Invoke is a universal buff applied to your Galakrond which triggers the specific hero power of your class Galakrond. Also every 2 invocations it doubles the effect of your Galakrond (such as draw 1 becoming 2 then 4 for rogue). At the final level, Galakrond also equips a 5/2 weapon.
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You give the Soulbound Ashtongue you played to your opponent with Silas Darkmoon then rush into those. Same with Prize Plunderer
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What happens when multiple Magtheridon are played?
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This brings tears to my eyes... Definitely making this day 1.
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Invoke is a universal buff applied to your Galakrond which triggers the specific hero power of your class Galakrond. Also every 2 invocations it doubles the effect of your Galakrond (such as draw 1 becoming 2 then 4 for rogue). At the final level, Galakrond also equips a 5/2 weapon.
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Each Galakrond is a unique (different) legendary, hence there is 5 different Galakronds this expansion.
However, it appears as if Blizzard will give you all 5 for free.
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My solution was
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It can't copy a dormant one, but once all the candles are snuffed out, you can faceless it.
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Play Surrender to Madness Priest
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NVM. Just saw the Wronchi Animation revealing this.
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This card reads "Force each minion to attack another random minion". So... can this make enemy minions attack other enemy minions?
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Imagine this: the only pirates in the deck are Southsea Deckhandx1 Southsea Captainx2 and Captain Hooktusk. You draw one Southsea Deckhand (all other pirates maybe except Captain Hooktusk is still in your deck) you play it, Lab Recruiter then Spirit of the Shark + Hero Power. Next turn you trade your Southsea Deckhand and Lab Recruiter into something and clear your board. Drop Captain Hooktusk for Southsea Deckhandx3 and Southsea Captainx2. This is around 12 damage (charge) and 20 if you play 2 Cold Bloods
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Is no one going to point out that this is basically a board fill when working with Spirit of the Shark?
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I would say control/heal paladin is getting buffed this expansion, not just even paladin.
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Oh hey, ringing bells won't summon Doomslayers.
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But then again, you have 3 free 7/5 drops next turn...