Patch 22.0 Card Effect Priority Update
Blizzard just posted about how they changed how Card Effect priority works. It should in theory be more unified now, but there's always exceptions and perhaps there are still things that do not work like you would expect. Blizzard would love to hear about those instances!
Quote from BlizzardWith Patch 22.0, we did a sweeping review in order to bring more cards into alignment with the general rules about priority order when card effects conflict with each other. That general order is the same as before:
Cards referencing their own properties (e.g. Eye Beam) take priority over cards referencing other cards’ properties continuously (e.g. Taintheart Tormenter), which then take priority over cards referencing other cards’ properties in a single instance (e.g. Freezing Trap).
For many cards, this review resulted in no changes—they either had no overlapping effects, or their effects were already working in this way. For example: Lady Anacondra is a card that continuously references other cards’ properties (second category), so it should further reduce costs after Celestial Alignment, a single instance reference (third category).
We’ve also updated a few cards and how they resolve damage. For some cards, this will end up with a different result than before. For example: Moonfang is a card that references its own properties, while Mo'arg Artificer is a card that continuously references other cards’ properties, so now Moonfang will take 1 damage from spells, even when doubled by Mo’arg.
When cards in the same category interact with each other, then priority is based on the order the cards are played, with later cards applying on top of earlier cards.
As with many sweeping changes, we have also seen a few bugs that we’re working on smoothing out (including that Lady Anacondra – Celestial Alignment interaction, the hotfix for which is going out now). As always, there may also be some special cases where certain cards break the general rules so that they can work as intended. We encourage you to continue to let us know if a specific card interaction doesn’t match what’s expected.
I hate to be an English stickler, but the sentence "It effects cards like Moonfang in a new way!" is incorrect. It should say "affect," not "effect." To "effect" is to cause or create: to "affect" is to influence.
But the TITLE of the story IS correct!
Downvoted because I hate grammar, and reading your post gave me a headache and I blame you!
I hope that fixes Pack Mule not getting the Spell Power buff from Aegwynn.
That's more about order, not priority: Pack Mule copies itself before Aegwynn's power (or any other "when drawn" effect) hits it.
The priority change isn't about timing. It's about effects that actually contradict each other.
I still hope it gets fixed.
It isn't going to get fixed because it's not broken, it is working as intended.
Every card that has continuous discounting properties that fit into this category should be changed to say "And not less than 1 mana" or "And not more than 10 mana"
So secrets get nerfed or what? I'm not great at understanding this kind of topic
For example, I use the Manasaber tiger thing (that gives extra mana crystal whenever it attacks), versus the secret trap or any "whenever enemy minion attacks" traps, will we finally get the mana crystal this time? Because before, the tiger's attack doesnt work out? Hope my memory don't fail me.
Hmm... Well, that tiger doesn't affect itself, but YOU. So its a category 3 card, same with the freezing trap. So, its whatever card is played first, activates first?
I'd parse manasaber as category 1 - whenever THIS attacks, it triggers. Trap here is whenever anything attacks, which is... three for the proccing, I think.