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    posted a message on Weekly Card Design Competition 9.11 - Discussion Topic
    Quote from DestroyerR >>

    Thanks for all the feedback guys!

    but you’ve left me confused: GerVez0512 likes Chester (which was said to be against the rules by linkblade and I didn’t explicitly receive the OK from Wailor about him, so that doesn’t matter), Kovachut likes Gambler, Wailor likes SiaB, and my personal favorite is Murloc Holmes...

    My feedback:

    @GerVez0512

    I definitely like Larissa better, for a number of reasons:

    1) Emerald Druid’s effect would be very complicated to execute in terms of UI (4 fills the screen, there are 5 Dream cards)

    2) Larissa’s effect is much more interesting than Emerald Druid’s

    3) Larissa’s art is amazing

    Something you could change though: you can just call it fantastic Treasure, it just looks weird that way (the shuffle would then be de-capitalized)

    @Wailor

    Did We Forget Someone? is the absolute best IMO. Balanced, flavor on point, original... the other two are nice (although one could argue that Masked Plotter can be a little OP) but DWFS is just the best. Well done!

     @MurderyUnicorn

    EVIL Worthyfinder has the same problem as GerVez’s Emerald Druid, difficult UI execution (5 Lackeys, screen fits 4 at most). If I were you, I’d try something else

     @ShatterStar1998

    Fight or Flight has awesome flavor, balanced and is what this competition is looking for. I’d say you’re good to go!

    @Kovachut

    As WUBRGWBRG said, the current wording doesn’t make sense. Even if it did, I think it would be too bad to be played as removal, since you’re forcing your Beasts to attack a minion with 3+ Attack, and it wouldn’t even be really worth it, because if it was a minion that needed removal, you’d have done so without the spell (yes, I know this bypasses Taunt but it’s still a pretty bad removal compared to what Hunter already has). And using this as a buff... meh. Okay at best. Summing it up, I’d try another idea if I were you

     

     

     Thanks for the feedback! 

    I see your trouble with choosing a submission, i hope i could  figure this out:

    Murloc Holmes is interesting, but hard to understand and he is not very strong either.

    Chester is cool and has a cool art, but imagine all the hell which would happen with Gadgetzan Auctioneer and Shadowreaper Anduin. Also it has good mill potential, which i personaly find annoying.

    Snake in a Boot got the same problem as Murloc Holmes, hard to use in game and not so strong either.

    Gambler on the other hand is interesting, requires a high skillcap, and is useful in many decks without being terribly OP. Also makes your opponent think twice. 

    Well, i hope this will help to choose the right card to submit. Good luck!

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 9.11 - Discussion Topic

    Now i got another idea:

    She is meant to be played in combo with Myra's Unstable ElementAugmented Elekk and to be followed up with Academic Espionage. Fantastic treasure is Marin the Fox's treasures: Golden KoboldZarog's CrownTolin's Goblet and Wondrous Wand.

    Here is my older idea:

    So, which one do you like the most?

     

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.11 - Discussion Topic

    @Wailor

    I like Temporary Farewell the most, but it is a little weak, maybe it should also buff the shuffled minion as Dire Frenzy. Did we forget someone is also cool. I kinda dislike Masked plotter tho, because against combo decks it is just very devastating effect, it is strong simply against control decks, like removing Aoe of heal from their topdeck. Maybe it shouldn't shuffle the card to very bottom of the deck and only rearranging them like Demonxz95's Future Sight. 

     @Murdery Unicorn

    Nice concept! However, i would add one stat somewhere, like an EVIL Miscreant. Also how this card will work then more Lackeys will be added?

     @whatTheHeck

    Cool concept, but as @Murdery Unicorn noticed, it is too OP as a removal.

     @OttawaCloset

    I think this is not a great idea, because effects don't really change, as @linkblade91 said, effects should be like A or B, while your is A or A+. Otherwise, concept is good, maybe it's a little overcosted and i would remove Twinspell.

