"I've got the fun in my sights", makes just about every cool legendary in the game uplayable outside of warrior.
- Drugan
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Member for 9 years, 5 months, and 21 days
Last active Fri, Aug, 24 2018 09:33:43 -
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Psy_Kik posted a message on Your most hated card/interaction/combo in the game?Posted in: Card Discussion -
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Baldassar posted a message on Aggro is the worst deseasePosted in: General DiscussionAggro is the best cure.
It's a cure to a format of decking the opponent. A format of warriors trying to get more armor than health. A format where the smallest relevant creature is a giant. This format has existed in Hearthstone and thanks to the persistence of strong aggro decks we will never see it again.
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McF4rtson posted a message on Blood Mage Class Concept [Basic Set Modernized]Kael'thas Sunstrider
Blood Magic explained:
You will be taking a lot of residue damage with this class. However, you still want to keep some sort of pressure up on the enemy. The Restore 1 Health will often help keep your minions alive for the class mechanic.
Immolate
Immolate explained:
Here's the new mechanic. For the most part, you deal a bit of damage to get something in return. Restoring Health to your hero is a bit limited in this class, so be sure to not overdo Immolating. A Divine Shield would nullify the Immolate damage, though the effect would still proceed as normal.
Basic Cards
Commons
Rares
Epics
The Legendary
Wild Card Repository
Disclaimer: These cards are very old and are left as they were when first made 3 years ago. As such, they are not very well-made. In addition, some card concepts were lifted from here and used above.
The Common
Commons
Rares
Epics
The Legendary
The Common
The Rare
Dragonfire Tome explained:
Commons
Rares
Epics
The Legendary
Commons
The Rare
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kureggu posted a message on New Rogue Card - Journey BelowPosted in: Card DiscussionDiscover is a toolbox mechanic; and there is also Unearthed Raptor. Between this card and Shadowcaster and Undercity Huckster Rouge is becoming a toolbox class; a lot of cards which either inherently adapt to or allow you to adapt to given situations.
Also worth mentioning; with the weighting of class cards in Discover; you have a pretty good chance of finding Xaril, Poisoned Mind; Tomb Pillager... or sadly Anub'arak.
Actually I think Anub'arak is good to have as a possible option. You wouldn't pick him in most games, but if you just topdecked this discover late in the game and you're looking for value against a control deck, he can be a great choice. -
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Teletrip posted a message on Flamewreathed FacelessPosted in: Flamewreathed FacelessIt's still good, allows you to defend your board early on and buffs trogg and unbound elemental. Rarely do I get the chance to use crackle to face and it often hits a minion for three when I'm trying to keep my opponent off of the board.
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Praktyss posted a message on New Paladin Card - Divine StrengthPosted in: Card DiscussionThis is Literally Holy Strength from MTG. I mean it is a straight rip.
I was wondering how many posts in it would take before someone spotted this.Except the art is closer to UNholy strength, what with the pose.It's a cute homage. -
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Amphidsf posted a message on New Paladin Card - Divine StrengthPosted in: Card DiscussionThis is Literally Holy Strength from MTG. I mean it is a straight rip.
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dragonmago posted a message on New Rogue Card - ShadowcasterPosted in: Card DiscussionI have never voted for a card as being "Meta-defining" , and this is no exception: I simply don't have a crystal ball that would let me see the future metagame with perfect accuracy.
With that said, this card is so sick we can only hope it has medical insurance.
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volair posted a message on New Rogue Card - ShadowcasterPosted in: Card DiscussionCool, infinite synergy with itself. Shadowstep insanity.
It's not infinite, shadowstep is the limiting reagent. When the well runs dry the recursive function terminates because you need 2 entities to produce 1 copy of the entity. - To post a comment, please login or register a new account.
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I am beyond excited for Rogue! This card is cheap for combos, great for deathrattle decks, and very versatile. I know some mentioned lack of taunts and heals but we have so many tools now and more control!
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Mogg-Saron, Malygos, lock and load, Ram Wrangler, Houndmaster and kill command just got a pretty big buff. One mana to help proc a lot of those cards with a beast. Lock and Load gets another two spells and spell damage Malygos gets more damage. Also two more spells in a lock and load deck with Mogg-Saron!?!? I really like this card!
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A one mana get your creature bigger and healed?!?! This card is crazy! It might be good for aggro but on higher end creatures this is nuts! Absolutely bonkers!
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I know it expensive but this is ISANE! Any late game big threat gets traded into a 4/4 and huge Cthun buff. Dear God!
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I just had to check to make sure it isn't April 1st. I knew it wasn't close but this card had me questioning my reality!
Now that is confirmed this card is going to be so much fun!
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I watched your deck being played by the Chiv. It looks like a blast and when I get up tomorrow I am going to give it a try. Thanks for the fun and fresh deck. I like the idea of Geddon and Starseeker.
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"Got tired of only facing secret paladin and face shaman on ranked so I went to unranked to only face secret paladin and face shaman." Lol YEAH!
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Greetings Adventurer! I am having fun with the new Jinni!
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This absolutely brilliant. You put a lot of time into this! I love cookie and the poison sword. Also wild impact, spooky Murdoch, and giant Murdoch are favorites. The giant Murloc and it's effect are perfect!