• 5

    posted a message on New Paladin Legendary - Lynessa Sunsorrow

    This card is good, but even if you disagree with me how in HIGH HELL are people calling this WORSE than the 4 mana epic GARBAGE Paladin just got, recruit 3 minions that cost 2 or less?!

    On curve with 1 spikeridged steed is a 7mana 3/7 taunt deathrattle summon a 2/6 taunt, which is just a standalone spikeridge for 1 more mana which is awesome already, doesn't require you to have a target. 

    Throw in a Blessing of Kings and you have yourself a 7/11 taunt with the steed deathrattle

    People are saying "oh hex, ohhhh polymorph!" but people don't realize that if they do hex its a 1 for 1 trade, and they don't have the hex for Tirion Fordring the single best minion in Paladin, its alllll about baiting the removal, and if either this or Tirion sticks, that's amazing value. This card is awsome, meme for quest, competitively viable, synergistic with existing good paladin cards, and to top it all off fills the 7 mana gap paladins had in between Sunkeeper Tarim and Tirion/Rag, rather then just ramming Bonemare into the deck, and this would go into that deck along with Bonemare to even out the lategame curve 

    Posted in: Card Discussion
  • 4

    posted a message on Vote for your most cancerous Deck!

    I can write a short novel on why Raza Preist is the most cancerous thing in the world since melanoma, but for the sake of you all good readers i'll just say that A Raza preist from no board and 6 cards, and me as a paladin with taunt and 30hp i died turn 10. This is NOT OK BLIZZARD 

    Posted in: General Discussion
  • 1

    posted a message on KOTFT Noblord's 75% legend Midrange Paladin

    Got me from rank 10 to rank 5 in less then 2 hours of play, this deck is INSANE. High roll city, and I love it so much

    Posted in: KOTFT Noblord's 75% legend Midrange Paladin
  • 2

    posted a message on Spikeridged Steed

    you misspelled "Hex and polymorph"

    Posted in: Spikeridged Steed
  • 5

    posted a message on Paladin Quest Revealed: The Last Kaleidosaur

    I am so done with paladin getting trash. Because that's what this card is. Horrible.

    Ok so realistically the card is ok, but come on. OK cards are no good enough. Paladin has ben getting 'OK' cards since the first standard cycle. Its like Blizzard is worried about making another secret Paladin, but have no problem giving face hunter a billion new tools, or making a 4 mana 7/7 for shaman, but ooooooo 6 mana 4/4 that heals and gets a crappy 1 mana secret! FUN Ill just die on turn 4 from pirates but at least the card looks cool in my hand!!!

    I was hoping this expansion would FINALLY give paladins some love, its past the 2 expansion cycle, where blizzard pre-plans out the expansions. But no. We get a 4 mana situational 3/4, a 2/2 for 2 that draws a shitty secret, a stupidly overstated and unusable buff, and a OK legendary, now THIS steaming pile of garbage. Its UN-synergistic with hand buffs, because you need to run half a damn deck of buff cards, so they're basically saying 'yeah hand buffing was dumb and slow, but hey lets try unusable buffs again that'll go well!"

    I've bought the expansion pack bonus, plus a bunch of other packs, for every expansion released in this game. But unless the next card revealed is literally a 2 mana 2/2divine shield, I'm not buying any packs this time around, and neither should anyone who enjoys the paladin class.

    'Oh that'd be too broken' Paladin NEEDS another broken card. Paladin needs Muster for battle back. Paladin needs avenge and Mysterious challenger. Because right now, the class is by far after this rotation at the worst point any class has EVER been in hearthstone. EVER. I'm talking worse than shaman pre GVG, worse than hunter in the current metta. Its going to be inconsistent and unplayable. But I PRAY that blizzard is teasing us and gives us a stupidly overpowered card in the last few reveals, because paladin needs something unfair just to keep up.

    PLEASE Blizzard, don't kill my favorite class AGAIN.