     @Demonxz95

    I like Future Sight more, but if you are going to use it, i think you should nerf it to only 3 cards shown.

     @DestroyeR

    I like Chester more than Murloc Holmes, hope it is a valid submission.

    @Thezzy

    Honestly, i'd go with something different, this one has many tokens and it's hard to balance. Maybe you make it like Kalimos, Primal Lord with upgrading your mechs for the rest of the game, also i would change Enhanced network and Repair allies.

     @Shatterstar1998

    I like Fight or Flight the most, it is easy to uderstand and is well-balanced.

     I have an idea myself, what do you think:

    EDIT: Only now noticed the second page and that people changed ideas and got new ones. LOL.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.10 - Submission Topic

    Sadistic Demon synergizes with Warlock's self-damaging mechanic and is good in Zoo decks, while Void Emissary synergizes with healing and has combo potential.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.10 - Discussion Topic

    Huge thanks for your feedback! I changed my original idea to this:

     

    Sadistic demon synergizes with warlock theme of taking damage, while being a good card for zoo.

    Void Emissary however synergizes with healing yourself and has combo potential.

     

    So, what so you think?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.10 - Discussion Topic

    @AngryChicken

    Your idea is good, but Hunter hasn't got many weapons, maybe you make it a Warrior card instead?

     @Wailor

    Well, i agree that these cards are kinda dull, but they have cool synergy with Mecha'thun!

     @OttawaCloset

    Your idea is really cool, but maybe you can make these cards do more than just Discover.

     @linkblade91

    Probably you should change wording, because i thought first one does the same thing as Deadeye, while second...Otherwise, your idea is not bad, but i would go with something different.

     @Shatterstar1998

    I like second Worshipper the most, but flavor is kinda weak,  i think you should change the name and art. Also i think that Miracle Pole should cost 3, it's not very big effect.

     I got an idea too:

      

    Both Shaman and Mage have Elemental synergy and have a lot of damaging spells, so these cards are different and similar at the same time.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.09 - Discussion Topic
    Quote from GoliathTheDwarf >>

    Here's my idea for the combo. Adaption, hero card, recruit. Lorewise it symbolizes the mutation of the night elves into naga after the bargain of their queen. 

     LOL, thats so similar to my idea:

       

    It's OK however since i got new idea already:

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.09 - Discussion Topic

    @Demonxz95

    Yeah, i think your current card is a bit broken. Maybe if it only adapted minions in deck it would be better, also maybe change cost to 9 or 8.

     @OttawaCloset

    I like your card, but elementals are kinda weak to recruit (They lose their battlecries too), maybe you should recruit any minion. I think hero power is too strong: 2/3 taunts every time you need to swarm the board or protect something, seems a little broken, maybe just add a random Shaman spell.

     @Triple_Factorial

    I like your card, i hope it'll be allowed to compete.

     @Thezzy

    I like your idea, but you need to find a better art and maybe change it's name to "Unindentified slime", i think it sounds better.

    @ Wailor

    I really like your concept, it's a bit tricky right now, because Lawful-Evil is kinda weak now, but if you change the effect to "deal 2 damage to all enemy minions" Chaotic evil will be OP. The only solution is to make Lawful-Good adapt minions instead of buffing them and change Chaotic-Evil to something else. Good luck with your card!

    @linkblade91

    Your concept is very good: simple and balanced!

     @nobravery

    Your concept is interesting, but it will be hard for some players to play legendaries or epics (because not all own enough of them), maybe you change it to manacosts or tribes. I like your reward too.

     Here is my idea:

         

    So, what do you think?

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.08 - Final Poll
    Quote from Terrorsquid66 >>
    Quote from GerVez0512 >>

     Sounds cool, too bad that i didn't think about it during submission stage)))

     

    Well, i think winner of the competition should accomplish both balance and interesting concept, because otherwise almost everyone could win it, this is what makes a real challenge. Maybe i switched too much into flavor and cool mechanic, but forgot about balance, while some people did great on both fronts. Anyway, i wish good luck to all others!

