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    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic

    @GoliathTheDwarf

    Your card is good: it has flavor, interesting effect and is really simple. I think you have all of the chances to win!

     @NiRaSt

    I think your card can easily cost 2. Also, second "magnetic" needs to be bold and capitalized even if it's only reffered to as a keyword. Otherwise, a really interesting idea.

     @Inconspicuosaurus

    I don't think your card needes and overcost, since Dark Arakkoa's effect is much stronger than any adaptation. About the statline... maybe you should make him 3/2 to not be so similar to Beckoner of Evil. Well, i really like your card it has both the simplicity and interesting effect.

     

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic

    Guys, I made some researches and now i have a new version of my card:

            

    So, what do you think?

    Also, question to mod, can i slightly change my submission if its spirit is the same?

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic
    Quote from Wailor >>

    There doesn't seem to be much consensus about which of my cards is the best, but I think Magnetite Shard is the preferred one.

    However, I agree with @GerVez0512 that the card is kinda weak. So, I've come up with two new versions of the card.

    The idea is that the card is mediocre when played on its own, but very OP as a buff. I think the third version captures this philosophy perfectly, but I don't like using Immune, so I might go with the second one.

     I think that second version is better because it's now different from Silvermoon Guardian, however it becomes more similar to Scarlet Crusader. While third isn't very flexible: it's either a weak minion, if played on it's own or a really strong minion if played with Magnetic triggered. If you could somehow merge them together it would be both unusual and powerful. Something like a 4/2 for 5 with Divine shield and Immune while attacking.

     

    Quote from Lathy >>
    Quote from YouthThunder >>

    @Lathy Stranglethorn Ganker is certainly a cool idea. Quest interactions cards are nonexistent afterall.

    Flavor text: A Brawl painting is a good idea for money-laundering.

    A way to dilute opponent's deck , just pick anything that is not Brawl or Execute should be a great idea.

     EDIT: It turns out there are a number of spells that are bad to give your opponent too, a lot of cards are card draw which defeats the purpose of this card , armor gain ,aoe and removals arent the greatest idea to give your enemy either. Good cards to give are probablyReckless Flurry , Explore Un'Goro, Mortal Strike , Upgrade! , Lesser Mithril Spellstone, Heavy Metal! , Rampage , Iron Hide, Inner Rage, Forge of Souls, Devastate, Whirlwind, Cleave , Heroic Strike, Charge .15 out of 34 spells in standard are good to give your opponent.

    Playing both of this cards on turn 9 and turn 10 will shuffle a total of 6 spells to enemy's deck. Dilutes their deck but also delays fatigue for them.

     

    Cheers! As for your card, I think there's something off. The idea is fine, but the art and name just doesn't do it for me. Is there any flavor that I'm missing?

    Quote from GerVez0512 >>

    @Wailor

    I like new Jade Eater a lot and i'd probably go with him, but many people hate jades, so its risky. Magnetite Shard is interesting, but he is kinda weak compared to Annoy-o-Module. Haunted Dinobot is underpowered because in standart format there aren't many strong mechs you would like to give adaptations to, i'd lower cost to 2.

     @Lathy

    I really like your card, it is interesting and balanced. I think you are ready to go!

     @CheeseEtc

    I like Prince Tenris more, but he is OP, i think that it will be ok if you make him 5/5 for 5 and trigger his Battlecry with absence of 5-cost cards.

     @MurderyUnicorn

    Your card looks cool and balanced. But i'm worried about it being a slight powercreep of Pterrordax Hatchling.

     

     Thanks! I see you posted your card already. I think it's incredibly strong being a start of turn effect. Other than that, it's good. Is it a self-made character, or is there any lore behind it?

    Quote from Kovachut >>
    Quote from Lathy >>

    Lathy, yesterday I forgot to give you the following advise - Why don't you give it stealth and remove 1 health from it?

    The gankers in Stranglethorn were rogues, so by making this change, you will make your card more flavourful. Some people might compare it to the 5/5 tiger, but that minion has a beast tag and it's more beneficial in some classes (druid, hunter, menagerie zoo).

