordring and he was my lifesaver in the aggro matchup. Anyway thanks for sharing, I'm definitely going to play some more games with this deck :)

    Posted in: HANDLOCK DOESN'T MATTER - NEW GIANT PALADIN
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