i recently got hit by a mill rogue and c thun warrior (i only play wild)
- Tyk3
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rarestincu posted a message on Last time a deck surprised you?Posted in: General Discussion -
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Mortalrage217 posted a message on Last time a deck surprised you?Posted in: General DiscussionOn the wild ladder, I'm surprised every time I queue into a deck that isn't Odd Demon Hunter these days.
But for real, I'm still pretty new to wild so I get surprised by decks somewhat regularly honestly.
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Fyrfytr998 posted a message on Not being able to craft adventure cards is BSPosted in: General DiscussionQuote from Fyrfytr998 >>Quote from Trevolock2 >>Quote from Fyrfytr998 >>Quote from TWOFEETUNDER_ >>I fucking hate when there's some random f2p player complaining when they have to buy something. Like holy shit they have to make money somehow. I'm guessing OP is 13 or so cuz a normal adult can see this
Preach. Blizzard just gave a whole class that dominates the meta right now for free, yet they want more. I may not agree with a lot of things Blizzard does, but at least I'm adult enough to know that this is a business venture, not a charity.
Screw it. Let's make more unreasonable requests. I wish Blizzard would let us dust all the free uncraftable stuff they have given us over the years. #mycardsmychoice.
Truly obnoxious replies. I would expect nothing less from this community
There is nothing wrong with wanting or being able to craft individual cards from adventures. The only reason it’s not allowed is so you are forced to spend more money on the entire adventure.
I’m kinda sick of hearing the “they have to make money somehow” argument as if they don’t release three huge sets every year that require $150 or more investment just to get SOME of the cards. If you really think Blizzard needs to make more money off adventures than you are just an idiot. After a set period of time from adventure release, you should be allowed to craft the individual cards. This way people who want the adventure can buy it and play it immediately and Blizzard can make a profit from it. After a while, the cards should become available to craft.No what's obnoxious is people wanting their cake and eating it too. Even developing adventures costs Blizzard money in man hours idiot. If people wanna be F2P, more power to them. I don't begrudge them. I will however begrudge the fact they want to be on an even keel with players who do in fact spend money for the product. But that's the welfare mentality of society today. Gimme, gimme, share the wealth even though F2P contributes nothing to the games future development.
If a person doesn't want to pony up for an adventure, fine. Wait for rotation and craft it in Wild. If you want it now, pay for the privilege like the rest of us. People act like holding a job is hard. I've been working since I was 10 to buy the things my mom couldn't buy me herself.
It seems like you prefer a p2w game?
P2W? Blizzard just gave away pretty much the entirety of the Demon Hunter class that currently dominates both Standard and Wild for free. F2P players never had it so good.
We are using a product, and I’m a gainfully employed adult who accepts there are costs associated with using this product. Also, my continued ability to use this product depends on me paying for some of these costs. It’s literally how commerce works. I’m not paying to win. I’m paying to play. This is the point a lot of people seem to miss. If every single HS player decided to go F2P, the game gets shut down. Point blank.
So again, if a person is F2P, cool. Do you. But ditch the sense of entitlement if you contribute nothing. I’ll break it down like I do when dealing with children, “ You get what you get, and you don’t get upset.”
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Posted in: General DiscussionIf you are still playing against Rez Priests and losing to it then it means you need to git gud and get out of bronze.
What a shallow and repetitive comment. Get new material.
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The_World_21 posted a message on Clown fiesta magePosted in: General Deck BuildingI tried the concept and it's a blast. Quite competitive, too.
I approve of this insanity! :)
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Psy_Kik posted a message on Clown fiesta magePosted in: General Deck BuildingQuote from The_World_21 >>Am I the only one feeling the phrase "clown fiesta" is way overused?
Not really, maybe in the past it has been but I can't think of a better phrase to describe what it feel like to sit through multiple puzzle boxes in a row.
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The_World_21 posted a message on Clown fiesta magePosted in: General Deck BuildingAm I the only one feeling the phrase "clown fiesta" is way overused?
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AntonydusWurm posted a message on Clown fiesta magePosted in: General Deck Buildingit's not casino-ey enough :) still probably good though, obviously you need to be skilled in randomness
just basically a mockery of the game itself, while surprisingly still winning a lot with it
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Bonzi3615 posted a message on Back after a long break (advice needed)Posted in: General DiscussionDid you have a good amount of legendaries before you quit and do you enjoy clown fiesta's? If yes then you should play wild instead so you wouldn’t fall behind .I’m not joking, wild is actually cheaper than standard.
Fixed it for you.
Pretty sure mage in standard is the definition of clown fiesta
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Wiggy_HS posted a message on Not being able to craft adventure cards is BSPosted in: General DiscussionQuote from user-25983777 >>Exactly! People are being really rude on here today. It's a legitimate point. If someone wants one specific card, I do think it's pretty unreasonable to have to buy the entire adventure. There should be an option to unfavourably acquire individual cards (perhaps twice the normal dust cost)
Why? The cards are readily available for you to acquire with in-game currency.
If adventures could only be bought with actual money, which was once the case, you may have had a point. But it would still be entirely up to Blizzard if they wanted a stronger P2W-model.
Right now, this argument amounts to nothing more than whining.
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Glinda Crowskin
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The site found a new owner and is staying open?
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Thanks for the feedback. Rotten applebaum is a good addition and will probably try swapping out my holy novas.
I'm trying to keep away from diluting the resurrection pool though with cards like loot hoarder and madame lazul (I had dead ringer in at one point but got rid of it.) I feel as long as you can get to turn 5 with a clear board you're in a good position.
I also had Grave Horror but even with all the spells it was a bit too slow.
I think this deck has a great core but I've really struggled with the last 4/6 to finish it with to be honest so was hoping to hear other peoples thoughts, so thank you for you reply.
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Fun but Garbage. Too slow against almost everything and unless you're lucky and steal the opponent's good cards (everyone has massive hands in this expansion so good luck with that) you've got no pressure. Can't out control warrior.
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No issue with rogue as running weapon removal generally can deal with the Toggle Pick fairly consistently.
Token Druid, if not nerfed, is going to become the new odd paladin face roll deck for the next 12 months at least. Such a brain dead deck and kills so many potential builds because of the amount of removal you need to play (if you're lucky enough to like playing a class that can run 5+ board clears.)
As mentioned 40 minute warrior games every other game are the worst, and is going to put so many people off of playing. I'm not sure how they fix it though because at least 8 - 10 cards would need nerfing to stop this from happening. Warrior is just going to be broken for the next 12 months as long as Dr Boom hero card is in rotation.