This card is a Monster; it has amazing stats for a 5 drop; it has a guaranteed attack because stealth; it has the possibility to go through taunts and to kill stealthed units and even if he attacks the wrong ENEMY he still attacks AN ENEMY, so you still get a benefit form this card not like the goblin bullcrap that can hinder you. THis thing is like a 6 Mana Rag.
Competitive players are only 5% of the total playerbase the fact that you are part of that 5% doesn't entitle you to anything, the other 95% might enjoy rng while the competitive scene may never seethose cards, is like the casse of snipe hunter in yu gi oh, you never see that card high in the ladder of devpro not or dueling network, hell you don't even see the card in the middle of the ladder, but players that paly traditional or "casual" love to play it, is a nice breath from all themeta decks and cards exist to be played wether a minority of a playerbase likes it or not.
Balance/nerf doomguard and Flare first, then see if the nerf to auctioneer is needed, imho it isn't since that's the only card that holds together an otherwise horrible class, seriosuly if rogue has to pay 2 for shiv when it used to cost 1 why does hunter get to pay 1 for flare which is a spell that does far more than shiv will ever do,
I like cards that make hunter cry, including but not limited to, unstable ghoul, sludge belcher, shadow madness, Wild Pyro, armor smith and Cabal shadowpriest.
Most epic moment in hearthstone career? had 5hp vs a hunter as warrior and thanks to armorsmith commanding shout Wild pyro, inner rage, other card i don't remember and creatures previously in play i ended the turn with 5hp and 28 armor, the hunter conceded added me and procceeded to rage at me, it was glorious.
seriously though if mages hero power is deal 1 damage to a target and hunter's hero power justifies dealing more damage jus tbecause you can't target it, then a class whose hero power was 2 mana heal 3 health to your hero would make Sense since anduin already heals 2 to a target; if that class existed i would play it forever because it would be like telling a hunter "hahah i'm imune to your bs hero power", would also add light wardens to it.
you could always save 700 gold, sure it seems like a lot but tbh if you don't want to "buy" naxx means it's a f2p account and as a f2p myself i can tell you that you won't miss anything by skipping 7 packs, and that 700 gold for a naxx wing is better than whatever arenas you can get with that, Arena is bad for f2p anyways if you speak in an earning/hour ratio.
i wouldn't disenchant hogger right away with a new expansion right around the block, sure he is n the list of not so useful legends but the thing is that if the new expansion is an aggro based expansion* then hogger will augment its value considerable, many ctrl warrior builds are already runnning hogger instead of geddon just to put an extra stop to aggro, there's also the possibility of saving him and crafting one of the cool new legends when the new expansion does come out.
*most likely situation since thethematic seems to be goblin mech and goblin in general
if you insist on crafting something tho then i'd go for Alex, many people will tell you Cairne but he's way too slow and Alex actually offers a second chance in the game while cairne can't change a game you are already losing.
Dual weild and Slash are bonkers there should only be one of them and it should only do 1 damage; i.e you deal full damage to te target and 1 damage to minions adjacent to it., then again i hate hunter with a passion and have a fair uneasiness for Zoo, Nerubian eggs asides i'm up for anything that kills those two decks.
to be honest Warrior and Paladin seem better than mage if those are the only decks that will compete; mage's saving grace is that it has fireballs tod eal with yetis, Stormwinds and ogres and Polymorph to deal with whatever fireball can't deal with; then again Warrior and Paladin have far more solid threats.
thanks for the input i see where you are coming from and it's very nice to have your opinion but i'm not trading those though, i mean i would do it if they were tinkmaster, Nat pagle, and Illidan (and even then i'd consider it) but i don't value Belcher Boole (tbk) enough to consider trading something that will be so hard to get back since i'm far more interested in completing my collection than reaching legend or playing ranked at all.
btw what do you think of thalnoss? imho he's a T1 while tbk is T1.5
Naaah that's a No go, 4 legends for one when every single legend has a probability lower than .1% to appear in a pack is just dumping probability out of the window and hindering yourself in the long run more than helping besides, of those 4, Millhouse is the only one that has near to no uses the other 3 (Malygos, Antonidas and Edwin) have decks that they can play on and be viable.
I'll likely get dumped on by the general forum elitism, but a former rank 5 and a 5.7 win Arena rate is definitely not a mediocore player. Imho you can clearly use the adjective "good". Not exceptional, not professional, but I think mediocore is way too hard on your acccomplishments
This , Op youa re a good palyer, Tilt and frustration are bound to happen sooner or later you should take a couple of days away from the game or just playig some for fun matches with friends before retaking on your Arena and your gameplay.
those are some nice legendaries there! My general rule is to craft all neutral legendaries before hero legendaries, but if you really want jaraxxus, then go for it!
What are the decks you like to play?
Thanks! , i Mostly play Mage (either hand or aggro) Tempo Rogue and Control Warrior (replacing cairne and Ysera which i don't have with Feuggen and Stalag).
Craft all neutrals???, well i'm looking for a neutral legend that can fit in a lot of decks but i don't see me crafting something like tinkmaster overspark.
Hi i'll introduce myself i'm a f2p player in the NA server and i finally reached 1600 dust to craft a legend and i need help deciding on what to craft next since legends and 1.6k dust don't come that easily for us. SO far the legendaries i own are
So which of the ones that i don't have is the most centric legendary, the one most decks can fit? or should i go for Thalnos, Cairne or Ysera which are the ones that come on top of my head, or should i just craft jaraxxus which is the only card i need to finish handlock?,
1
This card is a Monster; it has amazing stats for a 5 drop; it has a guaranteed attack because stealth; it has the possibility to go through taunts and to kill stealthed units and even if he attacks the wrong ENEMY he still attacks AN ENEMY, so you still get a benefit form this card not like the goblin bullcrap that can hinder you. THis thing is like a 6 Mana Rag.
