What is there to be grateful for?? That you get crumbs occassionally from devs and you feel special in this hs "community". Where's the adventure style pricing for cards/content, coop mode, any other modes ffs, where are these faithful devs you claim this community has--who listen to players. ITS BEEN YEARS. Bootlick harder. Regardless, the meta is mindless aggro and mana cheat but they nerf a disruption card and finally hit kael KEKW. So pls, once your done with my shaft, give the balls some love ;)
- Miertez
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futhead_3Chainz posted a message on Patch 18.0.2 - Balance Changes - Kael'thas, Illucia & BattlegroundsPosted in: News -
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futhead_3Chainz posted a message on Patch 18.0.2 - Balance Changes - Kael'thas, Illucia & BattlegroundsPosted in: NewsIllucia--skill testing card--gets nerfed, but darkglare, secret passage, lightning bloom, and guardian animal are all untouched. IT WAS ABOUT FUCKIN TIME YOU NERF KAEL. We have mutt devs who rarely ever interact with the community and are late to change--even late to the right changes for a healthy, engaging game. This game used to be good, used to be fun. I suppose this is what happens when your teams, standard, bg, and wild (KEKW), are just doin own thing and you gotta bend the knee to corporate. good god
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TwistedCardmaster posted a message on why is rogue NEVER bad?Posted in: General DiscussionThe thing about warlock hero power its sounds nice on paper but its a double edged sword. In this aggro heavy meta you really need to keep your health at least above 16. Against smorc hunters I barely use hero power at all, against controll you will run out of cards faster. It can really screw you over, while other hero powers doesn't have this kind of impact on a match.
But the most broken thing in this meta, is the cards that make you draw and also make those cost 0. Like Heistbaron Togwaggle's treasure, Galakrond, the Nightmare or Dragonqueen Alexstrasza. You can play perfectly while rogues play galakrond on curve doesnt really matter how many times it invoked, and it pulls something ridiculous like free maly with eviscreates, or dragonqueen which will always discover something broken legendary, and there is no way you can remove all of them.
Also I feel like they need to nerf the discover/get random dragon thingy, the odds that it will be legendary its way too high. Yesterday i met a dragon warrior who got 3 Dragonqueen Alexstrasza it wasn't fun at all.I feel the same. Yesterday I faced Priest who played Dragonqueen Alexstrasza 4 times! One normal copy, Seance, Chameleos from my hand and finaly Dragon Breeder. It was impossible to deal with that amount of value (2x 0 mana 8/8 each time) with my Quest Druid. It's kinda strange, that from pretty wide pool of dragons, Alexstrasza almost always gives you some heavy dudes (when I play her, it happens too).
Overall, I have the impression that this meta is very high roll oriented. Today I played against Rogue who turned (with Witchy Lackey) Blink Fox into Nozdormu the Timeless and later rolled Dinotamer Brann and Shudderwock.
The worst is, it's not just a one unlucky game. It happens very often... Look below, disgusting, even he was unusually upset.
It's the same issue as usual, even more mana cheating. While it's good on a small scale and works well under certain conditions, it cannot be the casual way to high roll and win the game as it is now.
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Posted in: Crow MageChanged one Arcanologist to Archmage Arugal i know it's sounds dumb with this much spells but works suprisingly well with Aluneth and Arcane Intellect. An extra Sorcerer's Apprentice, Mana Wyrm or Vex Crow could win the game for you. I'm at 16-5 since I made this swap. Wouldn't craft the card for it but you should give it a try if you have this legendary.
I ran some games with Archmage Arugal too, but then swapped him back to second Kirin Tor Mage. Archmage Arugal + Aluneth / Arcane Intellect synergy does not happen that often, and even when it does, since this deck is heavy with spells, it does not guarantee you any minion copy. 2/2 for 2 mana - and with the need to survive the enemy turn in order to bring some POSSIBLE profit - is too much. Arcanologist 2/3 for 2 mana with card draw is much more useful. - To post a comment, please login or register a new account.
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Druid is fine
turn 6 btw, while 23 card in the deck
im done guess im not good enough
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The thing about warlock hero power its sounds nice on paper but its a double edged sword. In this aggro heavy meta you really need to keep your health at least above 16. Against smorc hunters I barely use hero power at all, against controll you will run out of cards faster. It can really screw you over, while other hero powers doesn't have this kind of impact on a match.
But the most broken thing in this meta, is the cards that make you draw and also make those cost 0. Like Heistbaron Togwaggle's treasure, Galakrond, the Nightmare or Dragonqueen Alexstrasza. You can play perfectly while rogues play galakrond on curve doesnt really matter how many times it invoked, and it pulls something ridiculous like free maly with eviscreates, or dragonqueen which will always discover something broken legendary, and there is no way you can remove all of them.
Also I feel like they need to nerf the discover/get random dragon thingy, the odds that it will be legendary its way too high. Yesterday i met a dragon warrior who got 3 Dragonqueen Alexstrasza it wasn't fun at all.