Dark Peddler > Mortal Coil ???
- gmd220
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Last active Sat, Sep, 7 2019 11:48:01 -
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Malygosftw posted a message on [LOE] Dark Peddler OTK deckPosted in: [LOE] Dark Peddler OTK deckHello there, I'm a Malylock player, and from my perspective this deck looks pretty cool. But I have some questions. First, if you're going all out on the OTK aspect, why not put cards like second Soulfire. Also, maybe Earthen Ring Farseers/second Hellfire/second Twisting Nether/ Sylvanas Windrunner instead of Azure Drakes for more sustain and clear would be better for the meta? Also a suggestion(although I don't run this in my Malylock deck) Big Game Hunter + Abusive Sergeant makes for a great combo. This deck looks pretty cool, but I think there can be a little adjustments to suit the meta. But that's just my theory for better cards.
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mortal coin is the +1 dmg u somtimes need against mage (to kill Flamewaker after Darkbomb) or against pladin (pop shild / destroy minion), but extra Peddler is also pretty good, so i guss it need to b tested what better for next month meta.
btw- the finel version will b with -2 drake for +2 Eerie Statue (great stats + not vulnerable to owl like drake + may make the opponent to waste BGH on it ^^ -and warlock usually don't have more then 2 minions on the board untill turn 5\6 anyway).
mybe Curse of Rafaam will be in the final version (-1 coil), just because it let warlock beat FreezeMage easly (and annoying for others :P).
OR if the meta will become even more controllish - replace 1 Mountain Giant [/card] for [card] Elise Starseeker (super fun card, gives more taunt, good with warlock draw power).
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i made good handlock deck that good against the current meta+ fun 2 play (thx to saraad)-
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lol
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Hi,can you tell which handlock deck you are using?
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Great deck.
i play it little different, i replaced [card]Sylvanas Windrunner[/card] for Abomination (thx to neeravin for this Idea), and [card]Bloodmage Thalnos[/card] for Soulfire+ [card]Wild Pyromancer[/card] for Unstable Ghoul (gives more combo options+ still good against zoo+taunt).
i think Soulfire is mandatory for the end game, or when we play [card]Lord Jaraxxus [/card] (then we could do 7 dmg to the opponent minions so we can maintain control on the board).