Thanks for the heads up. Just to clarify this for people, if you already have 3 quests, complete one of your quests instead of re-rolling one.
- Khanstant
- Registered User
-
Member for 8 years, 4 months, and 2 days
Last active Sun, Dec, 15 2019 19:12:03 -
- 2
- 16
- 20
- 0 Followers
- 14 Total Posts
- 8 Thanks
-
2
Transcendent posted a message on Brawl of Champions Round One Is This Week's Tavern BrawlPosted in: News -
9
psykechan posted a message on Sack of GnomesPosted in: Sack of Gnomes4 mana summon way too much damage. This is a treasure that the player can get in Monster Hunt as well as a card that is used by Gnomenapper.
There are 50 collectible gnome minion cards as of Witchwood, keep in mind that all gnomes from wild can be summoned as well. Like other summoning effects, battlecries are not processed. I have not seen any mechanognomes summoned from this, but that may just be my low sample size.
Notable gnomes
- Rin, the First Disciple - She is powerful mainly due to her taunt than her deathrattle
- Mekgineer Thermaplug - A 9/7 that has an aura effect of generating leper gnomes! INFINITE VALUE!
- Toshley - Decent stats and a spare part on death isn't that bad
- Wee Spellstopper - Protect your better minions from dastardly hero powers!
- Chillblade Champion - Who doesn't like instant 3 healing? (and also possible trading too)
- Knife Juggler - come now, you are already well familiar with the powerful juggalo
- Patient Assassin - stealth and poison for trading against whatever powerful minion you like (as long as they don't have AoE)
There are 9 1-attack gnomes, 13 2-attack, 15 3-attack, 5 4-attack, 5 5-attack, 1 6-attack, 1 7-attack, and 1 9-attack gnomes for an average of 2.94 attack. There are 9 1-health gnomes, 13 2-health, 9 3-health, 10 4-health, 3 5-health, 4 6-health, and 2 7-health gnomes for an average of 3.1 health. So the average summoned gnome will have 2.94 attack and 3.1 health or basically be a 3/3.
There are 3 gnomes with taunt, 2 with charge, 2 with stealth, 2 with spell damage +1, 2 with C'thun synergy (can you get C'thun in a random bucket?), 2 with conditional +2 attack (bringing the 2.94 average practically to 3), 1 with poison, 1 with lifesteal (yay), 1 that hurts you (boo), 1 that makes your spells 1 mana cheaper (yay), 1 that makes your opponent's spells 1 mana more expensive (also yay), 1 that makes your minions cheaper, 1 that juggles knives :) , 1 that protects your other minions, 1 that heals you if you have a secret (hello tracker synergy), and 9 deathrattle gnomes with all useful effects.
While it is a pickable treasure, many players will first encounter this card when fighting against Gnomenapper. His hero power of "stuffing a minion into a sack" when he has a full board essentially becomes a 2 mana Assassinate so good luck fighting back after he plays this. This is such a poorly designed encounter that it would be funny if it wasn't so damn frustrating. BTW, he summoned Rin the first time I fought him. I could not get past her so it was game over two turns later.
-
2
jc_draycon posted a message on #3 wild legend s45 CubelockPosted in: #3 wild legend s45 CubelockSo just for being summoned. Clear and short answer. Thank you. And Merry X-Mas :)
-
2
Don_Dingle posted a message on The 5 Amigos (Wild Barnes Malygos Shaman)Posted in: The 5 Amigos (Wild Barnes Malygos Shaman)Lol. Nice catch. Fixed now :P
-
-1
user-20144884 posted a message on Trump's Theorycraft - Aggro-Pirate WarriorPosted in: Trump's Theorycraft - Aggro-Pirate WarriorSTRONKEST DECK IN THE UNIVERSE. PIRATE BOYS.
- To post a comment, please login or register a new account.
3
Holy Moly, this deck looks really fun the 10k dust to play it would wipe me out completely. Seriously, every other "Hot Wild" deck at the time of posting this have maybe a few thousand dust or so each to craft, I've just somehow avoided ever unpacking the important parts of this particular deck. Shame we can't try before we buy, this deck is very tempting to me.
edit: The next pack I opened after posting that, I unpacked High Priest Thekal. That's either a sign I need to resub to WoW or craft this deck...
2
Worked for me, ended up just buffing a lightwell. He stole the gargoyle I had a few buffs on, and then twisting nether'd. Was able to rebuild a small board and buff a new inner fire target.
2
Mulligan plan would be nice.
2
You're missing Malygos in this list lol
-13
Yes, in Wild, Reno decks do ok without Kazak.
2
Feels weird without the Velen + copy minion. Just had a Guldi'Renolock concede against me before he even played Reno. We were both near fatigue, if he hadn't conceded I'm pretty sure I would have eventually lost.