One of the worst taverns ever
- jferrante831
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Member for 9 years, 1 month, and 21 days
Last active Fri, Aug, 30 2024 18:40:52 -
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Boralon posted a message on Fairytale Brawl is This Week's Tavern BrawlPosted in: News -
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m0h1 posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General DiscussionSeriously. Fuck quest mage.
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TheWamts posted a message on I miss Sludge BelcherPosted in: Card DiscussionThey made a better 5 mana Taunt called Voidlord.
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Biohazard_Q8 posted a message on New Rogue Legendary - Sonya ShadowdancerPosted in: Card DiscussionCannot wait for Dane to abuse this card.
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Krapinette posted a message on [KFT] Ultimate Control MagePosted in: [KFT] Ultimate Control MageCan't wait for retarded ice block to go. We have to deal with this garbage of a card since the beginning of the game, probably one of the most retard secrets ever created.
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iicescream posted a message on [Road to Legend] Burn MagePosted in: [Road to Legend] Burn MageI ran two Flamestrike last season beacuse i was facing against lots of paladin and one big Aoe proved to be not enough. I didn't put conterspell because i didn't feel it was neccessary and i'd stopped me fom drawing Ice Block from Arcanologist when needed. Spellbender is a better option for me though.
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clamjam4 posted a message on WILD becoming more popular?Posted in: Wild FormatI have mixed feelings about this. My happiness about wild getting some attention is outshined by my worries that it will lose its diversity.
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P0sterNutbag posted a message on Does Haunted Creeper or Stonehill defender fit in Midrange token Paladin?Posted in: Wild FormatDitto on the excluding Juggler. Token Pally doesn't play the aggro/high tempo style most other token decks do in my experience. It's more about putting out lots of tokens constantly, and severely punishing your opponent with game winning swings if they stick. Juggler could be nice sometimes, but I think it's too tight to fit it in.
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kiwifocus posted a message on Am I the only one who feels miracle rogue got more boring?Posted in: Rogueuh heck no lol i love my garden rogue with sherazin. i feel like miracle got way more fun to play.
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shvrp posted a message on [WILD][TOP 50 LEGEND] "Reporting for duty"Posted in: [WILD][TOP 50 LEGEND] "Reporting for duty"Good deck, but i'd change Elise the Trailblazer for Loatheb.
Slamming Loatheb after you have established the board feels so satisfying. - To post a comment, please login or register a new account.
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Pain warlock is super strong. Just breezed to legend with a 60-23 record. having a ton of draw from Mass Production that self harms for your Molten Giant and Imprisoned Horror was huge. i usually played those on turn 3-4 every game. Then having INFERNAL! to give you a big taunt and potentially 14 healing for 4 mana, or a way to cut your hp into a Blood Treant for to put you at 10 hp for 0 mana giants if you had a bad draw on turn 4 is also a nice play.
Only bad matchup was burn mage, since you're constantly low. I had multiple games where I was at 7hp on turn 3 due to all self damage. trying to find the balance between getting your giants out early and making sure they cant blow you up was a struggle. I went 6-6 against them, but had some bad luck with them discovering burn/aoe.
I would 100% say it changed the meta. I only saw 7 mirrors (went 6-1 in them), but the mage deck wouldn't exist without Painlock and I saw several of those at D2-1
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holy shit. is aggro paladin ever going to get nerfed?? im tired of dying turn 5 even though ive killed 6 of their minions already
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Ultimate Edition ~ $56.99
Digital Deluxe Edition ~ $49.99
Standard Edition ~ $39.99
Still stupid overpriced for being over 40% off.
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its the highest winrate class in the game, even after multiple nerfs. that tells me that is has a lot of problematic cards, the 1/3 weapon being a big one. the fact that 42% of my games this season have been against DH and Warrior, whose strength is that is beats DH, is also very telling. For a class that has only existed for like 1.5-2 years, but has been hit with 5-6 rounds of nerfs tells me either the dev team has no idea how to balance it, or prefer it to be a top class since it's still the newest.
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can the cucks at blizzard stop pushing fucking DH. there is no reason for the class to be the top deck after expansion and miniset with multiple nerfs in between. if you have no idea how to balance the class, then stop giving it super strong cards to start and buff as needed..
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removed drake with 1 parrot. 2 felt really slow, but 1 was good. drake was strong against some of the slower decks, but those are free wins anyways.
scorpid is really good. it forces the opponent into unfavorable trades and lets you discover a usually good card. first flame, brain freeze, devolving missiles, siphon mana, icicle, AI, rigged fair game, cone of cold, ring toss, potion of illusion, fireball, firesale, arcane overflow, mask of c'thun, mass polymorph and rune of the arcmage are all good to great options. same reason pretty much every mage and rogue deck run Wand Thief.
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my biggest issue with it is the random Mr. Smite that The Juggernaut gives them. just game winning RNG whenever that happens with 10-15 burst damage in a non combo deck.
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I have LoE and ONiK unlocked so I can purchase them with gold. Is buying the remaining 5 wings and dusting the cards that don't see play even in wild a better investment than playing arena in an attempt to build out my standard collection?
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i was playing a lot of bridge pally but got stuck at d6. if you draw the turn 4 bridge turn 5 derailed coaster you usually win any matchup, but without the bridge you can struggle against priates, priest and thief rogue. if you finally regain board from them they just vanish you on turn 7 and youre having to play catchup before they play their replay 5 cards thing and just lock you out.
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i thought last weeks brawl sucked. this one is the worst one ive ever seen. warrior doesnt even play quest half the time.. also using shiver their timbers on my own minions. this is just more reason why i havent given blizzard a dollar in 5 years.