• 1

    posted a message on My honest opinion why duels is a failed gamemode currently

    The problem with duels is it represents the worst elements of all other game modes, The time investment and commodification of arena, the high roll rng of battlegrounds, and the demand for tight synergist construction of standard/wild.

    Whatever you initially build with is the direction you have to go in and some builds are legs and feet better than others. If the buckets, or worse the treasures, don't help, you are more than likely going down early. The definition of wide-field, narrow path gameplay.

    Also, the reward feedback loop stinks.

    Posted in: General Discussion
  • 0

    posted a message on What will happen to the golden version of basic cards after the rotation ?
    Quote from QQQ >>

     

    Does this mean everyone gets all versions of all basic cards?

     yes, the core cards are replacing the golden card progression

    Posted in: General Discussion
  • 2

    posted a message on Bru'kan

    Keyword Damage. Its just spell damage + an additional limitation. 

    Unless its "Lifesteal, Deal Damage" it will not impact healing nature spells

    Posted in: Bru'kan
  • 2

    posted a message on The New Core Set Revealed Cards - Old, New and Reimagined.

    does ashbringer have gem, thats the real nerf

    Posted in: News
  • -1

    posted a message on Sunscale Raptor

    too slow, lets not get carried away with raptor hype again, remember the last time

    Posted in: Sunscale Raptor
  • 3

    posted a message on Imp Swarm (Rank 1)

    this card needs a lot of imp-rovement if it wants to see any play

    Posted in: Imp Swarm (Rank 1)
  • 2

    posted a message on Bru'kan

    Probably very strong if they want shamans identity to be spell damage, but god is it a boring legendary.

    This will be the hardest pre-release yet since we don't know what core will look like

    Posted in: Bru'kan
  • 6

    posted a message on Mankrik

    Posted in: Mankrik
  • 2

    posted a message on Year of the Gryphon table

    Expansion 1: Barrens
    Expansion 2: Ashenvale
    Expansion 3: Alterac Valley

    Posted in: General Discussion
  • 1

    posted a message on Why are they nerfing the shaman hero power ?

    Don't you know, of all the hero powers, upgraded and basic, the shaman one was the most broken. Everyone has been complaining about it for 6 years. Yep there's nothing more consistent and game-winning than the Shaman hero power.

    Posted in: General Discussion
  • 7

    posted a message on "New" Core Set

    All Basic and Classic Cards are gone, rotated. Some are coming back in as part of the rotating core set. So for Fireball, there's going to be a Fireball - Core and a Fireball - Basic.

    Fireball - Core can be played in Standard and Wild.
    Fireball - Basic can be played in Wild.

    If Fireball isn't added as part of core in 2022 then only Fireball - Basic will exist for 2022, only playable in wild.

    Posted in: General Discussion
  • 3

    posted a message on "New" Core Set

    The core set is comprised of Basic, Classic, Revamped, New, and Wild Cards

    Posted in: General Discussion
  • 0

    posted a message on Was my impression wrong about blizzard toning down the ridiculousness?

    Big [Class] Archetypes have pretty much hit their zenith, and all Vol'Jin does is makes them worse from consistency. I doubt he will see much play. 

    Posted in: General Discussion
  • 0

    posted a message on Standard Cards that Should be Nerfed, EVEN with Rotation!

    Animated Broomstick should just be adjacent and remove its own rush

    Illidari Studies cant be nerfed as its a cycle card (both in format and intended behavior), you cant change the rule for 1, the card simply shouldn't have been printed, rogue should have gotten the last study card.

    High Abbess Aluraprolly should have more limits applied to it, maybe just make it targeted spells (buffs, heals, damage), what Pure was already using it for.

    Secret Passage isn't really a draw, maybe make it shuffle all cards both drawn by SP and created by SP so it doesn't create more value

    Posted in: General Discussion
  • 0

    posted a message on Crafting classic cards
    Quote from Mackie264 >>
    Quote from ShadowAldrius >>
    Quote from Mackie264 >>

    Yeah, if you only plan to play standard then it's just better to wait cause we don't know what cards might end up staying so you could end up just getting like a month or two of play from them.

     You'll only get a month or two of play from literally any of them because they're all rotating.

     That's a lie, not all classic and basic cards are rotating. If you check the post here on Hearthpwn about the core set it says that 88 Classic cards will stay for the core set and then 54 Basic ones as well. So, as I said, we don't know which 88 classic cards will stay so if fabjx only plans to play standard it's indeed not a good idea to craft anything classic now. 

    Here's the link in case you still don't believe me https://www.hearthpwn.com/news/7989-introducing-the-core-set-classic-format-legacy-set

     They are all rotating, just some are coming back as part of the annual core set. It sounds pedantic but it's different.

    Example Fireball, Fireball - Basic is rotating, but Fireball - Core will be coming back. If next year Fireball - Core isn't part of the core set, there's no Fireball in Standard.


    Posted in: General Discussion
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