Tired of roping? I am. I dont get why they cant give us a 15sec ranked mode? Would probably be very popular.
- Grubelmonster
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Member for 4 years and 18 days
Last active Wed, Apr, 24 2024 13:51:30 -
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Tikku82 posted a message on This game needs a fast mode.Posted in: General Discussion -
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Echtvad posted a message on Balance Changes Coming Soon - Battlegrounds and Constructed!Posted in: NewsI hope they nerf Odyn to the ground.
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Thaella posted a message on Patch 28.6.2 - Balance Changes Preview - Constructed & BGs - Coming Thursday!Posted in: NewsMake Reno 10 mana
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Boaretheus posted a message on New Neutral Legendary Card Revealed - Maruut StonebinderPosted in: NewsIf reno is actually meta I'm out. I've been around a reno meta before and it's the worst.
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Nekkro2 posted a message on Multiple New Rogue/Priest Cards RevealedPosted in: NewsWhat do you mean with Return to my hand? How can something Return to a place that never was? You already has Safe Harbor in the game, why HS text has to be so wacky.
I like Hidden Gem its cool on Overheal and its actual healing for Rogue. Fool's Gold is a card, that's for sure.
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vNihilism posted a message on Duels Runs Coming to an End - Blizzard Removing the Duels Game Mode In AprilPosted in: NewsYEEEEEEEESSSSSS
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MexRNG posted a message on Balance Changes and Patch Notes Teaser - Constructed & BattlegroundsPosted in: NewsI am ok with the changes. Especially with my golden doc holiday that i dont use.
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Hearthsam posted a message on 28.2.1 Patch Notes - Balance Changes: Mage, Warrior - Buffs to Excavate & More!Posted in: NewsI'm quite surprised the reno hero is dodging the nerfs, I'd at the very least expect it to be on the watchlist. Probably the most powerful card ever printed in a vacuum at this point.
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b1ak1ce posted a message on Twist Winter Break UpdatePosted in: Newstranslation "not enough packs sold"
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MysteryboxHS posted a message on Multiple New Death Knight Cards RevealedPosted in: NewsCorpse shield slam is nice, almost always better as controlling your corpses is easier than controlling armor.
Farm hand might already be best art of the set.
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The increased expense does not match the points... but this is still no problem for me.
For me personally, this is an overall positive change. More points are good and the additional effort is not a problem for me. This gives me additional motivation to play more Hearthstone again. :)
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Easy win with Pirate Rogue.
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When you climb some ranks and you MMR is not totally dogsh** anymore, you will see other decks than Standard and face other enemies than bots.
Most decks I see in Wild so far since Whizbang are still Even Shaman, Shudderwock Shaman, different kinds of Rogues (Kingsbane, Mine, Pirate), Quest Mage, Aggro Priest, Quest Warlock and Control Warrior. At the moment the Wild meta is pretty divers.
Me for myself got to Diamond 5 so far with Aggro Priest.
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Are you playing Standard? Try Wild.
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I like this idea very much! :)
I am only sad that every expansion only stays for a day. A rotation on a weekly base whould be perfect for me.
I play HS since open beta. I have all cards I will ever need to play every time periode in HS no matter what.
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Great, DH has a instant "win the game"-card against aggro, which costs 4 mana. Seems balanced.
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Oh yeah, Reno Shaman and Even Shaman are so unplayable in Wild...
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Played some Ranked: As I guessed, the nerfs did nothing to Paladin.
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Paladin nerf is not big enough. The class will still be too strong.
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I hope the totally op Paladin AOEs get nerfed into the ground.