This + Pit Lord, anyone?
- Rusery
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Member for 10 years, 2 months, and 26 days
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2
He is correct in saying you arent being very forgiving to this card. In freeze mage, some kind of spell rogue/miracle and even a new spell damage shaman i can see this being a late game play into board presence and a much needed wipe or finisher. Instead of bashing the card, lets just say its extremely niche. I am also sure you will be seeing it and maybe even losing to it some time in the future so good luck out there.
1
I dont know what their balance reasoning was for this card but even if you do manage to pump up a demon, say Voidwalker for instance its 6 mana for a 6/8 that costs 2 cards and can be silenced... If its removed by an owl, your tempo is lost forever. Buff cards will never be good unless they are extremely cheap... I wont even bother touching on the 5 damage aspect of it because its simply out of the question.
1
Love gold cards, but i play on my 42" TV and i wish they would fix the jagged edges on not just gold cards, but all of them. Anyhow i am slowly crafting all the gold demons, of course its a damn slow process but its going to be so hilariously awesome to complete a golden demon deck, even if it is gimmicky (maybe not with GVG who knows). Recently i've crafted:
Spectral Knight
Because it looks so damn badass.
2
Legends are overrated. You can always craft the ones you want later. You need to realize you need the epics, rares and commons and chances are you have a lot of the base set now as is. 40 gvg packs will give you a lot of the commons/rares and enough dusts to then spread out amongst w/e else you need or want from EITHER set. GG
4
Instead of going through the legendary craze people tend to be into, i would be crafting what i needed to make my decks work in the new metas that rise up. I don't drop money of this game either but i've saved up enough dust to craft me a bunch of rares and the occasional epic if i feel i really need it.
3
Pint Sized Summoner is a 2/2 for 2 and the FIRST minion you summon costs 1 less. Mech warper in a MECH deck completely breaks the meta as mechs in themselves are just as good if not better than any other generic minion. You thought UT was bad? Warpers will be able to net value before there is any chance to retaliate in the early game. The new mech Zoo will be unstoppable. We will see.
1
When i first looked at it i thought this was great.. Now that i think about it, its not so good. Tempo rogue can use this along with thier 3/4 weapon to gain pretty significant board control. In the order of usefulness against:
Control/Weapon Warrior
Control Paladin
Control Priest
...
Hmm starting to notice a trend here.
1
Not to mention that hunter still has more cards to be revealed!! EEEP THE HIGH CURVE HUNTER BEGINS!!! (drools)
1
As a person who has always wanted a high curve hunter to work, you need to constantly be damn lucky. Im personally going to strive to make this work but here are my thoughts on this deck:
Hunter is troubled with removal, this is certain. Need to capitalize on board control where luckily drawing into Call Pet will not pan out properly. As an example lets take Void Caller, the 3/4 for 4 mana that summons a free demon when it dies. Its conditions are, you need a demon in the hand, and it needs to die without being silenced. Both of these conditions can be manipulated successfully where as Call Pet cannot be manipulated at all, except by overloading your deck with hand clogging beasts. In this deck i see a direct loss to any aggro and further loss to any high end control deck as you will be out teched and out gunned by popular legends.
What do you do?
1) You need to build tempo immediately and keep it with:
--Explosive Trap, Snipe, Mad Scientist , EagleHorn Bow
2) Capitalize on small drops (Haunted Creeper, Croc, Owls) paired with Houndmaster
--Do not fall for the snapjaw value play, it doesn't exist. Owls are essential for silence, especially now.
3) Load up on high curve winning beasts - The Beast, Savannah, Gazzy, King Krush & to a lesser extent, stampeder
--This is what you'll want Call Pet for, not other midrange cards.
4) Possibly pair with mechs as we know there are unreleased cards to come!
2
Ysera has screwed me over more times than its done me any good. Its a 20% chance for a board wipe but most of the time i get laughing sister, the power overwhealming or dream. None of which help much in any situation. Youd benefit more from a solid 6 drop like sunwalker, cairne or even hogger who almost guarantees a poly/hex or similar removal.
I am also not sure on how youre killing your opponent with only 6-7 real attacking minions. The rest is cannon fodder from what i see and once you match up vs someone who can remove even 3 of those 6-7 attackers you look pretty screwed. These are just my thoughts.