-For midrange decks Bonemare still reasonable, especially in standard where there is not much options for 7-8 drops.
-Corridor Creeper is dead as dead can be. Is the most dead thing I ever seen, nothing is more dead than the deadness on that card.
-Shadowreaper Anduin makes Raza the Chained OPaF, now it has to win on board 'cause is harder to reach 2099823098 damage from hand.
-Patches the Pirate F*ck you, motherf***r!! Go rot in pirate's wild decks you little piece of sh*t
- asolublefish
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Member for 8 years and 17 days
Last active Wed, May, 1 2019 18:01:01 -
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N7spectre posted a message on Patches the Pirate Loses Charge - Four Card Nerfs Coming in FebruaryPosted in: News -
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craigrs84 posted a message on Mage is only reason I play this game anymorePosted in: MageBig mage is one of the most fun decks to play, in my opinion. Secret mage is depressing to play.
I like mage in general because it's not always about playing on curve, etc.
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WUBRGWUBRG posted a message on Weekly Card Design Competition 7.02 - Submission TopicPosted in: Fan Creations -
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MamaLuigi15 posted a message on Weekly Card Design Competition 7.02 - Submission TopicPosted in: Fan Creations -
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Entro9 posted a message on Weekly Card Design Competition 7.02 - Submission TopicPosted in: Fan CreationsA higher stated Volcanosaur with a frosty downside. Your opponent has two turns to remove it, but you can make it as hard to remove as possible, or just make it a massive taunt wall, or make it a 14+ damage nuke if your opponent can't remove it.
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Schlauchneid posted a message on Weekly Card Design Competition 7.02 - Submission TopicPosted in: Fan CreationsWizards only, fools, keep it tight.
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Vilegloom posted a message on Weekly Card Design Competition 7.02 - Submission TopicPosted in: Fan CreationsA little extra help for Freeze Shaman. This one is perfect for cards with Taunt , big minions and, just imagine for a second, Moorabi . Just to clarify, you first freeze the minion, then copy it. Meaning, the copy you summon will be Frozen.
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joedarke7 posted a message on Weekly Card Design Competition 7.02 - Submission TopicPosted in: Fan CreationsHaving those cute little penguins stand on top of you almost makes being frozen worth it. Almost.
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Nobroam posted a message on Weekly Card Design Competition 7.01 - Submission TopicPosted in: Fan Creations -
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nurgling13 posted a message on Weekly Card Design Competition 7.01 - Submission TopicPosted in: Fan CreationsA cheap way to Counter a spell, but it's removable by enemy minions, and combos well with Ancestral Spirit . It follows the vein of 0-Attack Shaman Totems that provide some sort of benefit, like Flametongue Totem , Vitality Totem , and Mana Tide Totem . Like these other Totems, you want to play it when you can protect it. It can bait out cheap removal like Backstab , but can also help protect against AOE. You might play it on turn 7 so that your opponent can't play Flamestrike .
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Preparation is in EVERY WAY better and I can't see using 4 whole card slots up just to proc Auctioneer or make combos.
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2nd attempt. Nice deck building!
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This isn't a game it is a math problem. No fun. No fun, at all.
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Just tried it out and it worked surprisingly well, seemed to do really well against warriors. Struggled against zoo, but that may be a learned skill as I only played a dozen games or so. Still think my Zoo deck is more consistent for laddering, but definitely enjoying playing this one and will use it for casual and quests.
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I think you are vastly underestimating the amount of people who are rather casual about Heathstone or only sporadically play ranked mode.
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Yeah, perhaps 'suddenly' was overstating it, I certainly enjoy playing it, but it wasn't looking all that top-tier for WOG.
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A deathrattle based deck with the new priest legendary seems like a strong possibility. Sad that so far that my Dragon priest deck doesn't seem to have much to support it. Losing Velan Chosen, which is pretty nice for the early game in that deck. Maybe the new dragon which seems like it may be revealed tomorrow will help.