    Posted in: News
  • 1

    posted a message on Hydrologist

    People are forgetting the most important synergy with this card: Grimscale Chum.  That's not even a joke, turn 1 2/1 buff your Hydrologist, turn 2 2 mana 3/3 discover a secret to keep your murloc alive, turn 3 Warleader or new discovery murloc, turn 4 truesliver turn 5 finja, im seeing a nice murloc deck with some buffs scattered in here and there to make them even stronger. Water paladin is going to be a thing!

    Posted in: Hydrologist
  • 1

    posted a message on Ozruk

    I'm really not seeing why this card is getting hate, remember large minions like this that force hard removal make your other big minions so much more likely to stick, like sure they polymorphed your 5/30 but that mean they have no answer to Archmage Antonidas or a 10/10 Pyros, I'm seeing a mage deck that wins by recurring value that forces your opponents answer cards on sub optimal plays and wins with survival cards and huge minions or spells

    Posted in: Ozruk
  • 5

    posted a message on New Paladin Legendary - Sunkeeper Tarim

    So heres the big thing about this card I don't see a lot of people talking about: It has 7 Health

    This is a small detail that makes a huge difference. With 7 health, it trades into and kills 3 of your opponents 3/3 transformed minions, and has Taunt to keep you alive. People are complaining about it not having good consecration synergy, but it in itself is a big board clear. And if they do waste hard removal or damage on it, that's less damage going to your face and less removal for your other gigantic (maybe Dinosized) minions to wreak havoc. All in all, playable card, if not amazing or creative.

    Posted in: Card Discussion
  • 2

    posted a message on New Card - Bomb Squad

    Direct Sylvanas counter

    Posted in: Card Discussion
  • 4

    posted a message on New Paladin Card - Nightbane Templar

    Ok I'm a bit triggered, not because this is a BAD card, but at what paladin is getting in general compared to the rest of the classes.

    This is a GOOD card. But hunters get a 3 drop that is INSANE that has natural synergy with the class itself, warlocks get a new archtype, shamans get a decent 4 drop and a 2 mana better arcane explosion, to be fair priest isn't getting much but their dragon archtype is getting a big buff come these new neutral minions, warrior gets an awesome new weapon, , I just feel like blizzard is almost afraid to give paladin early game after minibot. Don't get me wrong I LOVE the idea of dragon pali, but a good 3 drop on top of blackwing tech and aldor just seams...redundant. and wont help against an enemy imp gang boss, or barrage of secrets from hunter, or a mana wyrm hitting you in the face for 5 the turn after. What paladins needed was a good, not amazing but GOOD 2 drop. This, coupled with that DISASTER of a portal card we got for the class, and a great 6 MANA card, just makes me a bit disappointed that my favorite class wont be playable in any tier 1 form until blizzard starts paying attention to the meta. We have plenty of cool cards in paladin, between stand against darkness and now ivory night, lightlord and tirion, what we need now is a 2. MANA. PLAY.

    I would have taken a 2 mana 2/3 taunt, something that basic. Better yet, a 2 mana 2/2 recruit as a card, that is under-stated but has some interesting synergy possibilities, if not now then in the future. I don't like having to run flame juggler in all of my pali decks except n'zoth, and in that deckI have to play doomsayer and HOPE I draw it.

    Honestly, you fix this card, and a lot of paladins' problems keeping up on board against tempo decks, by making this card 2 mana. That's not even that crazy, when you think about it. At 2 mana this trades with totem golem, with a conditional effect to summon the 1/1's, not even counting any 1 drop they might have played before.

    I'm not mad that paladin is getting 'bad' cards. The cards are OK, fair, and interesting to blizzards credit. But I AM mad that nearly every other class that didn't need great cards nearly as bad as paladin did are getting some awesome ones. In my opinion, paladin is almost in the place shaman was pre- WotOG. Which, for those of you who don't remember, was not a good one.

    {Rant is over you may exit by scrolling below thank you for reading through my madness}

    Posted in: Card Discussion
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