i was thinking about the new hunter's cards and wondering. what if we play less beasts to increase how often the abominable bowman brings highmane back? i don't think that deck is good enough to see play, but it's just to present the possibility.
The play is a 2cards combo. Turn 10 Hadronox + naturalize (i know, wtf). Druid's taunts are known for being big. That play, on standard, will summon arakoa, druid of the claw, primordial drake and the 4 mana tauren with deathrattle. So, for playing that combo you will fill your board with big guys, big guys with taunt, and makr your oponnent draw 2 cards what its bad, but, in the late game, close to fatigue, can be interesting. By the way, after have done that play, its time for n'zoth and that will be sick. I dont think it is very good, because i dont see control druid being a thing, but, its playable and in wild will be awesome.
Hydra + dispatch kodo = pyrobeast. "But you wont play it in the same turn you crafted it" if that card will see play, will be in a control deck, that is what a control deck does, heropower pass. I want to see a control hunter, i dont think that card will be enough, but if control hunter really be a thing, that card nuts.
You cannot combine Hydra and Kodo but you can combine Dispatch Kodo + Duskboar for 6 mana it will be 6-5 that deals 6 damage which is better than Leeroy Jenkins
Why not? Hydra is 5 mana, kodo is 4 mana. I can discover both together
Hydra + dispatch kodo = pyrobeast. "But you wont play it in the same turn you crafted it" if that card will see play, will be in a control deck, that is what a control deck does, heropower pass. I want to see a control hunter, i dont think that card will be enough, but if control hunter really be a thing, that card nuts.
I don't think so. The fact that we can play a good deck that can beat it easily, make the deck seem pretty fair for me. Pirate warrior easily beat rogue quest and can beat another decks as well. And that is really healthy to the meta. all the classes have at least a deck to play. and these decks counters to each other. Unlike the pirate warrior in the last expansion, if you're playing a rogue quest deck, you must to keep in mind that if you play against a pirate warrior or midrange hunter, you're in a very bad situation. And we don't need to play pirate just to beat rogue, pirate still really good against other decks, but its hard to beat handlock, purify priest and taunt warrior. I must have comitted a lot of grammatical mistakes, but, i'm really apprecieting this meta.
well, pally also has a crap quest, but it's trying another decks. elemental handbuff for example. You should do the same. play token druid, ramp druid, even jade druid. If you don't like... well, pacience, during the last expansion, hunter and pally were in an even worse situation.
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by the way, half of the deck is just to fill the curve... i need help to build this deck
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http://www.hearthpwn.com/decks/870609-low-beasts-nzoth-hunter
i was thinking about the new hunter's cards and wondering. what if we play less beasts to increase how often the abominable bowman brings highmane back? i don't think that deck is good enough to see play, but it's just to present the possibility.
sorry for my bad english.
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good, but could be a beast
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Thats insane. Infinity cards in a control deck. Who needs jades, when you can shuffle n'zoths?
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The play is a 2cards combo. Turn 10 Hadronox + naturalize (i know, wtf). Druid's taunts are known for being big. That play, on standard, will summon arakoa, druid of the claw, primordial drake and the 4 mana tauren with deathrattle. So, for playing that combo you will fill your board with big guys, big guys with taunt, and makr your oponnent draw 2 cards what its bad, but, in the late game, close to fatigue, can be interesting. By the way, after have done that play, its time for n'zoth and that will be sick. I dont think it is very good, because i dont see control druid being a thing, but, its playable and in wild will be awesome.
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Just make the combination even better
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Hydra + dispatch kodo = pyrobeast. "But you wont play it in the same turn you crafted it" if that card will see play, will be in a control deck, that is what a control deck does, heropower pass. I want to see a control hunter, i dont think that card will be enough, but if control hunter really be a thing, that card nuts.
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I don't think so.
The fact that we can play a good deck that can beat it easily, make the deck seem pretty fair for me.
Pirate warrior easily beat rogue quest and can beat another decks as well. And that is really healthy to the meta.
all the classes have at least a deck to play. and these decks counters to each other.
Unlike the pirate warrior in the last expansion, if you're playing a rogue quest deck, you must to keep in mind that if you play against a pirate warrior or midrange hunter, you're in a very bad situation. And we don't need to play pirate just to beat rogue, pirate still really good against other decks, but its hard to beat handlock, purify priest and taunt warrior.
I must have comitted a lot of grammatical mistakes, but, i'm really apprecieting this meta.
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how can i vote up twice?
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well, pally also has a crap quest, but it's trying another decks. elemental handbuff for example. You should do the same. play token druid, ramp druid, even jade druid. If you don't like... well, pacience, during the last expansion, hunter and pally were in an even worse situation.
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how is it a otk?
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Has anyone received the packs?