No, as EU player i'm so tired hearing about all other regions getting all stuff\bonuses etc.
Btw: China also got Khadgarfor free, they don't event apple device
- MaximGorkij
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Member for 7 years, 8 months, and 18 days
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vlad_1995 posted a message on Hearthstone Players in China to Receive 8 Free Packs, The State of Hearthstone Events & BrawlsPosted in: News -
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Aether_lackey posted a message on Hearthstone Players in China to Receive 8 Free Packs, The State of Hearthstone Events & BrawlsPosted in: NewsChina - extra features, extra card back, free shit
US - extra card backs, promotions you can take part in
My country - -
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Klaus posted a message on Hearthstone Players in China to Receive 8 Free Packs, The State of Hearthstone Events & BrawlsPosted in: NewsNo pack is enough to compensate living in China.
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Tykaine posted a message on The psychology of a card back.Posted in: General Discussion"Hmmmmmmm this Druid is using the Jade Lotus cardback, better mulligan for Jade".
*plays Astral Communion*
"Hmmmmmmm this Shaman is using the Tinyfin Beach card back, better mulligan for Murlocs".
*plays Feugen/Stalagg with Ancestral Spirit.*
"Hmmmmmmm this Warrior is using the Pirates! cardback, better mulligan for Pirates".
*plays C'Thun*. What is this, 2016?
Don't mulligan based on your opponents card back, you'll have a bad time.
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thesephm posted a message on The psychology of a card back.Posted in: General DiscussionI use the Valentine's Day card back so I can believe in the heart of the cards. But you would also be right in assuming that I'm playing a troll deck most the time.
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TheWamts posted a message on Make the CardNext: A 1 Mana 7/7
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banstylejbo posted a message on Hearthstone is more reasonably affordable than I thought.Posted in: General DiscussionOne reason I can think of that there is a limit to how much gold you can gain via wins each day is to discourage the use of bots. If you could gain unlimited gold we'd see a proliferation of bots out there just farming gold all day for accounts.
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Maehlice posted a message on Hearthstone is more reasonably affordable than I thought.Posted in: General DiscussionTLDR: At what I call the "moderately high end" of Hearthstone, it still only costs $1 per day for essentially unlimited playtime. I spend more than that on Mountain Dew and coffee.
While explaining economics to my son and why I'm willing to buy for him premium currency and items in some games but not others, I managed to change my mind a lot on how expensive Hearthstone is.
I'll start quickly with a little perspective, since I reached my new conclusion by comparison with other games.
In games like Castle Crush or Clash of Clans, unlocking things with premium currency doesn't ultimately help with the reward system -- they just allow the player to more quickly get to the next paywall. The game is literally pay to play ... you'll either continually pay with $IRL or with a LOT of time (typically in the form of waiting while unable to even play the game).
In titles like Forza, Fallout, Witcher, Civilization, Mass Effect, DragonAge, etc, purchasing the game allows you to play as much or as little as you want. There is no paywall. Granted, there's typically a point where you beat, finish, or just lose interest in the game, but you can still pay once and play ad nauseam.
I don't spend money on games with persistent unavoidable paywalls.
So onto Hearthstone now ...
Prior to each expansion, Blizzard offers a 50-pack pre-order for $50 USD. During the ~120 days between expansions, players can easily earn 7200g [at 60g per day for wins + daily quests] -- or 72 more packs. So for $50 every ~3 months, a player can open 122 packs per expansion. (This is generally enough cards to amass a decent, competitive collection.)
To really feel like you're getting the most out of Hearthstone, I think 180 packs per expansion is a great goal. That means another $70 USD for 60 more packs. At a grand total of $120 per ~120, that comes out to $1 per day. I spend more than that on Mountain Dew and coffee.
Unlike many popular mobile games, Hearthstone has no hard paywall. The more you win at the game, the more you earn, which makes it easier still to win more games, which makes it easier to -- you get the picture. If anything, Hearthstone's paywall is very soft, because the alternative to $IRL is to play the game more -- not wait for some arbitrary timer to count down.
Like for-purchase titles, Hearthstone also permits unlimited play. For me, most of these titles are played out after about 2 months. At $60 a pop for a AAA title every ~2 months, that comes out to $1 per day -- the same as Hearthstone near its high end.
It's worth noting, I think, that if your entire gaming budget is $1 per day, Hearthstone can monopolize that budget -- whereas spending the budget on for-purchase titles means an entirely new game/experience every couple months. But if your budget is more than that, Hearthstone may not hurt as much as it initially seems.
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Ilyanthiel posted a message on Duplicate legendaryPosted in: General DiscussionSurprise... Duplicate... But why would you?
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GhostTrickx1 posted a message on If you want a different game similar to Magic, come try EternalPosted in: Other GamesVideo of Kripp playing Eternal:
Video of Kripp playing Hearthstone: - To post a comment, please login or register a new account.
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Jade guild mechanic from MSG is summoning golems. First a 1/1, then 2/2, 3/3 up to 7/7, 8/8, 9/9. The more jade cards you play, the more powerful they are.
As I see it, first 1-2 cards should be weaker than normal, 3rd should have normal power level while the 4th, 5th etc. should be really powerful. Unfortunately, if you substitute the jade golem text on these cards with 3/3 minion, you will see how powerful they are (and it's expected that they will summon much bigger minions in late game). They are all balanced to summon 1/1s - but that's only the first card.
Here are few examples:
What do you think?
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One card that wins games against Dragon Priest is Jaraxxus
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Man, I have a solution for your 'problem'.
If you cannot withstand critics, do not publish your decks online. Show them to your parents and friends and let your relatives tell you how awesome decks you just made.
See, problem solved!
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You should never go full retard in an ad.
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The problem of roping is much, much less than 10% of games.
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buying packs will try transform gold you may have (post a pic of legend status with 20k gold) faster then the brawl without possible loss.
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Hi, can someone help me (and a lot of others, too) and write in comments bellow, how much packs will we get for our champions?
I chose you, Che0nsu!
And he brought me... errr... 3 packs? 4 packs?
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Justicar will rotate out soon, unfortunately
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To answer you in short: yes.