like anyone will actually read this wall of text xD wtf dude.
- Lev_rick
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Member for 7 years, 11 months, and 13 days
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zc0rpn posted a message on Burning Scourge WarriorPosted in: Burning Scourge Warrior -
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MightyBitch posted a message on Death Knight Miracle RoguePosted in: Death Knight Miracle RogueWithout Vilespine Slayer you'll never gonna win against any control type decks, i played like 40 games with this and i'm sure there's no way you're not playing Vilespine in this meta. Everyone has The Lich King or some other big stuff that you have to remove it. And Vilespine is the only good hard removal in Rogue right now.
No SI:7 Agent in a Miracle Rogue, especially against aggro decks? That's crazy dude.
And with that much spell, you'll always want to keep your Gadgetzan Auctioneer on opening hand. Otherwise if you can't draw it, you'll instalose to midrange decks.
And do not try to make your Edwin VanCleef that much big if you didn't know about your opponents removals, it doesn't really matter anymore. Everyone has an answer for it. Sometimes im playing it as a 4/4 against priests if my opponent doesn't have his Dragonfire Potion, he can't use Shadow Word: Death or Shadowreaper Anduin on it. But sometimes you can make it 6/6 or 8/8 for bait a removal.
So i can just say that this deck is good but you need some changes. I mean this is not a thief rogue, you don't need 2 Undercity Huckster in a Miracle Rogue am i right? Let's see if this deck works with Vilespine and SI:7. I'll play another 30 matches like this.
Note: I think this could be Tier 2 (high) deck with some changes as i mentioned.
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user-24543939 posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !Posted in: RogueHey, where is everyone? Oh, right – this is the Rogue forum, so it must be empty because this is the class that gets only useless garbage pieces of shit as "cards". This class is a joke.
See the class legendary. A huckster that costs 1 more for +1 HP. You are fine with being treated worst then a dog ? Maybe you like it being spit in your face constantly and having to wipe the ass of Ben Brode ? Is it your ambition in your life, wiping his disgusting ass ?
And to open the wound again, Blizzard is promoting a tavern braw where the theme is Valeera burgling people -_-
How do you think people perceive rogue with this kind of pitiful shows ? "The class that is about randomness and gimmicks".
I used to be a multi legend rogue main, before the flurry nerf.
You know what, when people saw a rogue in the old days they thought "here is probably a smart and very skilled player". And that's not only in Hearthstone, in WOW Vanilla also Rogue was THE class of skilled people who can outsmart and out-mechanic other players.
You know what people think when they see a rogue now ? "Here is a child that tries to do gimmicks. I guess they play rogue because they like the looks of Valeera since nobody inteligent would try to play rogue anyway""
Blizzard has not only ruined rogue with his nerfs over time (most nerfed class since alpha by far), but them pushing gimmicks like burgle or curve-stone rogue with raptors has also ruined our reputation.
People no longer see us as being worth something. . Rogue is a sinking shipwreck. This is not the skilled class, this is the piece of shit class.
Now enjoy Brode laughting manically about us and telling us to find the next unicorn rogue. Enjoy being mocked by every sensible person as the "has-been retards" trying to play gimmicks and think we are worth something.
That's what you get when you aren't loud and vocal, and don't riot to defend your rights. You get stripped from all your stuff and exploited like slaves.
ROGUE MAINS OF ALL COUNTRIES, UNITE !
ROGUE LIFES MATTER !
WE NEED TO RISE UP NOW AND HARD !
WE HAVE HAD ENOUGH TO BE TREATED LIKE DOGS !
WE WANT A NEW DESIGNER TEAM !
WE WANT TO BE GREAT AGAIN !
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Edit : Quoting a recent answer of mine to explain to non rogue players our situation
Rogue players are such whiners. When they print counterfeit coin it all "why does blizz print cards only for miracle wtf" but then they release jade golem or burgle cards and its all "blizz so stupid rogue cant use these kinds of cards" Rogue has always been fine and the healing complainers dont seem to understand that the meta has very little burst atm,its about board control and tempo.
