I played a lot of Blood DK and had a positive winrate against Frost DK. If they don`t have a very strong hand to burn you down too fast, you can outheal the Frost DK. Tech in Silence maybe to counter the one Legy (Lady I copy your frost spells) so the Frost DK have far lass burn. (I played Blood DK to Diamond 4 this month.)
An other option could be a really fast aggro deck (Aggro Druid?) to rush down the Frost DK faster than he can burn you down.
After playing mainly Control Blood DK in Standard since the expansion came out I want to play a faster deck for a change.
I consider to craft Pure Paladin for Standard. Here I am missing Kotori Lightblade. After playing against some Pure Paladins I can`t remember to see Kotori in action at all. I wonder how important this card is for the deck.
This doesn`t make a difference for me, because I play HS every week.
But I think this is still a nice change to give new and returning players a better chance to get (back) into the game. This way they can make a more reasoned choice how to invest their gold and dust. :)
7
This is 5 mana 5/5 draw 5 if you are a minion heavy deck, right?
Control decks hate this card.
2
The Parrot nerf is a nerf for Wild Quest Mage.
0
I liked the Pirate Warrior meta. It was the first time I hit legend in Wild. ^^
But yes, this current control meta is terrible. :(
2
I just wonder... how many times I have to loose until I get enemies where I get about 50% winrate?
About 10-20% winrate so far.
All I get are enemies with perfect hands, golden and legendary enemies.
0
"What's your ideal perfect meta, and whats your nightmare meta?"
My personal, subjective "perfect meta": As much board based aggro and midrange decks as possible.
My personal, subjective "nightmare meta": As much spell based control and combo decks as possible.
0
Even Unholy DK is an ok deck. Not T1 but not bad. Went Legend with it at the beginning of this month. (I am about rank 800 at the moment.)
0
Oh and Control Druid with the 10.000 armor stacking should also be good.
0
I played a lot of Blood DK and had a positive winrate against Frost DK. If they don`t have a very strong hand to burn you down too fast, you can outheal the Frost DK. Tech in Silence maybe to counter the one Legy (Lady I copy your frost spells) so the Frost DK have far lass burn. (I played Blood DK to Diamond 4 this month.)
An other option could be a really fast aggro deck (Aggro Druid?) to rush down the Frost DK faster than he can burn you down.
0
After playing mainly Control Blood DK in Standard since the expansion came out I want to play a faster deck for a change.
I consider to craft Pure Paladin for Standard. Here I am missing Kotori Lightblade. After playing against some Pure Paladins I can`t remember to see Kotori in action at all. I wonder how important this card is for the deck.
So: How relevant is this minion in the deck?
Is it important, nice to have or even redundant?
1
Got my 2 packs today.
1
Played to Dia 4 in Wild this month so far. I didn`t see any Pirate Warriors. Who plays this deck anymore?
Yeah, there were some Pirate Rogues, but I won against most of them. The deck is "good", but not op. So why nerfing it?
There are decks which are far more frustrating.
3
This will be such a balance desaster again.
I am not hyped at all. :(
7
This doesn`t make a difference for me, because I play HS every week.
But I think this is still a nice change to give new and returning players a better chance to get (back) into the game. This way they can make a more reasoned choice how to invest their gold and dust. :)
0
I`ve got the same problem. Didn`t find a solution.
So I made a screenshot, deleted the deck and built it again. Costed me about 5mins.
Annoying yes, but no catastrophe.
1
Suck Forcerer's Apprentice!