- TheSilverHandLeader
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Member for 9 years, 8 months, and 24 days
Last active Sun, May, 7 2023 13:15:29 -
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xavierrocket posted a message on Prince MalchezaarPosted in: Prince MalchezaarThe card is free!
Disclaimer: User must perform many hours of fulfilling quests, successful arena runs, and/or winning 840 games to qualify for free offer. Anxiety and depression due to aggro decks has been known to occur in some cases. Proceed with caution
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LorisACM posted a message on One Night in Karazhan Patch - Golden Cards, Flavor Text, Card Sounds, and More!Posted in: NewsNow we know why there isn't a Murloc on Zoobot's art! Well played Blizzard! xD
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user-24326665 posted a message on Karazhan: Worst Adventure Ever!Posted in: Adventures"Won't add any new archetype" , i almost bursed in laugh
Maybe if you stop looking only for new dr.booms, 4 mana 7/7's and stop complaining about priest you might see what this adventure is all about: NEW ARCHTYPES
discard-lock, thief rogue,secret hunter, secret mage, more spell synergy decks, silence priest (yes Purify isn't actually a joke card),literall zoo........ before this adventure you couldn't think about decks like theese.... are they good? we don't know but they are now possible
Does Ben Brode have to tell you directly what this adventure is all about?
If four mana 7/7's is all what you want from this game then ok, it's a bad adventure, if you have an open mind and are happy that Blizzard is trying something new then i think you are gonna have a lot of fun
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SharedTriumph posted a message on Onyx BishopPosted in: Onyx Bishoplook at the art, he's trying his best to resurrect priest.
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SirRandsborg posted a message on I am discussed with the disrespect shown to the player basePosted in: PriestTo be fair, I think paladin is getting about as screwed over as priest is in this expansion, and in the meta.
Ok I'm a bit triggered, not because they're getting BAD cards, but at what the two classes are getting in general.
Hunters get a 3 drop that is INSANE that has natural synergy with the class itself, warlocks get a new archtype, shamans get a decent 4 drop and a 2 mana better arcane explosion, warrior gets an awesome new weapon. I just feel like blizzard is almost afraid to give paladins early game after minibot or preist any early game at ALL, but nah totem golem is fair. Don't get me wrong I LOVE the idea of dragon pali, but a good 3 drop on top of blackwing tech and aldor just seams...redundant, and wont help against an enemy imp gang boss, or barrage of secrets from hunter, or a mana wyrm hitting you in the face for 5 the turn after. This is even a BIGGER problem in priest, which has next to NO early game. What paladins, and priests, needed was a good, not amazing but GOOD 2 drop. This, coupled with that DISASTER of a portal card and a great 6 MANA card for paladin, and this garbage set for priest, just makes me a bit disappointed that my favorite classes wont be playable in any tier 1 form until blizzard starts paying attention to the meta. We have plenty of cool cards in priest and paladin, between stand against darkness and now ivory night, Hearold and cabal shadow priest, lightlord and tirion. What we need now is a 2. MANA. PLAY.
I would have taken a 2 mana 2/3 taunt, something that basic. I don't like having to run flame juggler in all of my pali and priest decks except n'zoth, and in that deck I have to play doomsayer and HOPE I draw it.
I'm not mad that paladin OR priest are getting 'bad' cards. The cards are OK, fair, and interesting to blizzards credit. But I AM mad that nearly every other classe that didn't need great cards nearly as bad as these two did are getting some amazing ones. In my opinion, paladin and priest are almost in the same place shaman was pre- WotOG. Which, for those of you who don't remember, was not a good one.
{Rant is over you may exit by scrolling below thank you for reading through my madness}
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maroon5five posted a message on I am discussed with the disrespect shown to the player basePosted in: PriestI think you are forgetting that the majority of the playerbase isn't represented on the forums. I'd be willing to bet that they get a lot of feedback that we do not see here, and that feedback may influence their decisions. They may not listen to the loud minority of the playerbase, but I wouldn't assume that means they ignore the playerbase altogether.
