• 4

    posted a message on Mercenaries Mode looks like Trouble

    Be careful..

    Saying your opinion in hearthpwn can result to you getting banned if it wasn't aligned with the goodness of hearthstone.

    I once talked my opinion about the meta and they delete my post because of Trolling. I asked what is Trolling and then they ban me. What a noble move. Very brave and intelligent.

    If this message and me disappear then I got banned again by this MurlocHolmes guy.

    Posted in: General Discussion
  • 3

    posted a message on Why there is so much hate on Mercenary mode or on Hearthstone in general?

    Everything in life can turn into a hater if you don't managed it in a good way. That's why becoming an admin, moderator, or community manager is actually a high social skill job. If they failed to listen, people will sad. If this happen repetitively, for sure they sooner or later will turn into a hater and they will find a way to always attack you.

    Like me, now I'm a hater of hearthpwn community.

    Why? Because the admin and moderator here kind of d*ck. I once talked my opinion about the meta and they delete my post because of Trolling. I asked what is Trolling and then they ban me. What a noble move. Very brave and intelligent. You all lose my respect.

    If this message and me disappear then I got banned again by this MurlocHolmes guy.

    Posted in: General Discussion
  • 3

    posted a message on Any Way to Beat Warlock?

    In standard? Try tech the clockwork giant? It's not gonna beat them entirely, but sneaking 8 damage twice starting from turn 3 is something..

    Ps. But I don't know for sure, I already stop playing since the first 2 days of this new expansion. My instinct said this meta is f up. It's not worth my time anymore.. turns out my instinct right. I will comeback playing when the meta changed again. 

    Posted in: General Discussion
  • 0

    posted a message on Im done...for now

    I agree.. it break me now.

    I think I have to find another game to fill my break time between works from now on. Any idea?

     

    Posted in: General Discussion
  • 0

    posted a message on How to fix the United in Stormwind Quests

    Also, I have to mention.. he doing long consecutive message, like this. It so annoying to see the message parted like this. How could it doesn't categorized as bumping and moderator doesn't come here to give warning is beyond me..

    Posted in: Card Discussion
  • 0

    posted a message on How to fix the United in Stormwind Quests

    This thread is misleading.

    Instead of discussing the way to fix the quest, OP simply designed a new card from his mind. And then blablabla placing here and there with current quest. Not even thematic, not even small change, not even considering the mechanic of the game. Lmao.

    Posted in: Card Discussion
  • 7

    posted a message on Stop overreacting about the meta

    This time, people not hating just a single card or single archetype. It's the meta that created by a lot of solitaire deck. Each with elaborated deck building to get the unbeatable combo faster just like how yu gi oh does. You draw faster, you win. I'm never complained about the early expansion before. In fact, I always experimenting and the first 3 days of expansion is always the most fun experience everytime. But this time, no it's not.

    Posted in: General Discussion
  • 1

    posted a message on [Creativity time] Boosting forgotten cards

    Amazing.

    All your change is really faithful to what blizzard usually do. This is a veryb lizzard-like to boost a useless card. Just change some number here and there, then voila! Here we go..

    I will never say that redesign nor creativity time, though.. XD

     

    In serious note. All these cards can get some interesting redesign.

    Like, For hemet..

    Destroy a beast and all copies in your opponent deck.

    Like, for hobar

    Give it rush, makes it slightly more impactful when played while also become easily to get tutored by 1 mana card.

    Like, for ozruk, give the health to all elemental instead of only himself..

     

     

     

     

    Posted in: General Discussion
  • 0

    posted a message on Sorcerer's Gambit

    Actually, you can finish this quest probably in turn 7 assuming you can play more than 1 school spell in turn 5-6.

    That is the RIGHT turn.

    For Mutanus.

    Posted in: Sorcerer's Gambit
  • 1

    posted a message on Why hasn't Tickatus been changed?
    Quote from Plahtica >>

    wow Rohriant,

    you literally dismissed control decks as being bad and greedy. Seems we found the face hunter player

     

     No. I play only control deck. But my control deck never need all entire cards in my deck to win the game. If your deck need all the cards in it just to win the deck, now that is a bad control deck. I can teach you how to make a good control deck, here come to me.

    Posted in: General Discussion
  • 9

    posted a message on Why hasn't Tickatus been changed?

    Maybe because majority of the deck only need 2/3 cards of their deck to end the game and even less if the deck is aggro. So basically tickatus is doing nothing and not a threat at all. Only player with a deck that basically need his entire pieces of cards in his deck will feel hurt when tickatus played, and it was either very greedy deckbuilding or just plain bad deck. I mean, even a combo deck most of the times have draw their combo pieces in hand by turn 8 when tickatus can be played as fast as it can be.

    Posted in: General Discussion
  • 0

    posted a message on Some cool Warrior decks to try

    So I assume this deck supposed to be hitting enemy face, even with your weapon, when possible. So outrider axe will be too slow (to hit face). And you don't really need more draw with it I think, means you just drop that weapon..

    The sad think about aggro weapon warrior in today's meta is, it get stopped by big taunt, like libram of hope from paladin, the 6/6 deathrattle from priest, the neutral c'thun body and the strongman (mostly in control warlock). So because of that, it will not be hurtful to add hard temporary removal like Maiev. And I personally like to add Lord barov to combo it with fogsail to boardclear when you already behind. It's seems so hard to swing back the board without so many rush guy like usual.

    Posted in: General Deck Building
  • 0

    posted a message on Shaman is STILL the underdog

    Try my deck, it's evolve & burst altogether..

    Posted in: Shaman
  • 1

    posted a message on GayPirate's Control Shaman

    Some of this hype definitely comes from the name 😂

    Posted in: GayPirate's Control Shaman
  • 0

    posted a message on Anyone else get anxiety while playing?

    I always felt that for every competitive thing. Doesn't matter if it's a digital game, board game, sports, or even a real skill competition like design, coding and others. But I never thought it was anxiety. I always thought it was Adrenaline that doing its job to keep my spirit and focus up so I can give my best.

    Posted in: General Discussion
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