     Nah I think I really like yours the best xD it doesn’t have to be good and I’m gonna be honest the calculator probably wouldn’t be [unless it highlights yellow when it finds lethal (op)] but it sounds fun and memey as heck so I love it

     Thanks and yeah it should highlight yellow, that was the core theme!

    Posted in: Fan Creations
  • 3

    posted a message on Weekly Card Design Competition 9.08 - Final Poll
    Quote from Terrorsquid66 >>
    Quote from EyeCantSee >>

    Divide by Zero is just another Mecha'thun enabler. In fact, you don't even need to wait for fatigue.

    Pythagoras is really cool, but I would have liked it more if his stats were actually a Pythagorean triple (3 numbers that make a right-angled triangle, like 3, 4 and 5 or 6, 8 and 10, etc).

    The Calculator is kinda funny, but I would highly doubt that ever getting printed because the game then needs to 'calculate' every single situation currently possible to find lethal. Also, it's kinda uninteractive to play against, because if there was some super complicated lethal scenario, I don't want to die because my opponent happened to play this card. I would gladly take a loss to some extremely obscure lethal than just by playing this card out of suspicion.

    Altar of Greater is very clever, it punishes aggro decks that have granular damage like Odd Pally, and rewards appropriate order of attacking. 

    Still, well done to all finalists, because I know that I could never be in a spot like this.

     What if the calculator, instead of just winning the game like mechatun, actually took control of your board and cards to play the lethal out in front of you? :P

     Sounds cool, too bad that i didn't think about it during submission stage)))

     

    Well, i think winner of the competition should accomplish both balance and interesting concept, because otherwise almost everyone could win it, this is what makes a real challenge. Maybe i switched too much into flavor and cool mechanic, but forgot about balance, while some people did great on both fronts. Anyway, i wish good luck to all others!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.08 - Final Poll

     

     

    Quote from wooder >>

     

    Turn 5  play The Calculator  and Renounce Darkness on hand.

    Other card become Stargazer Luna and 20+ Arcane Missiles

    Do i have lethal?

    Also  Witchwood Piper Spreading Madness etc....

    Well, i think Calculator should only count lethal based on information that you have in hand and battlefield. (Also ignoring random and unknown effects like Secrets.)

    P.S. I guess your Renounce Darkness example is not so good, since he either gets changed by Renounce Darkness or will lose his battlecry.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 9.08 - Final Poll

    Congrats to all finalists! All cards here are really cool, we almost remade Boomsday's Warlock in an interesting way! May the best card win! 

    Posted in: Fan Creations
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    posted a message on How would Charge cards look if it never existed

    Well, Blizzard hate Charge now, they nerf and abandon any powerful Chargers. What if they completely removed Charge from the game, and all Charge cards now had Rush? I tried to do that myself and got pretty interesting results:

    As you can see, some cards became more powerful, some became less unique. Anyway, feedback really appriciated!

    P.S. If you like this, i can make Part 2!

    Posted in: Fan Creations
  • 0

    posted a message on Hearthstone Card Creation - A Primer
    Quote from Wailor >>

    When I enter Hearthcards, Chrome puts a warning symbol next to the URL, indicating that it's not a safe site. Am I the only one getting this problem? The symbol doesn't appear every time I enter the site, but it has happened both on my phone and on my PC.

    I don't know if Hearthcards and Hearthpwn are related in some way, so this might not be the place to post the issue, but I didn't know where else to go.

    Thanks!

     I had same problem too, but it for me it's OK, i still can make cards and upload, nothing bad happened thus far.

    Posted in: Fan Creations
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    posted a message on Make the Card
    Quote from w0lfey13 >>

    Where do you guys get images for these cards from?

     Look in Card Creation - The Primer thread, many sources are listed there.

    Well, for my card:

    Well, this one was pretty obvious).

    NEXT: Create a Hero Card, which costs (4) or less mana.

    Posted in: Fan Creations
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