Yeah, the animations are way too slow, especially Reckless Apprentice is sooo slow for no reason
- Grubelmonster
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Pythonproduct posted a message on Why is HS so f***ing slow?Posted in: General Discussion -
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PetiteMouche posted a message on Why is HS so f***ing slow?Posted in: General DiscussionNo animation mode. My dream. You make your play and you get the end result instantly.
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TheSpunYarn posted a message on Why is HS so f***ing slow?Posted in: General DiscussionQuote from Grubelmonster >>At least the first 4 turns shouldn`t be longer than 15 secs. I played several times with control to legend and even with a control deck there is no need to have longer turns. You have enough time to think about your turns while the enemy have his turn.
Normally aggro decks require more time in the first few turns than control deck.
Yep, spewing your hand takes a lot more thought? Specially in an agro heavy meta with consistent t4/5 wins.
Overselling hard today.
To go face or not to go face, that is the question! Good sir me thinks, you thinketh too much!
Ah, the classic Control player who thinks aggro is for dumb idiots. What a productive and completely unexplored avenue of discussion!
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Pas posted a message on Why is HS so f***ing slow?Posted in: General DiscussionQuote from Grubelmonster >>At least the first 4 turns shouldn`t be longer than 15 secs. I played several times with control to legend and even with a control deck there is no need to have longer turns. You have enough time to think about your turns while the enemy have his turn.
Normally aggro decks require more time in the first few turns than control deck.
Yep, spewing your hand takes a lot more thought? Specially in an agro heavy meta with consistent t4/5 wins.
Overselling hard today.
To go face or not to go face, that is the question! Good sir me thinks, you thinketh too much!
I’m a priest player and I play standard... so I don’t oversell and I don’t see this phantomatic aggro heavy meta with consistent t4/5 wins.
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Pas posted a message on Why is HS so f***ing slow?Posted in: General DiscussionQuote from Grubelmonster >>At least the first 4 turns shouldn`t be longer than 15 secs. I played several times with control to legend and even with a control deck there is no need to have longer turns. You have enough time to think about your turns while the enemy have his turn.
Normally aggro decks require more time in the first few turns than control deck.
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Wow, Neophyte sees play in ONE meta deck! What an OP card!
Lets have a look how many meta decks currently are running Loatheb according to the current TS meta report (https://tempostorm.com/hearthstone/meta-snapshot/wild/2021-05-24):
Darkglare Warlock plays Loatheb. (+)
Handbuff Paladin plays Loatheb. (+)
Reno Priest plays no Loatheb. (-)
Secret Mage plays no Loatheb. (-)
Mozaki Mage plays no Loatheb. (-)
Odd Pala plays Loatheb. (+)
Pirate Warrior plays no Loatheb. (-)
Murloc Shaman plays no Loatheb. (-)
Cutelock plays no Loatheb. (-)
Big Priest plays no Loatheb. (-)
APM Mage plays no Loatheb. (-)
Renolock plays Loatheb. (+)
Discolock plays no Loatheb. (-)
Aggro Druid plays no Loatheb. (-)
Kingsbane Rogue plays no Loatheb. (-)
...
I will not list every deck, but the statistic is clear: Yes, Loatheb sees some play in Wild, but he is nowhere near "played everywhere".
I listet 15 decks and only 4 are playing Loatheb. So please show me your sources which show that "Loatheb is everywhere" in Wild.
EDIT: Oh and before someone is crying "Oh Tempo Storm is shit, this proves nothing!" let`s take a look at HSReplay too:
According to HSReplay Loatheb has a popularity of about 8% at the moment. Wow this card is everywhere! kappa
(https://hsreplay.net/cards/1914/loatheb#tab=recommended-decks&gameType=RANKED_WILD)
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Oh my Yogg is only for Pala. We need more good neutral anti spell tech cards.
(And no Cult Neophyte is in my eyes not a good anti spell card, it`s only "ok" and only in Standard. For Wild I think the card is too weak.)
I don`t know in which parallel universe you are playing but on EU on 10/11 star rating elo I very rarly see any Loathebs played anymore.
Beside 2-3 decks (like APM mage and Reno Priest) most of the current meta decks are mostly minion based so most decks see no real reason to tech in Loatheb. He is too often just a 5 mana 5/5 which isn`t good enough in Wild.
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Loatheb should be an epic card.
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The mulligan is way too long.
Every turn feels like an eternity.
The animations are soooo slow.
Why is HS so f***ing slow? It could be so much faster with no downsides. Its so overdue that HS becomes a way faster game!
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Top 200 Legend since 4. April.