• 4

    posted a message on Please just take your win...

    I always play ever card that I possibly can before I make the final attack, because as the person above me has also said, the amount of exp you get is based off of how many cards you play and minions you trade. I want as much experience as possible. Once the last of my heroes reach 60, then there will no longer be any purpose to doing this, and I will stop. 

    If you're just impatient, then concede. 

    Posted in: General Discussion
  • 1

    posted a message on staking or gambling in hearthstone

    It would cause soooooo much more trouble than it's worth. 

    Posted in: General Discussion
  • 1

    posted a message on If a card sees no use in constructed or arena, is it UP?

    Kidnapper is so anti-lore. If he were really a kidnapper, he would bring the minion to your hand, not back to the opponent's! 

    Posted in: Card Discussion
  • 2

    posted a message on Viability of Hearthstone in the Future
    Quote from D3monFight3 »

    And what I'm saying is that other games do it better. If you want to get into that. In LoL I can win in ranked with cheap champs. In Hearthstone you can't do that, cards are needed, more cards=more deck=more strategies and counters. You can't win with full vanilla. In LoL or whatever moba you want, a cheap champion/hero/god can still fight versus a very expensive one. What annoys me is that in hearthstone I am FORCED to grind if I want to win a lot in ladder. In LoL I got 86 or so champs. But guess what? I only play like 10. And I use 2 rune pages. My point is that hearthstone is either pay to win or grind to win. Which isn't particularly fun. 

    I don't mean to sound harsh, but "either pay to win or grind to win" is pretty much what almost all free to play games are. The very, very few games that don't follow that standard like LoL, DotA, and TF2 are the exceptions. Everyone is used to this type of model, and that is what everyone already expects, that you can grind out for a while to be competitive for free, or you can pay the developers to get competitive fast and provide funds for further development of the game. 

    Posted in: General Discussion
  • 1

    posted a message on Favorite Golden Naxx Cards

    Posted in: Card Discussion
  • 1

    posted a message on HELP!!!

    Looks to be working fine for me. Just click the youtube button and paste in the url of the video page. 

    Posted in: General Discussion
  • 1

    posted a message on Ya know what ability is missing from Hearthstone.......

    Blizzard has said many, many times that their primary goal in hearthstone is to make players feel like they are making big, epic, cool moves on their turns, which is their main motivation as to why they try to keep the opponent from ruining your upcoming turn. This is why freeze mage got nerfed so fast, because blizzard thought that players just sitting there with all of their minions frozen was boring (which it was). 

    If your opponent starts destroying the cards in your hand, you're left with less combo pieces for big, game-changing plays, and (in Blizzard's eyes, not mine) the game gets less fun. This is why I strongly believe that blizzard will not be adding in an opponent discard feature any time soon. 

    Posted in: General Discussion
  • 1

    posted a message on this supposed to happen with faceless manipulator and grommash hellscream/enraged minions?
    Quote from MattDoc »

    Maybe I'm not entirely following since I've never played Grommash or Faceless, but it sounds like everything is right.

    Grommash was at 10/8 and you played Humility, making him 1/8. He attacked your 1/1, that enraged him again and he jumped to 7/7. Faceless copies and becomes another 7/7.

    What am I missing here?

    Enrage is not an effect that is applied whenever a minion takes damage. (like Acolyte of Pain) A card is in an "enraged" state if it is not at full health. When the enraged gromash was humiliated, and dropped to 1 attack, it was still enraged. The only way to "re-enrage him" would be to heal him back to full heath to cancel out the enraged state, and then damage him again to apply the enrage buff. 

    This situation with the faceless is indeed a bug in the programming of faceless copying outside effects (humility) before copying the base card effects (enrage), a bug that Blizzard will eventually fix some time in the distant future in which it becomes more relevant. 

    Posted in: General Discussion
  • 2

    posted a message on bug? traps

    1) Traps can only activate on your opponent's turn

    2) Freezing trap can only return a minion to your opponent's hand, hence not activating if they attack with their hero. 

    3) I can assure you that I have been playing a few secret-heavy decks myself in the past couple days and I have noticed nothing wrong with them. If you explain all of the situations where your secrets 'did not work as intended', then we can help you see why they act that way. 

    Posted in: Hunter
  • 1

    posted a message on Bots - An estimate of their skill level, prevalency and what that means for Hearthstone
    Quote from YourFabness »

    Does it matter to how you play and how you get to Legend Rank at all?

    I mean like no.? If you lose to a bot decision making skill then its you needing to improve not blaming the bots. I mean seriously if you lose to a bot its like you losing to blizz AI.

    I disagree with you. I think that it does matter how people participate in a ranked game, and I believe that Blizzard should punish people who are blatantly using unsportsmanlike methods that go against the game's terms-of-service to immorally gain rank. 

    Posted in: General Discussion
  • To post a comment, please login or register a new account.