    @ Teknician - I agree with you, that the third version is less flexible than the first one, but this doesn't change things. You are still buffing C'thun by a good amount while you are developing a board. And if I'm playing a control deck, I wouldn't mind summoning a minion weaker than its vanilla version for the paid price, cuz' as a control deck tempo doesn't matter. My win-condition is C'thun and I have to buff him as much as possible. This is why I prefer your middle card, it feels like the fairest one.

    [edit] Come to think of it, people might not include this spell if they think it's too weak for their decks. So can you try to make something in the middle?

     Brilliant idea. I've changed the wording slightly to make the card look better.

    Thanks for your feedback! Well, i agree that Balzaphon is strong, but i hope that he is not game-breaking, since he not only doubles deathrattles, but also halves their amount with highlander effect. Also, he is weak on his own, meaning there is a weak card in your deck, which stops you from drawing Deathrattles. Btw Balzaphon is a character from WoW: https://wow.gamepedia.com/Balzaphon

    I think that now your card is too strong with Stealth. Since now it can easily survive and trigger it's Overkill effect once with almost 100% chance. Maybe you should make it 4/6 to make Overkill condition harder, or reduce the effect to only 1 counter reduction.

     

    Posted in: Fan Creations
  • 12

    posted a message on Weekly Card Design Competition 9.07 - Submission Topic

    "As a kid he played Pirate Warrior, now he is an evil overlord."

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic
    Quote from YouthThunder >>

    @DestroyerR Self-Upgrading Bot  seem a bit too weak imo

    @Lathy Stranglethorn Ganker is certainly a cool idea. Quest interactions cards are nonexistent afterall.

    Flavor text: A Brawl painting is a good idea for money-laundering.

    A way to dilute opponent's deck , just pick anything that is not Brawl or Execute should be a great idea.

     EDIT: It turns out there are a number of spells that are bad to give your opponent too, a lot of cards are card draw which defeats the purpose of this card , armor gain ,aoe and removals arent the greatest idea to give your enemy either. Good cards to give are probablyReckless Flurry , Explore Un'Goro, Mortal Strike , Upgrade! , Lesser Mithril Spellstone, Heavy Metal! , Rampage , Iron Hide, Inner Rage, Forge of Souls, Devastate, Whirlwind, Cleave , Heroic Strike, Charge .15 out of 34 spells in standard are good to give your opponent.

    Playing both of this cards on turn 9 and turn 10 will shuffle a total of 6 spells to enemy's deck. Dilutes their deck but also delays fatigue for them.

     I like the concept, but many spells which you showcased aren't too bad, unless topdecked with empty hand or shuffled into a combo deck.

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic

    @Wailor

    I like new Jade Eater a lot and i'd probably go with him, but many people hate jades, so its risky. Magnetite Shard is interesting, but he is kinda weak compared to Annoy-o-Module. Haunted Dinobot is underpowered because in standart format there aren't many strong mechs you would like to give adaptations to, i'd lower cost to 2.

     @Lathy

    I really like your card, it is interesting and balanced. I think you are ready to go!

     @CheeseEtc

    I like Prince Tenris more, but he is OP, i think that it will be ok if you make him 5/5 for 5 and trigger his Battlecry with absence of 5-cost cards.

     @MurderyUnicorn

    Your card looks cool and balanced. But i'm worried about it being a slight powercreep of Pterrordax Hatchling.

     

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic
    Quote from Wailor >>

    A Day at the Races has the same name as an old movie. It's its only saving grace, as 1 Mana Discover spells are even less original than Giants.

    I'm between Jade Eater and Magnetite Shard. Thoughts?

     I like Jade Eater the most, but it seems OP. Maybe he can summon one Jade Idol and still be strong compared to Jade Spirit? Or maybe you can increase his cost by 1?

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.07 - Discussion Topic

    Both cards use Start of Game keyword (from Witchwood) and "If your deck has no duplicates" mechanic (from Mean Streets).

    Which one do you like the most?

    Posted in: Fan Creations
  • 0

    posted a message on Basic and Classic ReDone for 2019 Season: Druid

    Looks cool, but basic cards will need a lot of rework since some of them use class' unique keyword

    Posted in: Fan Creations
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