• 1

    posted a message on Magnetic = Silence Everywhere

    You can only realistically fit 2 silence effects in your deck... Some Classes maybe a bit more but it gets clunky at some point. The skill will be to properly play around them. I'm not too worried. Playing silence is nearly always a tempo loss.

    Posted in: General Discussion
  • 8

    posted a message on Necromechanic

    LOL power creep under ben brode was pretty insane. I love how people like to reinvent facts so it suits their narrative.

    Posted in: Necromechanic
  • 0

    posted a message on Now that all cards have been revealed, will you pre-order ?

    I preordered... Main decks I wanna play are Mech Warrior and Mech Palladin.

    Posted in: General Discussion
  • 0

    posted a message on Beakered Lightning

    Don't 0 mana cards fit in both odd and even decks?

    Posted in: Beakered Lightning
  • 0

    posted a message on Tired of getting duplicates from season reward

    I got a golden warleader this month was pretty happy. Some months are better than others!

    The first two months they started the rewards I got back to back lay on hands. RNG is RNG...

    Posted in: General Discussion
  • 0

    posted a message on Cloakscale Chemist

    This card is great with call to arms! Call to arms is going to make a big come back i feel!

    Posted in: Cloakscale Chemist
  • 2

    posted a message on E.M.P. Operative

    Kusanagi doesn't have long hair. And she is not a 3/3 beleive me.

    Posted in: E.M.P. Operative
  • 1

    posted a message on The Soularium

    Its gonna be in every zoo deck... I hate zoo.

    True that guldan might be discarded but that is already a possibility with soulfire or the charging demon and zoo players often seem to be willing to take that risk.

    Posted in: The Soularium
  • 0

    posted a message on Mecha'Thun is too strong.

    I think you fail to understand how mecha c'thun works. For example spirit seer umbra CANNOT trigger mecha cthun death rattle cause the board needs to be empty.

    So yeah to trigger the win condition mecha cthun HAS to die. You can't artificially trigger the death rattle.

    Also I don't understand how on turn 6 a druid can have no cards in hand no board and no deck.

    Hemet can only help you so much for example he will destroy your "naturalize" so then what ? you have six mana, no deck, and you have to wait for turn 10 to play mecha cthun and you might not be abe to kill it right away.

    Im not saying Mecha cthun is a bad win condition but the deck you describe doesn't work.

     

    Posted in: Card Discussion
  • 0

    posted a message on New Druid Spell - Juicy Psychmelon

    Oh my that 's nearly a guaranteed hadronox, & Liche King on board great combo!

    Posted in: Card Discussion
  • 0

    posted a message on Crystalsmith Kangor

    He's not as good as the one mana mage elemental that gives armor for each mana spent on spells (and he is legendary). He's not really re-playable... You make a big heal once back to 30 and then he has 0 value. The only way i see this card played is in decks that use buffs like the quest paladin. That deck really can capitalize on cheap divine shield/lifesteal minions.

    Posted in: Crystalsmith Kangor
  • 2

    posted a message on Star Aligner

    Card has huge potential cause it includes itself so you "just" need two 7 health minions to trigger the battlecry. Currently the top line has 8 health & there aren't that many cards that make this playable... But yeah the cards that make this work don't seem to exist and probably never will. Best case is you profit from a silenced doomsayer+ skull of manari demon but that will never happen.

    Posted in: Star Aligner
  • 0

    posted a message on New Neutral Minion - Faithful Lumi

    Thats because rockpool bunter is a very very high power level card... It's got power creep written all other it, it has a battle cry, a tribal tag, & the best statline for a 2 drop. This is compounded by the fact that there are plenty of great 1 mana murlocks.

    For me rockpool hunter is clearly an OP card. It should be a 2/2.

    Posted in: Card Discussion
  • 3

    posted a message on Demonic Project

    Ahaha it's a Shudderwock hate card.... Need more or those lots more.

    Posted in: Demonic Project
  • 2

    posted a message on Witch's Apprentice

    I'm not gonna lie this looks pretty bad. it's basicaly a babbling book except shaman spells are not that good  and I'd rather it had an attack point than taunt... Beast tag could make a funny menagerie deck with a few murlocs and totems. Seems thats what blizz is going for here.

    Posted in: Witch's Apprentice
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