Been OTK'd on turn 2 3 times today by the miracle druid deck. I get that wild is supposed to be crazy but the ability for druid to play their whole deck on turn 2 seems a lot more insane than even the ban on demon seed. There's pretty much no way to counterplay such a thing on turn 2 of the game, am I supposed to play Mage with 2x neophye+ancient mysteries>ice block and survive the rest of the game at sub 5 health or something?
- Grubelmonster
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Hearthsam posted a message on Bringing back Kael'Thas was a mistakePosted in: Wild Format -
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FreeDrinks posted a message on 22.4.3 Patch Notes - Standard & Battlegrounds Balance Changes, Bug FixesPosted in: NewsKazakusan power level is still too high. Everyone play the card which makes the game random, daunting and boring.
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BroF1sT posted a message on A History of Official Meta Snapshots - Every Expansion Since Old Gods - With Pie Charts!Posted in: NewsI see a looot of Brown across all the Sets - lul right, "Rogue never allowed to be Tier 1" 🤡
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MimirOfTheBifrostTeats posted a message on Core cardsPosted in: General DiscussionFrom Iksar's AMA #20, he said all the cards that were specifically created for the Core set will move into wild. So we get to keep them.
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Tarious posted a message on Hearthstone Fractured in Alterac Valley Decks - The Best New Decks for the Expansion!Posted in: NewsMe and the family sitting around and play odd quest hunter and quest pirate warrior in wild while people test out the new cards.
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Kiradyn posted a message on Another boycot?Posted in: General DiscussionThese card reveal boycotts are silly and pointless.
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kwikill posted a message on Sneed craft cost BUGPosted in: MercenariesQuote from Liquid_Tonic >>I tried to craft it as I had 125 coins, but it doesn't work. You can click the button, but the craft doesn't complete, so probably just a visual bug unfortunately..
Or they hotfixed it and the visual remains but the broken function got fixed... Wouldn't put it past them to be quick with it.
The speed at which something gets fixed is directly proportional to the amount of potential revenue being lost.
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H1st0ry posted a message on Hearthstone Mercenaries: Lunaloveee PvP Tier List - The Most OP MercenaryPosted in: Newsthose lists are always drunk...
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Makeleth posted a message on Hearthstone Mercenaries: Lunaloveee PvP Tier List - The Most OP MercenaryPosted in: NewsXyrella Tier C? WHAT?
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SoupCan51 posted a message on So Quest HunterPosted in: General DiscussionHealing, Robes of Protection, Kobold Monk, or if you have the dust, Grizzled Wizard + Sir Finley Mrrgglton. If you're playing standard, well, you have the first two.
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2
Wow, Neophyte sees play in ONE meta deck! What an OP card!
Lets have a look how many meta decks currently are running Loatheb according to the current TS meta report (https://tempostorm.com/hearthstone/meta-snapshot/wild/2021-05-24):
Darkglare Warlock plays Loatheb. (+)
Handbuff Paladin plays Loatheb. (+)
Reno Priest plays no Loatheb. (-)
Secret Mage plays no Loatheb. (-)
Mozaki Mage plays no Loatheb. (-)
Odd Pala plays Loatheb. (+)
Pirate Warrior plays no Loatheb. (-)
Murloc Shaman plays no Loatheb. (-)
Cutelock plays no Loatheb. (-)
Big Priest plays no Loatheb. (-)
APM Mage plays no Loatheb. (-)
Renolock plays Loatheb. (+)
Discolock plays no Loatheb. (-)
Aggro Druid plays no Loatheb. (-)
Kingsbane Rogue plays no Loatheb. (-)
...
I will not list every deck, but the statistic is clear: Yes, Loatheb sees some play in Wild, but he is nowhere near "played everywhere".
I listet 15 decks and only 4 are playing Loatheb. So please show me your sources which show that "Loatheb is everywhere" in Wild.
EDIT: Oh and before someone is crying "Oh Tempo Storm is shit, this proves nothing!" let`s take a look at HSReplay too:
According to HSReplay Loatheb has a popularity of about 8% at the moment. Wow this card is everywhere! kappa
(https://hsreplay.net/cards/1914/loatheb#tab=recommended-decks&gameType=RANKED_WILD)
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Oh my Yogg is only for Pala. We need more good neutral anti spell tech cards.
(And no Cult Neophyte is in my eyes not a good anti spell card, it`s only "ok" and only in Standard. For Wild I think the card is too weak.)
I don`t know in which parallel universe you are playing but on EU on 10/11 star rating elo I very rarly see any Loathebs played anymore.
Beside 2-3 decks (like APM mage and Reno Priest) most of the current meta decks are mostly minion based so most decks see no real reason to tech in Loatheb. He is too often just a 5 mana 5/5 which isn`t good enough in Wild.
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Loatheb should be an epic card.
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The mulligan is way too long.
Every turn feels like an eternity.
The animations are soooo slow.
Why is HS so f***ing slow? It could be so much faster with no downsides. Its so overdue that HS becomes a way faster game!
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Top 200 Legend since 4. April.