• 1

    posted a message on When do we get our Champion Rewards?

    My guess would be at the same time they put online the new log in reward campaign so tomorrow or the next day. Pure speculation though!

    Posted in: General Discussion
  • 1

    posted a message on Finja is broken and should be nerfed

    The only real issue with Finja is the way it's working with Murloc Warleader allowing Finja to get his life pumped up and be able to survive a normally lethal damage.

    Posted in: Card Discussion
  • 9

    posted a message on Finja is broken and should be nerfed

    Stampeding Kodo

    Works for a couple of cards in the current meta and shuts down all the troublesome stealthed cards like Finja or Shaku...

    Posted in: Card Discussion
  • 2

    posted a message on Priest is better now but still not good enough?

    Any kind of Jade deck Druid or Shaman gets so much more value than you do, you just can't compete anymore at some point in the mid game, especially the Shaman which has the Hex or big damage spells to get rid of your highest life taunts. With so many Reno mage, more and more players are switching to Jade decks which is a very unhealthy meta for dragon priest.

    It's a better meta for Priest than what is used to be be it's not Naxxramas Priest days. I wouldn't try spending hours climbing with Priest, the deck can self destruct if you don't get your Dragons or can simply be snowballed very easily by Jade decks. Also way too many Azure Drakes in current decks which are a pain to deal with, being a Dragon + a 4 attack minion.

    Posted in: Priest
  • 2

    posted a message on Andree59 #1 Legend AggroShaman

    4 Mana 7/7 a.k.a Flamewreathed Faceless and 0 Mana 5/5 a.k.a Thing From Below...

    Posted in: Andree59 #1 Legend AggroShaman
  • 2

    posted a message on The meta is too fast (dmg in the meta)

    Yeah i think that the damage input right now is very high and it won't stop because the root of the problem is the Ladder System itself. People want fast wins so they can get to rank 5 ASAP. And even when they get there they still want to make it to Legend (if possible) fast enough which means you still have to play a very high number of games. You can't afford spending 2 hours of play a day (which is, from my point of view, a huge time dedicated to the game) in only playing like 5 or 6 control games that won't get you much stars won...

    Even playing Reno isn't really a solution. When you face some super aggro deck you win or loose by having the opportunity to Reno on T6 and then clear the board a couple of times after that to secure the win. But when you get into the mirror it's just taking forever to determine the winner so that still make people want to play more aggro decks because it's fast win or concede type of games.

    I think that by pushing the no duplicates archetype when designing the set Blizzard was obviously aware the meta would turn a big % of the meta into Reno so that's why they were ok with leaving cards like Patches or Small-Time Buccaneer exactly as we know them so players would have the choice between pure aggro for game speed or Reno decks for overall consistency. It looks like a more healthy meta than the one we had before the set was released but still not that great since most games are then decided by the ability to play a minion on T6 with more than average stats that heal you back to full life... Not that much of a big thought process here... or the ability to go all in and try to apply as much pressure early on as possible and play around AOE as much as possible... again not many decisions to take there since you will play for 6 turns at best!

    Blizzard said they were unhappy with the current state of the Ladder System and i really hope they will try something new soon enough when the next standard year begins so we can see if we can get a better gaming experience for everyone.

    Posted in: General Discussion
  • 1

    posted a message on Are we getting the short end of the stick again ?

    To me the Golden Age of Rogue was the Miracle version when Leeroy and Gadgetzan were discount cards... At least the game was still young so not everybody had the card pool nor the skill to pilot properly but it was played a lot!

    And i totally agree that having only one "competitive" deck is terrible... Good point about Warlock. It used to be tricky to determine if you should mulligan against Zoo or Handlock. Now when they see Rogue they simply try to curve out in their starting hand without any other risky/meta call.

    Posted in: Rogue
  • 2

    posted a message on My first time Legend - Midrange Shaman 67% Wins from R6 to Legend

    I say congrats for making it to Legend, no matter what people are saying or calling this deck by all sorts of names... It's not a full face deck, it still requires to think before doing anything and you also have to be good at playing mirror matches since you obviously face the same deck a lot of times :p

    And for those of you who claim the deck to be OP, current winrate at Vicious Syndicate is 55% for the deck. Far from being OP in my book!

    Posted in: My first time Legend - Midrange Shaman 67% Wins from R6 to Legend
  • 7

    posted a message on The Heroic Brawl is Finally Here!

    Even if that's the case, testing something during one of the worst period of the game in term of balance and diversity won't help them gather much data i think... Besides, they keep telling they aren't working on any kind of Tournament Mode in almost each Q&A Session with the Devs but they also keep telling it would be cool so go figure! Maybe "Soon" (TM Blizzard) lol

    Posted in: News
  • 2

    posted a message on The Heroic Brawl is Finally Here!

    Oh it's not really a problem to tell the truth... What i have a problem with is that they actually spent time designing this mode and like i said it's just a new way to play Ladder. Wish they could have used that time for something more groundbreaking.

    Posted in: News
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