• 1

    posted a message on Jade Idol - NERF

    Game has been out one day, you are a literal child. Figure out some counters, let the metagame sort itself out, come back in three months if it's still broken.

    Posted in: Card Discussion
  • -2

    posted a message on [93% WINRATE] SUPER IN-DEPTH GUIDE Legeind in 1 day!

    Sweet tech dude, there's some really innovative card choices in there.

    Posted in: [93% WINRATE] SUPER IN-DEPTH GUIDE Legeind in 1 day!
  • 3

    posted a message on (TOP 100 LEGEND) Moroes Aggro Paladin

    All the cards seem so underpowered, too much board clear out there.

    All the 1 ofs speak out that this deck is pretty unrefined.

    Is it a steward of darkshire deck? Not really with only one steward, but then there's a whole bunch of 1-health minions that don't make that much sense. Needs some work!

    Posted in: (TOP 100 LEGEND) Moroes Aggro Paladin
  • 2

    posted a message on [J4CKIECHAN] Midrange Dragon Warlock

    xzirez's list with soulfire plays very nicely...

    Posted in: [J4CKIECHAN] Midrange Dragon Warlock
  • 1

    posted a message on Cost of SW: Tentacles

    It's overcosted, but with C'thun priest I often have board control and excess mana, but the opponent keeps playing minions at awkward numbers to kill efficiently, so it's nice to have a source of instant damage while still developing stats on the board. At a certain attack value it no longer matters - there's not that much difference between this being 4/6 or 2/6 for trading purposes, just you can't then go face. The real hit though is in spell damage, really missing those 3-damage holy novas. Probably bad, but going to test it a bit more.

    Posted in: Priest
  • 1

    posted a message on What's the consensus on Shifter Zerus

    The way you've got to look at it is in terms of percentages, what times is it the ideal mana cost and minion, what times it's acceptable, and what times it's unplayable, having just one dead card in hand for a bit is fine in Warlock for example, and eventually it'll hit something good, or worst case scenario some kind of big-bodied threat. Do you have time to wait, and can you get by with the other cards in your hand? The pay-off seems reasonable if the rest of your deck is built in a balanced way. The big disadvantage is you can't play him the turn you draw him...

    Posted in: General Discussion
  • 1

    posted a message on how many legendaries did you open?

    63 packs,

    Only two: Golden Nat the Darkfisher and Hogger

    Kinda slim pickings, still got 10 more packs to earn.

    Crafted my golden C'thun though!

    Posted in: General Discussion
  • 2

    posted a message on Reno Dragon Paladin top #50 Legend EU

    Yeah, pretty easily, it's a powerful effect but not the most reliable of cards, this deck is a bit light on early game so why not knife juggler? Loatheb does a similar job improving specific match-ups. Bear in mind you'll be missing a dragon so twilight drake might be another option.

    Posted in: Reno Dragon Paladin top #50 Legend EU
  • 2

    posted a message on Possible Rogue basics nerf?

    Blade Flurry is a very problematic card. A great one, and a class-defining one, but it's a card that only gets stronger with every weapon buff released. It's also very hard to play effectively against, basically you can only pressure them and taunt up, and even that might not work.

    The thing I hate about nerfs though is that they ruin cards for Wild. If they want to nerf something can't they just change the set it's counted as being in?

    This is going against pro opinion, but I don't see Prep or Innervate as being busted, trading cards for mana is fine, just need a few more cheap answers to them. Loatheb should also be upgraded to an eternal card, but I guess it would be boring. Ultimately, they MUST rotate the classic set at some point or other though, and that's the best way of dealing with the good cards there, not nerfing them into the ground.

    Posted in: Rogue
  • 2

    posted a message on Kibler's Raptor Rogue [Excellent for Meta]

    It's a tricky card to play, that's either obscene or average and slow, I'd say you definitely don't want two clogging your hand. With one you can often enough time it just right, but there are other good cards that you can play at any time, and being able to spend all your mana every turn is very important for this deck.

    Posted in: Kibler's Raptor Rogue [Excellent for Meta]
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