There are different kinds of rogue players this is why."Old school" rogue players are combo players interested in outsmarting people and using their skill to pull of crazy wins. They thrive on being the best and showing it to everybody by playing the hardest class. And they want to be seen as competent when playing rogue, they hate it that rogue is looking more and more like a "random based gimmick class for kids" which is what this burgle tavern brawl is giving as impression to new players.Then there are the people who picked up rogue later on, for different reasons entirely. This thing is that Blizzard has carefully worked on suppressing Miracle and true combo rogue decks (since alpha we get nerfs in this direction) while pushing "on curve" rogue decks like raptor and also random non serious and non skill based rogue decks like "burgle".Now, the people who got into rogue for these reasons feel that their archetype should get more support and they don't wanna play full combo skill based decks and they feel that really the "old school" players are throwing a tantrum for nothing, while the "old school" rogue players which I'm part of, are getting mad that their class is being turned more and more into a casino-fest and they demand that the combo rogue archetype (the real rogue) be made great again.That's basically why you will see very varied opnions from current rogue players, going from complete hostility to Blizard's current rogue policy to satisfaction for getting a new "burgle legendary".I'm quoting a post in this thread that I find is the most clear explanation of our situation :Ain't you guys rage when you read this from Dean ayala?
Q: So is Blade Furry going to stay a 4 mana card? Because it seems to me if you're going to cater to niche decks with these types of cards (Ferryman, Purify), it seems reasonable to print a board clear that caters to control rogue decks.
A: We don't have any plans to change Blade Flurry, I would be quite surprised if it ever changed. The future of Rogue is likely to include very weak AoE or life gain and very strong single target removal and card draw.I would like to ask, because maybe I'm not seeing it and someone would find the answer. What does Rogue have that other classes don't ?- Card draw : I often hear that Rogue draw a lot ... I don't think it's true. Rogue relies only on Gadgetzan Auctioneer (a neutral card) to draw, and absolutely needs tons of cheap spells (often dead draws) to fonction. Warlock and Warrior have a far better card draw IMHO, and I would say only Hunter is really in a worse position.
- Minions : Well, Rogue minions are among the weakest (bodies and effects) in the game. I'd say only Mage has weaker minions.
- Removals : I don't think Rogue has more removals than Mage or Warrior, or even Shaman. Rogue is in a good state here, but not the best.
- Survivability : Rogue is the worst class for the survivability part. There is only Hunter with as few survivability, but they don't care since Hunter tries to win fast.
- AoE : No good AoE for Rogue, the other bad class on this point is Hunter, but I think Unleash the Hounds is stronger than Fan of Knives.
- Burst : Rogue can deliver a big burst thanks to Gadgetzan Auctioneer, Leeroy Jenkins or Malygos (all neutral cards ...). But once again, classes like Warrior, Mage, Druid (that has a stronger Malygos deck) Shaman and even Hunter can burst as much as Rogue do.
- Weapons : absolutely no good weapon for Rogue, no weapon synergy whatsoever (wtf is that hero power ? No synergy !) while Shaman, Warrior and Hunter get good weapons/synergies.
- Cancer : well, when is the last time Rogue dominated the ladder with a cancer deck ? I mean, an ultra-aggro-face deck like Face Shaman, Face Hunter, Eboladin, Pirate Warrior ? Even aggro Druid and Mage are stronger. That's a good thing actually.
- Tempo : once again a term often used to speak about Rogue, thanks to Backstab, SI:7 Agent, Eviscerate and Sap ... and that's all. No other tempo card, and you can see they are all from the Classic set. But yes Rogue can deliver good tempo, but has not the minions to push for a tempo deck (meanwhile, Shaman, Mage, Paladin, Warrior and Hunter are having fun).
- Decks : Rogue can't play control, we all know that. Aggro is bad, midrange is bad. We are left with combo decks for ... forever actually. And even then, we have decks like Patron Warrior, Malygos Druid or maybe Freeze Mage that are stronger.
- Tag decks : and by this I mean "Decks with a particular tag", like Beast Druid or Dragon Priest. Well, for Rogue, no Beast synergy, no Dragon synergy, no Murloc synergy, and less Pirate synergy than Warrior. Too bad.
- Strong legendaries : hey Edwin VanCleef, you must feel alone here.
- Class identity : stealing random cards ? Priest do it better. Stealth ? Not enough cards, only shitty cards anyway. Combo ? Weak mechanics. Aaaand that's all.
Ok, I'm still looking for other points, maybe you can help me. But for what I've said, you can see that Rogue has NO identity. According to Team 5, they cannot get AoE or life gain because it's not their identity. But there is NOTHING a Rogue does better than any other class. Card draw ? Makes Warlock laugh. Single target removal ? Warrior, Shaman and Mage please.
