Augmented Elekk isn’t in standard anymore. Cool deck and idea otherwise.
I made this deck with the intention of being a wild deck, so Augmented Elekk was included. The fact that all the other cards are currently in Standard is actually just a coincidence. I actually never noticed until you pointed it out!
So I'm sure that many people have had the idea of "What if Hearthstone had Multi-Classing?", and that's exactly what the following idea is about. I'm inviting you guys to share your ideas for multi-class decks here. To ensure a certain level of organization to this thread, I've made a few rules to help keep things organized and establish how things like Hero Powers and Hero Cards will be handled.
I'd also like to remind everyone this is just for fun. These decks aren't expected to be optimized (my example deck certainly isn't), and this thread's goal is just to showcase people's cool ideas for theoretical multi-class decks, not to discuss the game-breaking nature of actually implementing multi-classing.
Please Read The Rules Before Posting a Deck Idea!
Rule #1- The Deck Idea must contain 30 cards that have been chosen from exactly two Heathstone classes, as well as any neutral cards the creator of the deck wishes to include. Please refrain from presenting ideas consisting of a handful of cards or a combo idea without an accompanying 30-Card Deck List.
Rule #2- The deck must have a Primary Class from which the Hero Power is taken. If Hero cards are included in the deck, they must only be from the Primary Class.
Rule #3- Please provide at least a brief note about your deck's theme. Full-fledged explanations of all aspects of your deck are not expected. (After all, multi-classing only currently exists inside arena events and not standard or wild play). However, if you want to write a full explanation of the deck, you are free to do so.
Here's my deck idea to kick things off, a Warlock+Rogue deck with the theme of Drawing and Shuffling cards. The Primary Class for this deck is Warlock. The deck's idea is to combine the Warlock Quest's Tome of Origination Hero Power with Waxadred and Akama and acquire tons of copies of Waxadred's Candle and Akama Prime. I added Chef Nomi as a last backup if the deck ends up reaching fatigue.
Since you get a Legendary for each wing, and there are two sets of four wings, wouldn't that mean there's still enough unknown legendaries to have Hero Cards for Finley, Elise, and Brann?
Here's my submission for the competition- Guardian of the Tomb!
"You've been spotted, and he's calling reinforcements!"
Guardian of the Tomb is a card that synergizes with many Shaman mechanics. The Battlecry effect allows progression with the Corrupt the Waters Quest, and the Overload effect synergizes with cards like Thunderhead and Vessina. The card also acts a defensive tool with the addition of Taunt, but doesn't overshadow Rain of Toads because of the Guardian summoned with the Battlecry not possessing Taunt.
Here's the latest version of my idea- Guardian of the Tomb
"You've been spotted, and he's calling reinforcements!"
A more balanced Guardian of the Tomb created due to feedback showing me the OP nature of the Battlecry in the previous version. Still maintains previous synergies with cards like Thunderhead and Corrupt the Waters. The Battlecry is like that of Saronite Chain Gang to prevent Shudderwock problems.
UPDATED AND CHANGED. LOOK FARTHER DOWN FOR LATEST VERSION.
"You've been spotted, and he's calling reinforcements!"
Based on feedback, I have remade Eternal Acolyte into Guardian of the Tomb. The card costs more but has added synergies with Overload Shaman's cards like Vessina and Thunderhead as well as Quest Shaman's Corrupt the Waters
Thanks for the feedback, and additional feedback is still welcome.
0
I made this deck with the intention of being a wild deck, so Augmented Elekk was included. The fact that all the other cards are currently in Standard is actually just a coincidence. I actually never noticed until you pointed it out!
0
Hi everyone!
So I'm sure that many people have had the idea of "What if Hearthstone had Multi-Classing?", and that's exactly what the following idea is about. I'm inviting you guys to share your ideas for multi-class decks here. To ensure a certain level of organization to this thread, I've made a few rules to help keep things organized and establish how things like Hero Powers and Hero Cards will be handled.