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DoctorGreenThumb posted a message on I am discussed with the disrespect shown to the player basePosted in: PriestQuote from lokigardner >>TL;DR: I am outraged at Hearthstone right now.
Clearly as a community we are not being loud enough to cause change, so I ask anyone that sees this to start making any problem you have with the game loudly heard.
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MightyGorgon posted a message on Karazhan Live Card Reveal Event - All the Newly Revealed CardsPosted in: NewsPurify is pure value! You can turn an Ancient Watcher into a... ...4 mana Chillwind Yeti, wow (or you can use it on a Cairne to get the same effect for double mana)!
Anyway, finally there is a counter to hostile use of enemy's Blessing of Wisdom... Kappa
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Flavor Text: "Don't argue with him, he wins every discussion."
This card fits really well into Priest decks with Mass Dispel and especially Silence, so you can play Voice Stealer with it on turn 4 and get a 5/4. As well, Priests can help the Voice Stealer with the problem that he always has relatively low health.
Also, he can protect your minions from being silenced, because he represents a permanent thread if getting buffed, be he has really low base health, so the best case scenario is to play a Voice Stealer behind a silence-likely Taunt like Sludge Belcher, Sunwalker or even Tirion Fordring.
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Damm I think im not able to play this deck because I dont have the amount of skill required, but it looks so funny and entertaining! What should i do??
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Thanks for your feedback, it's really helpful :) I already changed the stats of Merciless Judge to 7/7, but i forgot to upload it. He potentally can bring you back into the game and even get you ahead, but as long as he is on the board, you cant play your own big cards like Tirion Fordring, Guardian of Kings, Ragnaros the Firelord and so. Also, this card hasn't got that high value against Aggro, because it's likely to destroy only little cards. But nevertheless, nice feedback :D
Also, I uploaded some new cards, hope you enjoy it.
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Sharial: I think Sharial is fairly priced. The body with stealth is worth 4 mana, destroy your opponents weapon about 1 mana (see Sabotage), and the second effect is also 1 mana worth, because it can be worse (Light's Justice), the same (Stormforged Axe), or way better (Gorehowl) than Deadly Poison. But because its a Legendary (which i count as -1), 6 mana is fine. And 6 mana isnt easy to combo, thats why no one plays Kidnapper.
Vakeron: If i made him 4 mana, he would have to compete with Chillwind Yeti, which has 1 more attack, and worst case scenario, Vakeron will damage only your stuff and heal your opponent. So: The Body is worth 3.5 mana, the mand bomber and the healing effect together are worth 1 mana, the legendary status is worth -1 mana = 3.5 mana, I rounded down = 3 mana.
Jazmin Bloodlove: Yeah maybe she's underpriced. The body pls charge is worth 5 mana. Now we look at her effect. Cenarius gives your minions +2/+2 immediately, and he's a 6 mana body, so his ability costs 3 mana. Thus a +2 buff should cost 1.5, but because it's a Deathrattle which does'nt come immediately, it's 1 mana worth. That means 5 mana body + 1 mana ability = 6 mana (@Triskaidekaphilia Why should a +2 buff cost 4 mana, especially if it's not a Battlecry?)
Merciless Judge: The body is worth 7.5 mana, and the ability 1 mana because it' s recurring ( it will kill your own minions like Sunwalker, Guardian of Kings, Tirion or Rag too). And it is in range of BGH, which is bad, because no one likes his minion to get BGHed. But all in all, a 7/7 would be fine too. (The ability actually is: Destroy another random minion. I just forgot the "another")
Scarlet General: A permanent debuff has'nt got a high worth, maybe 0.5-1 mana (Humility, Aldor Peacekeeper), plus this is only for Deathrattle minions. It will make your opponent's Sylvanas a 3/5 or the Highmane a 4/5, but out of that, the ability it is'nt really usefull, so at least it needs a solid body, like Temple Enforcer. I think 6/6 is perfectly fine.
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I didnt made cards for a few months, with the release of GvG I got some new ideas:
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Finally Paladins have a really good use for their Hero Power :3
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Paladin:
Priest
Neutral