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    posted a message on The E.T.C god of metal / broom warrior is bugged

    About the warsong commander and charge interaction, it depends on the order of your play (you can try it yourself).

    If you play the warsong commander last, it will gives the given-charge-minion +1 attack. If you play warsong commander before the charge spell, it will not.

    So I will assume, from the coding side, it happens because the re-evaluation order of the effect type. Aura effect (warsong) is re-evaluated everytime new effect added to the board just before that new effect added. So warsong will not buff the minion that given charge after warsong already played. Even southsea deckhand won't get the buff if you play it after warsong, but will get the buff if you play it before warsong. Yeah I know it's weird and might categorized as a bug.

    About the etc, the effect is evaluated when a minion attack, it's not Aura like warsong, so compare it with warsong isn't exactly right. 

    The right comparation is Magic Carpet.

    The text is "After you summon 1-cost minion", yet it still trigger the effect if you play the reduced Sea Giant to 1 cost. It doesn't need to say "After you summon minion with 1-cost". Both are interacted with things minion do on the board.

    Posted in: General Discussion
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    posted a message on What can Blizzard really do about DH to tone it down a bit?
    Quote from Poghy >>
    Quote from ShadowAldrius >>

    I dunno if DH is actually a problem at the moment, honestly. But I think they'd be well served to nerf Twin Slice and Blade Dance. They're theoretically rotating out in the spring, but they've been a pretty constant problem I think.

    They changed Twin Slice once, but it was more of an Altruis nerf than it was a Twin Slice nerf. If anything I feel like it was a Twin Slice buff.

     AoO is from this year, so no DH card will rotate until 2022.

    On topic, I would rather see a Voracious Reader nerf.

     Twin slice is from demon hunter initiate set. That set will rotate next year. The set only here to fill the cards demon hunter lacks for a year (year of the dragon).

    On topic, with demon hunter going face a lot and warlock barely survive any game and face aggro deck dominate the meta, I think it safe to say that we need 40 health in game now..

    Posted in: General Discussion
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    posted a message on Let's talk gold, like-for-like rewards and "equal pay for equal work"
    Quote from Slage >>
    Quote from Asuryan >>
    Quote from b1ak1ce >>

    Im honestly holding my opinions of the new system until the end of expansion. If my gold is less than 5k its shit and blizzard are greedy and bad, if its more or equal its fine.

     I wish more people had your patience.

    They've already announced that there will be special events to boost XP during the season, so it doesn't make sense to be judging everything until we have more info.

     It doesnt matter if i get more gold by the end of expansion imo. 2 weeks into the expansion i still didnt get my free leg from first 10 packs because i wasnt able to open 10 packs. And i am at level 24. Playing 5 minutes every 3 days just to login concede 6-9 games and leave. I want to play the game i enjoy and like, i want to accomplish something everyday. 

       I can give an example like this, imagine if you were at a job who pays you in total of 90.000 every year, but pays monthly. And then someone else comes in and says , hey we are gonna give you 100.000 yearly, but we are gonna pay by the end of the year. So you are not gonna get any money until the end of the year. It sounds like a profit, but i would highly prefer the 90.000 but monthly over the 100.000 . Thats how this new battle pass feels. Maybe we do get more by the end of they expansion. Maybe it will be better at those times, but i dont care if it costs my entering expansion time because of ridicoulus exp requirements. 

     This just another nonsense to me. Because if you at level 24 now, you got 1200 gold and 4 darkmoon faire packs.. how could you not be able to open 10 packs? Even if all your 1200 gold is invested in arena or heroic brawl and you insta-lose all of them.. it still 8 packs from arena so you have total 12 packs. Yet you just said you can't open 10 packs.. It's not like you buy the wrong pack right?

    Also, at level 24, the reward is still better than the old one. It's only get significantly worse once you reach post level 50. Because after that the exp converted to gold for each level is less than the old system. But before it, especially at level 24, it wasn't at all.

    All this number and so-called fact/experience people tell out here is too fake and drive me crazy now..

    I get it. You don't like the new system, I don't like it too.. but  please.. just keep the fact straight, all right? Because personally, it confused me.

    Posted in: General Discussion
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    posted a message on Competition:First Heartpwn user to reach Level 50 on the reward track!

    This is interesting..

    I am lv 28 now.

    I think most of the player will get around lv 50 on the last week of December and first week of January 2021. Let's see..

    Posted in: General Discussion
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    posted a message on Questlock C'thun (up to 4 times) (with guide)

    That would be awesome, we will have 2 win condition now.

    Posted in: Questlock C'thun (up to 4 times) (with guide)
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    posted a message on Questlock C'thun (up to 4 times) (with guide)

    I slot Safety Inspector on my other questlock that focusing on C'thun OTK (it plays no raise dead) :

    https://www.hearthpwn.com/decks/1369694-otk-questlock-cthun-full-guide

    You can look it up. I do think it will help and the curves looks so promising, seems like you can finish quest on 6.