4
Competitive players are only 5% of the total playerbase the fact that you are part of that 5% doesn't entitle you to anything, the other 95% might enjoy rng while the competitive scene may never seethose cards, is like the casse of snipe hunter in yu gi oh, you never see that card high in the ladder of devpro not or dueling network, hell you don't even see the card in the middle of the ladder, but players that paly traditional or "casual" love to play it, is a nice breath from all themeta decks and cards exist to be played wether a minority of a playerbase likes it or not.
1
Balance/nerf doomguard and Flare first, then see if the nerf to auctioneer is needed, imho it isn't since that's the only card that holds together an otherwise horrible class, seriosuly if rogue has to pay 2 for shiv when it used to cost 1 why does hunter get to pay 1 for flare which is a spell that does far more than shiv will ever do,
0
so Pumpkin harvest is an even more broken version of 2 Mana uth???, unless that card cost 10 mana NO TY
0
I like cards that make hunter cry, including but not limited to, unstable ghoul, sludge belcher, shadow madness, Wild Pyro, armor smith and Cabal shadowpriest.
Most epic moment in hearthstone career? had 5hp vs a hunter as warrior and thanks to armorsmith commanding shout Wild pyro, inner rage, other card i don't remember and creatures previously in play i ended the turn with 5hp and 28 armor, the hunter conceded added me and procceeded to rage at me, it was glorious.
seriously though if mages hero power is deal 1 damage to a target and hunter's hero power justifies dealing more damage jus tbecause you can't target it, then a class whose hero power was 2 mana heal 3 health to your hero would make Sense since anduin already heals 2 to a target; if that class existed i would play it forever because it would be like telling a hunter "hahah i'm imune to your bs hero power", would also add light wardens to it.
ps: i hated hunter before hating hunter was cool.
1
you could always save 700 gold, sure it seems like a lot but tbh if you don't want to "buy" naxx means it's a f2p account and as a f2p myself i can tell you that you won't miss anything by skipping 7 packs, and that 700 gold for a naxx wing is better than whatever arenas you can get with that, Arena is bad for f2p anyways if you speak in an earning/hour ratio.
tldr: buy Naxx wing>7packs>4Arenas.
0
i wouldn't disenchant hogger right away with a new expansion right around the block, sure he is n the list of not so useful legends but the thing is that if the new expansion is an aggro based expansion* then hogger will augment its value considerable, many ctrl warrior builds are already runnning hogger instead of geddon just to put an extra stop to aggro, there's also the possibility of saving him and crafting one of the cool new legends when the new expansion does come out.
*most likely situation since thethematic seems to be goblin mech and goblin in general
if you insist on crafting something tho then i'd go for Alex, many people will tell you Cairne but he's way too slow and Alex actually offers a second chance in the game while cairne can't change a game you are already losing.
1
Dual weild and Slash are bonkers there should only be one of them and it should only do 1 damage; i.e you deal full damage to te target and 1 damage to minions adjacent to it., then again i hate hunter with a passion and have a fair uneasiness for Zoo, Nerubian eggs asides i'm up for anything that kills those two decks.
0
to be honest Warrior and Paladin seem better than mage if those are the only decks that will compete; mage's saving grace is that it has fireballs tod eal with yetis, Stormwinds and ogres and Polymorph to deal with whatever fireball can't deal with; then again Warrior and Paladin have far more solid threats.
0
thanks for the input i see where you are coming from and it's very nice to have your opinion but i'm not trading those though, i mean i would do it if they were tinkmaster, Nat pagle, and Illidan (and even then i'd consider it) but i don't value Belcher Boole (tbk) enough to consider trading something that will be so hard to get back since i'm far more interested in completing my collection than reaching legend or playing ranked at all.
btw what do you think of thalnoss? imho he's a T1 while tbk is T1.5
0
Naaah that's a No go, 4 legends for one when every single legend has a probability lower than .1% to appear in a pack is just dumping probability out of the window and hindering yourself in the long run more than helping besides, of those 4, Millhouse is the only one that has near to no uses the other 3 (Malygos, Antonidas and Edwin) have decks that they can play on and be viable.
0
This , Op youa re a good palyer, Tilt and frustration are bound to happen sooner or later you should take a couple of days away from the game or just playig some for fun matches with friends before retaking on your Arena and your gameplay.
0
Thanks! , i Mostly play Mage (either hand or aggro) Tempo Rogue and Control Warrior (replacing cairne and Ysera which i don't have with Feuggen and Stalag).
Craft all neutrals???, well i'm looking for a neutral legend that can fit in a lot of decks but i don't see me crafting something like tinkmaster overspark.
1
Hi i'll introduce myself i'm a f2p player in the NA server and i finally reached 1600 dust to craft a legend and i need help deciding on what to craft next since legends and 1.6k dust don't come that easily for us. SO far the legendaries i own are
So which of the ones that i don't have is the most centric legendary, the one most decks can fit? or should i go for Thalnos, Cairne or Ysera which are the ones that come on top of my head, or should i just craft jaraxxus which is the only card i need to finish handlock?,
0
tbh; auctionees uses the word "whenever" and pyro uses the word "after", so it's actually properly worded.