Too bad there aren't enough playable Demons compared to playable Deathrattles to bother with this, I mean you have to give up N'zoth and Lord Jaraxus to play with this and it's not anywhere near good enough to do that really.
Man, too many people are getting caught up on the OTK, it's a 7 mana for the weapon, 1 mana for the Armor and a Justicar Trueheart on your hero power that has sort of a soft taunt effect. Just by those points alone, the card is fucking insane.
This card isn't going to see any play in Standard, but it's really interesting in Wild Patron Warrior as both redundancy and protection against board wipes like Hellfire and Flamestrike because the minion spawns are on average going to have 5 health or so. Probably ends up being a just for fun card, might've been playabe if it had more health.
I don't know about this, the problem with 2 Attack on a 4 mana minion is that it doesn't trade with a 3 health minion from Pirate Warrior so it's easy to attack thru' this and maintain your position on the board. Spirit Wolves is good because it's an offensive and defensive card where this is a defensive card that has Evolve synergy, so the cards seem really different despite looking superficially similar. In a control deck I don't think it's really even better than Sen'jin Shieldmaster, because the two small bodies put it at risk of being wiped by a board clear. It probably only sees play in Shaman, Warlock Zoo and maybe Aggro Druid, where the idea of curving out with Brann Bronzebeard into this makes me giggle.
I'm not impressed with the set too much to be honest, it feels a lot like TGT so far. I think I'll invest 5k in 50 packs and just craft the few playable cards, thankfully most of the Legendaries and Epics have been awful so this set is going to be as cheap as chips.
This being random isn't a big deal, either you deal 2 damage to a minion it can kill or you Freeze a minion it can't kill so either outcome is OK, Regardless, it's one more removal option for Renomage so ironically for an RNG card it makes the class more consistent.
0
Drainlife wasn't good enough, Demonfire wasn't good enough, their bastard child isn't good enough ...
0
Too bad there aren't enough playable Demons compared to playable Deathrattles to bother with this, I mean you have to give up N'zoth and Lord Jaraxus to play with this and it's not anywhere near good enough to do that really.
10
I play with him every day, rotations are for losers.
4
TGT has ZERO playable Warlock cards, KOTFT has at least 2 playable Warlock cards so far - not TGT 2.0 confirmed.
1
Man, too many people are getting caught up on the OTK, it's a 7 mana for the weapon, 1 mana for the Armor and a Justicar Trueheart on your hero power that has sort of a soft taunt effect. Just by those points alone, the card is fucking insane.
5
This isn't a Pirate Warrior card, this is a Control Warrior card as you can afford to tutor for Gorehowl.
0
Have the tokens been spoiled yet?
0
Good lord, just that weapon is worth at least 7 mana so the card is more or less worth 9 mana before we even see what the tokens are ... damn
13
A playable Demon? You're slipping Team 5.
1
This card isn't going to see any play in Standard, but it's really interesting in Wild Patron Warrior as both redundancy and protection against board wipes like Hellfire and Flamestrike because the minion spawns are on average going to have 5 health or so. Probably ends up being a just for fun card, might've been playabe if it had more health.
2
I don't know about this, the problem with 2 Attack on a 4 mana minion is that it doesn't trade with a 3 health minion from Pirate Warrior so it's easy to attack thru' this and maintain your position on the board. Spirit Wolves is good because it's an offensive and defensive card where this is a defensive card that has Evolve synergy, so the cards seem really different despite looking superficially similar. In a control deck I don't think it's really even better than Sen'jin Shieldmaster, because the two small bodies put it at risk of being wiped by a board clear. It probably only sees play in Shaman, Warlock Zoo and maybe Aggro Druid, where the idea of curving out with Brann Bronzebeard into this makes me giggle.
0
I'm not impressed with the set too much to be honest, it feels a lot like TGT so far. I think I'll invest 5k in 50 packs and just craft the few playable cards, thankfully most of the Legendaries and Epics have been awful so this set is going to be as cheap as chips.
0
This being random isn't a big deal, either you deal 2 damage to a minion it can kill or you Freeze a minion it can't kill so either outcome is OK, Regardless, it's one more removal option for Renomage so ironically for an RNG card it makes the class more consistent.
9
RIP Warlock 2017
0
Gadgetzan Auctioneer, Ice Block and Frothing Berserker all need to GTFO.