    Posted in: Questlock C'thun (up to 4 times) (with guide)
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    posted a message on Questlock C'thun (up to 4 times) (with guide)

    You have a chance against swarm aggro or midrangey aggro. But against Face Aggro, yea you might not having time since you dont have enough heal. Every deck has a weakness anyway, and it's worth the prize. The prize of playing this deck is the fun of dropping C'thun as many times as you can. :)

    Posted in: Questlock C'thun (up to 4 times) (with guide)
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    posted a message on Questlock C'thun (up to 4 times) (with guide)

    It will screw the res pool which will destroy the point of making this deck (it to summon the c'thun many times). Anyway, if you managed to have 8 cards a turn after you shuffling c'thun to your deck, you can draw it right away with your Dark Portal and play it right away, so you dont necessarily need polkelt.

    *I believe if you stick on 'remove-their-board' strategy, you can always drop c'thun right after you draw it. Because even if you dont kill opponent right away, it will kill their board again, and you will have more C'thun to drop with raise dead later.

    Posted in: Questlock C'thun (up to 4 times) (with guide)
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    posted a message on Demon Hunter Decks Collection Series - Combo and Other Decks
    Quote from xskarma >>

    We have been told by Blizzard Dev Dean Ayala that if the Demon Hunter concept is successful and popular with the community that we will get more new classes.

    Like Demon Druid, Demon Mage, Demon Paladin, Demon Priest, Demon Rogue, Demon Shaman, Demon Warlock and Demon Warrior.

     

     I hope it successed. I cant wait for all the other class. And they said if all the other classes success, they will create Demon Demon Hunter. 

    Posted in: News
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    posted a message on This new ranked system is a joke.
    Quote from Rohriant >>

    That can be the other way around.. That diamond player is lowering his MMR in purpose, and eventually when he uses his real deck, his MMR is still low, so probably he met this guy in his first 10 serious matches.

    And probably not only one guy doing this thing. It can considered 'farming the noobs'.. And you can do this (lowering your MMR), everytime you hit the floor rank without anything to lose. 

     If this is true, its unhealthy for the ladder and blizz supposed to do something about this new behavior.. 

    Posted in: General Discussion
  • 0

    posted a message on This new ranked system is a joke.

    That can be the other way around.. That diamond player is lowering his MMR in purpose, and eventually when he uses his real deck, his MMR is still low, so probably he met this guy in his first 10 serious matches.

    And probably not only one guy doing this thing. It can considered 'farming the noobs'.. And you can do this (lowering your MMR), everytime you hit the floor rank without anything to lose. 

    Posted in: General Discussion
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    posted a message on Thief Priest (Theorycrafting) need some help!

    I just realize its for this expansion instead of next expansion.. 

    Here's my experience with thief priest. 

    Yshaarj played together with mass hysteria is not that hard of setup. If you include shadow madness, then you better include grave rune. Your main target is unshielded zilliax, shadow and grave runed it for big swing. You can always use grave rune to infiltrator as alternative. And Seance is a good card if you really make this highlander since it can target your opponent zephrys. Murozond is not really worthed without dragon package (discover spell and draw spell). So if you include murozond, you should bring the cleric and the doctor to let you get the removal in time. Murozond is actually good counter against togwaggle spell, which is one turn you can swing against rogue without using your highlander card. The other dragon you can use as dragon package is the 6 drop dragon that deal damage equal to target's attack. And i even use amalgam as a 3 drop instead of darkprophecy, because it also works as dragon in hand lategame. 

    Posted in: General Deck Building
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    posted a message on Thief Priest (Theorycrafting) need some help!

    You cant make thief priest competitive enough without being highlander, at least that's what happen now. Because so many people playing highlander and copying their highlander card is just so good especially if you play a control and defensive game. 

    If people still playing highlander next expansion, I think you should make it highlander too. Or at least make it semi highlander with less duplicates. 

    Posted in: General Deck Building
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    posted a message on Weekly Card Design Competition 10.7 - Submission Topic

    Pro Cat Stination

     

    He likes to procrastinate with his quest and just playing around with mushroom or any cute things he sees. Sometimes, its all right to procrastinate a little bit, right? Sometimes it makes you value your life more, right? I mean, just wait a turn for now, you will got more value.

    *It's pretty weak at first, but it can be so powerful against a control matchup that just cant kill you with power. The beast tag makes it synergize in hunter build, or beastmaster package. The 1/1 stats makes it easy to draw in paladin in case you want to create some shenanigan (imagine hand buffs paladin buffs this). And when you decide you dont need more cat, just drop all of them at once.

    Posted in: Fan Creations
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    posted a message on Hate being up against the Rope?
    Quote from Synthetikmisery >>

    Nerf the rope

     Agreed... I think of chess-like timer. When both player has maximum time to use. So if they roping early game, they will ran out of time late game. But it might be makes the control matchups not fun anymore (maybe reset the maximum time after 10 turns or something like that if not too complicated)

    Posted in: Fan Creations
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