I'd also like to remind everyone this is just for fun. These decks aren't expected to be optimized (my example deck certainly isn't), and this thread's goal is just to showcase people's cool ideas for theoretical multi-class decks, not to discuss the game-breaking nature of actually implementing multi-classing.
Please Read The Rules Before Posting a Deck Idea!
Rule #1- The Deck Idea must contain 30 cards that have been chosen from exactly two Heathstone classes, as well as any neutral cards the creator of the deck wishes to include. Please refrain from presenting ideas consisting of a handful of cards or a combo idea without an accompanying 30-Card Deck List.
Rule #2- The deck must have a Primary Class from which the Hero Power is taken. If Hero cards are included in the deck, they must only be from the Primary Class.
Rule #3- Please provide at least a brief note about your deck's theme. Full-fledged explanations of all aspects of your deck are not expected. (After all, multi-classing only currently exists inside arena events and not standard or wild play). However, if you want to write a full explanation of the deck, you are free to do so.
Here's my deck idea to kick things off, a Warlock+Rogue deck with the theme of Drawing and Shuffling cards. The Primary Class for this deck is Warlock. The deck's idea is to combine the Warlock Quest's Tome of Origination Hero Power with Waxadred and Akama and acquire tons of copies of Waxadred's Candle and Akama Prime. I added Chef Nomi as a last backup if the deck ends up reaching fatigue.
Shadowstep x1
Sinister Deal x2
Supreme Archaeology x1
Togwaggle's Scheme x2
Eviscerate x1
Plot Twist x2
Questing Explorer x1
Akama x1
Augmented Elekk x2
Dark Skies x2
EVIL Miscreant x2
Shadow of Death x2
Twilight Drake x2
Necrium Apothecary x2
Stowaway x2
Waxadred x1
Aranasi Broodmother x2
Chef Nomi x1
Tak Nozwhisker x1
Valdris Felgorge x1
-2
Since you get a Legendary for each wing, and there are two sets of four wings, wouldn't that mean there's still enough unknown legendaries to have Hero Cards for Finley, Elise, and Brann?
0
The perfect card design competition doesn't exis-
0
Token-
Works with the Druid Quests, Jungle Giants and Untapped Potential
0
Here's my idea- Bonescale Biter
Token-
Bonescale Biter synergizes with the two Druid Quests, Untapped Potential through the unspent Mana and Jungle Giants with the 5/1 Hunters it generates.
Please give me your feedback!
4
Here's my submission for the competition- Guardian of the Tomb!
"You've been spotted, and he's calling reinforcements!"
Guardian of the Tomb is a card that synergizes with many Shaman mechanics. The Battlecry effect allows progression with the Corrupt the Waters Quest, and the Overload effect synergizes with cards like Thunderhead and Vessina. The card also acts a defensive tool with the addition of Taunt, but doesn't overshadow Rain of Toads because of the Guardian summoned with the Battlecry not possessing Taunt.
0
Here's the latest version of my idea- Guardian of the Tomb
"You've been spotted, and he's calling reinforcements!"
A more balanced Guardian of the Tomb created due to feedback showing me the OP nature of the Battlecry in the previous version. Still maintains previous synergies with cards like Thunderhead and Corrupt the Waters. The Battlecry is like that of Saronite Chain Gang to prevent Shudderwock problems.
Keep up the feedback!
2
UPDATED AND CHANGED. LOOK FARTHER DOWN FOR LATEST VERSION.
"You've been spotted, and he's calling reinforcements!"
Based on feedback, I have remade Eternal Acolyte into Guardian of the Tomb. The card costs more but has added synergies with Overload Shaman's cards like Vessina and Thunderhead as well as Quest Shaman's Corrupt the Waters
Thanks for the feedback, and additional feedback is still welcome.
2
UPDATED AND CHANGED TO GUARDIAN OF THE TOMB
"The power of undeath and cloning, all in one!"
I think this a pretty powerful card that shaman could have, but it doesn't have any particular synergies, which I believe makes it more balanced.
Give me your opinions!