While typing this it looks like Hunter is in a bad state too. I would agree, except that Hunter has some identity : Beast synergy, Deathrattle synergy, and Face Synergy. It's not that good anyway.
Folks we really need to stay on the issue and lobby Blizzard to get a fair treatment. Not doing anything and waiting isn't gonna work. See they still consider flurry fine as it is. Since the flurry nerf rogue doesn't feel completly "rogue anymore". It's just a shadow of its former self. We could prep sprint draw mass cards, prepare a combo with weapon buffs and then take back the initiative and seriously threaten lethal with flurry plays. And this had counter plays, taunts would cause us to deal much elss damage (they block the first weapon attack), weapon destruction would cause us to loose. Not only that, but it was hard drawing all those cards and pulling a proper combo. Some people try to deny our rights by pretending that we were too OP before standart format arrived. But remember, it was the time where druids could deal 14 damage from hand with 2 cards, or deal 34 (!!!) damage in one turn with 4 cards in hand if they had only two 1/1 on the board (force of nature, innervate, x2 savage roar = 34 damage). Flurry was our safety net against all the zoos and midrangey garbage trying to dump their hand and go face-face-face. We need something like that, and flurry was great because it gave us a reason to care about our hero power synergy, while we have none now, and it was a board clear "in parts" which allowed it to be flexible concerning the usage.Devs are more stubborn then donkeys and more partial then hungry hyenas so we need to keep lobbying as much as possible. I would like to see flurry back the most out of any change. Keep lobbying to improve our situation ! Be as vocal as possible and present a common front to Blizzard so they see their Hearthstone devs as failing to keep consumer satisfaction. -
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asteroidm posted a message on Loving Heroic BrawlPosted in: Tavern BrawlI'm loving this Tavern Brawl, you do get to feel the tournament type pressure on all plays. I haven't yet fought against a Midrange Shaman (or any type of shaman) at all, control decks is all I see, Paladin here, C'thun Warrior there, Fatigue Warrior, even Priest, not only on my matches but on twitch too. I'm really trying to understand all the saltyness on the forums but I can't. I really think this is the best tavern brawl by far. Sure not everyone can afford 10 dlls or 1000 coins, some won't do it so close to a new expansion but I really hope this tournament mode stays. It's really competitive and fun. Way better than playing ladder and even Arena. Good jub Blizzard!
1. 1000 gold is expensive.2. Brawl is generally a "just for fun" thing for a lot of people. High pressure tournament like play is the polar opposite of what brawls have been and the polar opposite of what some people want.3. It's just Arena with standard decks, which is just fucking boring for some of us.4. Would have been more interesting after the MSoG released.5. I prefer arena, there is still a lot of guess work at what the opponent has available in their deck.I think it's a good idea. I just don't think it should take place of the brawl. -
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ExVoodoo posted a message on Fact or Faction - Mean Streets of Gadgetzan, Faction Themed Card Design CompetitionHere's what I got.
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user-28838928 posted a message on Fact or Faction - Mean Streets of Gadgetzan, Faction Themed Card Design CompetitionPosted in: NewsHonestly, I think this week card design competition should be only with Grimy Goons cards.
We don't know how Jade Lotus nor Kabal work (I'm talking about special mechanics, like the hand +1/+1 for the Goons) so I think would be better having a Competition for each faction in its week.
I want to see the fanmade cards, though o/
(Sorry it has been said before, it's my first post here ;;)
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Renoroc posted a message on Ben Brode on Standard 2017 - If Things Won't Change Enough, We'll Tweak ItPosted in: NewsI humbly suggest moving Purify to classic so we can bask in the glory of that card perpetually
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jainaishot posted a message on Karazhan is the perfect expansion.Posted in: AdventuresNice try Ben Brode!
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To tell you the truth, in the US a common price for a burrito or a burger is around 10$ with tax. Get urself some french fries and soda and here you are 14$ per lunch. If you want to get a more decent lunch you need to pay even more.
The same story is in Europe.
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So have you tried searching for the decks on this site? Because there are plenty of good descriptions like here http://www.hearthpwn.com/decks/636487-top-1-legend-shtanudachis-malygos-rogue . Rule of thumb is to avoid having cards for the final combo in your starting hand.