• 1

    posted a message on Idea for Adventure heroic rewards system

    Blizzard could introduce a new reward system to entice players to complete heroic Adventures: Alternate art for the cards from each wing. It would require an investment in art but that's not a lot for 16 cards or so. I think this would be a reward players actually care about because it is very clear in gameplay. Cardbacks are boring and they aren't very hard to get. Alternate art on cards is cool. MTG has this as a reward for attending certain events and achievements for judges and FNM promos etc. 

    This would be a good investment for blizzard to look into because players need certain cards to beat certain bosses on heroic, thus requiring more packs bought and opened. This would also give them a reason to make the adventures more difficult and possibly larger. It's a chance for players to customize their decks further as well. Would be totally optional not a requirement to get the cards just a different art. 

    Just an idea, could be fun.

    Posted in: Adventures
  • 1

    posted a message on No C'Thun for Shaman
    Quote from BackHand1702 >>
    Quote from Esdeathzilla >>

    Overall, Shaman got the 2nd best cards in this expansion, so you don't have to worry about not having any C'Thun support cards. 

     2ND Best?
     
    May I ask you who's got anything better than Shaman? Please enlighten me.
     
     Well they haven't completely removed warrior from the game, I'd say that's better than most of us expected. :(
    Posted in: Shaman
  • 1

    posted a message on Is Pre-Order worth it?

    If you want to be a serious ranked player then you don't need any of the cards from Old Gods. Very little of this set is good or even playable and what is strong is cheap at common or rare.

    My advice to you is to finish the adventures because those cards are important. If you're going to buy any packs buy classics. What you don't need melt and then craft the few good cards in TGT and OG. Don't be fooled by a "deal". This set is crap just like TGT. 

    Posted in: General Discussion
  • 1

    posted a message on New Druid Card - Dark Arakkoa

    So for anyone who doesn't see this already, the devs created a way to keep druid's braindead strat of "play dudes on curve, ramp to unbeatable combo" by giving it the exact same strat with new card arts and names.

    Right now druid plays minions, goes face until it gets maybe 5 or 10 damage through and then ramps out a two card combo that does the majority of the opponent's hp in one shot to steal the game. In standard, druid will be doing the same thing, playing c'thun minions up the curve that do nothing other than buff c'thun and force removal in response. They then play ONE card (c'thun) and it will do the same amount of damage and in many cases more than force/savage does in one shot. 

    The only saved thing is that c'thun does his damage to all targets. If you can set up enough of a board you can absorb the battlecry, then find a way to deal with a 15/15 or 20/20 or whatever bullshit he's at by the time they play him. Yeah see ya there. Can't wait for this to kill the game.

    Posted in: Card Discussion
  • 42

    posted a message on New Druid Card - Dark Arakkoa

    What are the odds the same class that has mana acceleration gets the best C'thun cards...hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm seems fair. 

    Posted in: Card Discussion
  • 1

    posted a message on Which Class Legendary Are You Most Excited to See?

    Most excited to see what new terrible trash they come up with for warrior and if it's actually worse than Iron Juggernaut. I'm sure they tried but it'll be tough to top that.

    Posted in: General Discussion
  • 5

    posted a message on New Hunter Card - Forlorn Stalker

    Its not great, you play a bad minion with no impact in a class that requires a strong curve to win games, has nothing to do with beasts, most good deathrattles are gone after rotation. This is a worse The Mistcaller, sure hope its fake.

    Posted in: Card Discussion
  • 1

    posted a message on New Rogue Card - Shadowcaster

    This is a worse Herald Volazj in a non minion based class. Think about what other classes can do with 5 mana and 4 mana since whatever you played turn 4 has to survive in order for this to do anything.

    The only very good synergy this has is with Brann Bronzebeard and even that is unlikely to happen on curve because he usually dies immediately.

    Any scenario where this card is good (copying rag, malygos, thaurissan, blood of the ancient one, etc) is one where you already won the game from having any of those cards stick for your opponent's turn.

    Someone compared this to Houndmaster saying "you need the friendly minion on board for that too and people still run Houndmaster". Yeah, that's because Houndmaster doesn't suck on its own half as much as this does. A 4/4 for 5 is abysmal compared to a 4/3 for 4. 

    This card is no different than many other epics from this and the last expansion: Very cute, not very good. Fun for casuals, zero competitive capability. It's almost as if Blizzard is marketing the most expensive cards to casuals (LARGE MAJORITY OF PLAYERS) and least expensive to serious players. Hmm, I'm sure there's nothing there. Master of Evolution, Faceless Summoner, Ravaging Ghoul..think about it. 

    Posted in: Card Discussion
  • 3

    posted a message on New Legendary Card - Deathwing, Dragonlord

    Hi Deathwing, oh boy sorry gotta Execute you now...hi dragon friends...uh-oh, this here Brawl says you guys have to fight to the death and whoever wins I have another 5 mana to deal with...

    ...hi opponent with no threats left to play :)

    Posted in: Card Discussion
  • 1

    posted a message on please behave!!!

    JARAXXUS IS...sorry

    Posted in: Tavern Brawl
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